Text File
===========================================================================
Archive Maintainer : Ty Halderman
Update to : /combos subdirectory
Advanced engine needed : GZDOOM 1.5.0 (no GLDEFS included)
Primary purpose : Single play
===========================================================================
Title : She-Redux (AKA The Desperate DOOMwive)
Filename : rslredux.wad
Release date : November 30, 2010
Author : Richard Smith Long
Email Address : ferratos@tiscali.it
Other Files By Author : rslproto.zip, rslvenge.zip, rslrebel.zip,
rslengee.zip, rsliczdp.zip, rslforce.zip
Misc. Author Info : AKA "Dick S. Long"
Description : everybody always followed the adventures of That Lone Space Marine -
from his first encounter with hell on the Phobos moon, to the many and
diverse quests set out for him. But what if he had a wife?
What about all the soldiers' wives that were left alone at home
waiting for their men? What if after months of endless waiting they
finally decided to go out in the dark looking for their husbands
and then embraced the cause against hell, effectively joining the fight?
My rationale:
------------
After a bit of experimentation with "Parallel Forces", I am now back to a linear and more traditional
weapons modifications, that more or less follows "The Prototype" in terms of aesthetics, inspiration
and gameplay. The peculiarity here resides on the tweaks implemented in many weapons' alternate fire.
Also, this may be my last modification in a while...
DISCLAIMER: again, this modification is -not- a ripfest. Most of the DECORATE weapons behaviour
has been written from scratch, and so have the original sprites been altered more or
less heavily, depending on the case.
Changelog:
---------
November 30, 2010: initial release.
Modification details:
--------------------
Weapons:
slot 1: ..:: Dark Claws ::..
The mythical and magical weapon coming from the DOOM Bible. Once worn, these claws can
blend seamlessly with the bearer's arms and mutate his or her voice into a beastly growl.
Each successful claw slash returns a fraction of the drained opponent health to the attacker.
++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
slot 2: ..:: BioForce ::..
Extremely-portable 9-gauge handgun, boasts an excellent combination of power and rate (though
only semiautomatic). Sports a peculiar small-scale laser cannon attachment, which is fueled
through a bionic implant; this one generates a powerful, potentially-ripping laser ray at
the expense of a single health point per shot.
+++ 20 rounds. Requires reload.
++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
slot 3: ..:: Phaser ::..
A versatile pump-action shotgun that exposes a multi-stage firing mechanism. Additional shells
can be pumped inside the barrel at once, up to a maximum of 5. when the trigger is pressed, all
loaded shells are fired at once - when fully loaded, this toy becomes almost twice as devastating
than a traditional double-barreled, breach-loading shotgun.
+++ 10 rounds. Requires reload.
++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
slot 4: ..:: Mosquito ::..
The new generation assault rifle equipping UAC troops, this baby is fueled through satchels
of special spherical, lead-plated bullets taht bounce around a couple times before stopping.
The primary fire mode allows to slowly unload one whole magazine bolt by bolt, with greater
pains in terms of recoil/accuracy. An alternate firing mode allows to let out a burst of three
with greater penetration power, and a balancer that effectively nulls the recoil.
+++ 45 rounds. Requires reload.
++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
slot 5: ..:: R.A.P.E. ::..
Explosive portables taken to the next level: the Remote-Assisted Propeller Engine is an RPG,
yet with a twist. The primary standard fire linearly propels a so-called missile capsule, that
travels in a straight line and explodes upon first contact, dealing approximately 1.5 damage
with respect to standard rocket damage.
But the real treat is the remote commanding function. Let one capsule fly ahead, then activate
the release signal: the capsule deflagrates with a minor blow, letting out four seeker missiles
that hunt targets around. A spectacular way of clearing entire areas.
+++ 5 rounds. Requires reload.
++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
slot 6: ..:: Plasmatron ::..
Although many UAC researchers even denied the existence of prototypes for long during development,
the Plasmatron is now reality. A high-class energy submachinegun, it is fueled by ultra-
heated plasma - the ammunition nature alone allows for high-rate, extremely powerful
hitscan attacks. Nevertheless, the weapon owes its name to the secondary fire mode: with expense
of a greater portion of of its plasma clip, the device can generate a stream of pulsating plasma
(also called 'lightcycle') that effectively creates a devastating energy barrier of limited duration.
+++ 55 rounds. Requires reload.
++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
slot 7: ..:: Unmaker ::..
The mysterious hellish weapon, feared by hellspawn themselves - and with good reason.
When used alone, the weapon fiercely bites the air around, causing mayhem to any opponent.
But when a Rune Of Rage is acquired, its reach and power even increase: and the weakest weaklings
have their souls ripped away and turned into terrible servants.
Items and powerups:
..:: Bot Marine Helper (carriable)
a teleportation call module for special reinforcements designed by UAC, takes the shape of a
miniature bot. When correctly deployed on the ground, it teleports a marine in a battlemech
equipped with a high-rate machinegun and a seeker missile launcher.
