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EPIC 2

   (150 reviews)
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25 Screenshots

About This File

All levels are designed for vanilla Doom2. Recommended engines: prBoom-plus with "-complevel 2" and (G)ZDoom in "DOOM (strict)" compatibility mode. Jumping should be disabled.

For OpenGL ports like GZDoom and GLBoom-Plus you can add EPIC2GL.WAD after EPIC2.WAD for HI-RES skies: glboom-plus -file epic2.wad epic2gl.wad


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Guest

Unknown date

  
Single player can rub the wrong way sometimes, but coop is a masterpiece once you use some of the wads to optimize its play. Survival @ 2 or 3 lives is just killer, honestly, a real blast. There's no denying in any mode that the maps are designed well and look very nice.

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Guest

Unknown date

  
I loved Map 27 (Luxor) with it's 100's of Revenants but NOT Map 28 due to 100's of Revenants!! I got past the first huge 'circle strafe' only to find there was a LOT more to come - To be honest it was TOO MUCH and did my head in. 'Hell Revealed' did a better job of throwing loads at you and the Balance was better. For example, there is nothing worse then battling through Hell with just 6 percent health left only to find there's a blue health orb...But it's not (easily) possible to get too.

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Guest

Unknown date

  
eternall is already a seal of awesomeness.

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Guest

Unknown date

  
Great work from Eternal, as usual. 5/5

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Guest

Unknown date

  
Pretty amazing, atmosphere is awesome and difficulty is right on the money.

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Guest

Unknown date

  
Best wad I have ever played. An example of wad making perfection. The title is apt. 5/5

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Guest

Unknown date

  
Visuals and gameplay are good, he could even make a vanilla compatible wad that can take real benefits from advenced OpenGl ports. I spend lots of good hours in those maps 5/5

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Guest

Unknown date

  
very nice job

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Guest

Unknown date

  
Newstuff review hits this masterpiece on the money. 5/5

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Guest

Unknown date

  
A fantastic megawad by one of the greatest mappers going. The rather unsettling MAP11 and the Eternal Doom 3 inspired MAP28 in particular are standouts, but the overall excellence displayed in this unusually themed mapset certainly makes it worth playing. 5 very well deserved stars -Phobus

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Guest

Unknown date

  
very good

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Aebeatia Sookies

Unknown date

  
This is architecturally wonderful but is dire to play. From the outset this should of be simpler and cleaner.

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Guest

Unknown date

  
Legendary indeed - visuals and gameplay are brill, it's a truly great wad.

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Guest

Unknown date

  
Absolutely superb megawad. The excellent use of Exhumed / Powerslave textures and atmospheric music just absorbed me right into the game. What an experience that was. Alexander is one of the best mappers going, and one to watch! 5 stars from me, no question. -TRRobin.

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Guest

Unknown date

  
Simply Brilliant Masterpiece.

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Guest

Unknown date

  
Epic Mapset as the title I love it!

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Guest

Unknown date

  
Well-constructed maps with some big battles.

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Guest

Unknown date

  
If you like brown bricks, this is the wad for you! Everything is a brown brick here, walls, doors, switches... gameplay is a mixed bag, I felt it was very repetitive and got boring after 10 maps... 3/5

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Guest

Unknown date

  
Epic. 5/5

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Guest

Unknown date

  
Several floor switches in MAP30 don't seem to work in GZDoom? Still great, though.

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Guest

Unknown date

  
awesome wad!!!

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Guest

Unknown date

  
E P I C too! Legendary!!

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Guest

Unknown date

  
In this wad, a logical chain between maps can be felt. Certainly, an abundance of similar Egyptian-themed maps - wad's minus,a little one, but they are short they don't bother you much. I will especially note it's second episode, 12, 13, 14, 18, 19 maps and the third episode, with maps 21 and 29 - in my opinion, the best in this wad. The story, begun by Epic1, at last has received an end. 4.5(5)/5 -Shadowman.

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Guest

Unknown date

  
Excellent map set, been playing this on and off on ZDaemon for a while now. Really enjoy the Egyptian setting. On the other hand the levels can be too vast and confusing at times which is a bit of a turn-off. 4/5.

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Unknown date

  
I have to agree with some of the people here about the repetitiveness of the wad. This isn't as fun as Epic 1. The alien levels were somewhat a nice change of pace, but overall there doesn't seem to be enough variation in terms of the texture usage. A lot of the levels were the same brown textures. 3/5

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  • File Reviews

    • By Walter confetti · Posted
      A really frantic and fun DM map with pretty neat stuff like invisible pillar in the middle of the arena, doesn't have anything to do with the title but the level can become a BFG spamming fest soon, especially with bots. Less fun in SP but the arch-ville+bunch of nazi combo is a nice feat.
    • By Fireseth · Posted
      Only six enemies (played on UV) and no working exit. Other than that, it is a pretty detailed map for 1995. I enjoyed the general design and the poisonous vats of acid. Very cool, but not practical for good gameplay.   EDIT: Just discovered this is a DM wad… haha, for that purpose, it seems good. My original rating was 2/5, will change it now.
    • By CravenCoyote · Posted
      Lots of traps and monster closets. Some switches are activated by shooting but there's nothing to really tell you about this because they look the same as other switches.   Texturing is good and enemy placement proved rather difficult at times. There aren't may health pickups on UV so it was a fight to get through.
    • By costadevale · Posted
      It's pretty good for 1994. If you don't mind having no health items at all (except in a few maps) and the outrageous amounts of cyberdemons per map, you should give it a try. It's pretty challenging and I like it. E2M3 is a bit 'eh...' though.
    • By entropy122 · Posted
      What the actual f*ck is this map. I love having 4 rockets, a shit ton of bullets and like 10 shotgun shells to take out a revenant, and whatever was in that cage. Doesn't look too bad, maybe this negativity is cus im no expert, also rather unskilled at the game?
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