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Three Level WAD

   (7 reviews)
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Guest

3 Screenshots

About This File

Three levels for Ultimate Doom, nothing fancy


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Guest

Unknown date

  
Pretty darn good, challenging in parts I sped my way through this in under 30 minutes, a little unrefined but kept me entertained throughout

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Guest

Unknown date

  
I'll give this one 4 stars, even if you dont agree with it. It was fun while it lasted (round 20 minutes), fast-paced, not bad, but of simple architecture. The modesty of the description is nice, 4 stars instead of 3.

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Guest

Unknown date

  
No frills - just three good solid maps in the classic style. The layouts and balance are good, and the architecture is varied. I came across no serious bugs or errors. I look forward to more maps from this source.

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Guest

Unknown date

  
M3 was my favorite, fights are entertaining and layout is just good enough to be pleasant, coldfusio.

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Guest

Unknown date

  
ugly and cheap

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Guest

Unknown date

  
Pretty good. The way Doom is meant to be.

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Guest

Unknown date

  
Rough around the edges, but there's some decent fun to be had. M2 was probably my favorite... M3 was just too damn dark, though.

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  • File Reviews

    • By Walter confetti · Posted
      Conceptually a pretty cool map, have a nice retextures of wall using the ice floor, giving more context to the main theme of icy cavern present here, the layout is good, some room design are pretty good for the age it was done (especially the starting area) but it's unfortunately ruined by two things: excessive slippery floors and a no exit lava pit, as well as the random nature of switches placement that activates something... somewhere. Where is not given to you to known, the same things happens for a secret (mandatory) corridors areas that connect the said grave. But despite this, is not that bad, actually! 
    • By Walter confetti · Posted
      Meh, conceptually is not a bad map but in reality is really boring. Lots of squares and platforms, lacks of powerful guns and a boring gameplay. Also how the exit can be activated? The teleports are shitty as well.
    • By Walter confetti · Posted
      Not a bad DM map, have a nice layout with many height variation but no textures variations unluckily, even the end is set on a random unmarked wall that is not even in the exit room. Gameplay is pretty neat, i like it even playing with the bots.
    • By E.M. · Posted
      This right here is one of the oldest joke wads ever made, and its parodies of bad map design are still relevant to this day.
    • By SilverMiner · Posted
      The soundtrack is coherent thruout the whole
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