Upon explosion, the pilot may survive and manage to jump down and offer his final services
with a standard-issue assault rifle.
..:: Hourglass Of Hell (instant activation)
this devilish artifact can let you control the flow of time for a few seconds, by freezing anything
except its invoker. This may open up a precious occasion to place some determining blows and deliver death
even when you though it would have been impossible.
..:: Rune Of Rage (instant activation)
Instances of this rune were created to increase the power of the Unmaker with soul-stealing capabilities.
With a rageing Unmaker against many former humans, you may be able to rip their souls and enslave them
to fight on your side.
Footnotes:
(1) The suggested commandline for launching the modification is the following one
(assumes that the modification has been decompressed in subdirectory 'RSL' of your (G)ZDOOM directory):
(g)zdoom.exe -iwad <IWAD_PATH>\<IWAD_FILE> -file <CUSTOM_LEVEL_PATHNAME> RSL\rslredux.wad
(if under GZDOOM, add option '+gl_nogl 1' to disable hardware rendering)
(2) Do not forget to bind a key for weapon reload under 'Options > Customize Controls'
in (G)ZDOOM.
(3) To obtain the complete set of weapons and/or carriable items for quicktesting
without breaking the weapon set at your disposal, type 'rsl' in the console.
(4) The modification is compatible with the following IWADs: The Ultimate DOOM, DOOM 2, Final DOOM.
WARNING * WARNING * WARNING * WARNING * WARNING * WARNING * WARNING * WARNING * WARNING * WARNING
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By reading the following credits you may spoil certain "surprise monsters" in the modification...
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WARNING * WARNING * WARNING * WARNING * WARNING * WARNING * WARNING * WARNING * WARNING * WARNING
Additional Credits to : Various sources for resources and/or inspiration (see below):
eliw00d for the Player class redefinition example
and the firearms casings code
Alando1 for the bullet puffs and sparks
and the new Cyberdemon heavy rocket,
and most of the new explosions
Cacodemon for the 'Replacements' waste barrel,
and the small fonts
DoomRater for the reload-oriented DECORATE actors
Vaecrius for the recoil ACS script
Eriance for the custom color palette
Jekyll Grim Payne for the new blood actor
and the weapon priority fix suggestion
Kinsie for the enhanced gore system
(his 'DOOM Enhanced' being the original source)
Logan MTM for the disintegration death animations
and the Heavy Weaponry Marine tactical behaviour code
(from his 'Legacy Of Suffering' modification)
Lynn Forest for the mugshot graphics
The Skulltag Crew for the new player skin and sounds
Zero Prophet for the main fonts
Perkristian for the (unused) fist graphics
Monolith for the Dark Claws
Marty Kirra and Zero Prophet for 'BioForce'
Cory Whittle for 'Phaser'
NMN and WilWeasel for 'Mosquito'
3D Realms for 'R.A.P.E.'
Corrupted Marine, Xaser and Zero Prophet for 'Plasmatron'
ScubaSteve/Cyb/TheDarkArchon/DBThanatos for the Unmaker
Raven Software for the Awakened Souls
id Software for the Rune Of Rage
Lobotomy Software for the Hourglass Of Hell
Alando1 for the Bot Marine Helper
The Darkening Team for the custom status bar graphics.
All other authors I forgot to mention: please forgive me! I tried to be accurate as much as I could.
If you here notice some of your resources un-mentioned, please notify me and I will try to remedy.
===========================================================================
* What is included *
New levels : None
Sounds : Yes
Music : No
Graphics : Yes
Dehacked/BEX Patch : Yes
Demos : No
Other : (G)ZDOOM-specific lumps
Other files required : None
* Play Information *
Game : DOOM
Map # : None
Single Player : Designed for
Cooperative 2-4 Player : Maybe (untested)
Deathmatch 2-4 Player : Maybe (untested)
Other game styles : None
Difficulty Settings : N/A
* Construction *
Base : New from scratch
Build Time : 3 months
Editor(s) used : Adobe Photoshop, GoldWave Audio Editor, Notepad, XWE
Known Bugs : None (that I know of, at least)
May Not Run With... : Ports not supporting DECORATE; level WADs with heavy amounts of DEHACKED / DECORATE modifications
* Copyright / Permissions *
Authors MAY use the contents of this file as a base for modification or
reuse. Permissions have been obtained from original authors for any of
their resources modified or included in this file.
You MAY distribute this file, provided you include this text file, with no
modifications. You may distribute this file in any electronic format (BBS,
Diskette, CD, etc) as long as you include this file intact. I have
received permission from the original authors of any modified or included
content in this file to allow further distribution.
* Where to get the file that this text file describes *
The Usual: ftp://archives.3dgamers.com/pub/idgames/ and mirrors
Web sites: None others than the IDGames archive
FTP sites: None others than the IDGames archive