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EPIC 2

   (150 reviews)
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25 Screenshots

About This File

All levels are designed for vanilla Doom2. Recommended engines: prBoom-plus with "-complevel 2" and (G)ZDoom in "DOOM (strict)" compatibility mode. Jumping should be disabled.

For OpenGL ports like GZDoom and GLBoom-Plus you can add EPIC2GL.WAD after EPIC2.WAD for HI-RES skies: glboom-plus -file epic2.wad epic2gl.wad


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Guest

Unknown date

  
Can't fault the layouts at all, but the constant use of Revenants and inexplicably cheap encounters quickly turns this one into a chore. 3/5

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Guest

Unknown date

  
Great Atmosphere. A challenging and gripping wad that pulls you in and doesn't let you go. 5/5

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Guest

Unknown date

  
A bit too much of switch hunting at times, but the levels are good.

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Guest

Unknown date

  
Great job, too bad you have to noclip to beat map 14. What was up with those silly elemental symbols that didn't do anything? Also didn't appreciate how monsters were constantly appearing in front, behind, above and below me out of nowhere for no discernible reason. Annoying. 5 stars -2 = 3 stars from me. -wavelength

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Unknown date

  
Does not measure up to the greatness of Epic 1. Architecture is improved, but gameplay is so-so, ranging from obnoxious cheap ambushes in the early maps to tedious slaughtermaps to sprawling, head-smashingly complicated Eternal Doom-style maps (map28 appears to be a remake of The Dark Dome from Eternal Doom, only with the switches even harder to find). Also it's just too damn long for the themes and ideas it presents. 3/5 --Woolie

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Unknown date

  
EPIC as hell. I should give it 5 but due I got boring totally on later huge killing levels(Map26-29),tha t's just shame but maybe it's my problem... :p But this shit still a masterpiece...yeah, it is definitely. 4.5/5 -playerlin (Well, it still a 5 due the voting system of doomworld! XD)

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Guest

Unknown date

  
One of the very very best mega WADs I've seen so far, and I've played hundreds of levels at least. All new textured, the egyptian and alien themes make the feeling within the levels so different. And the author used some cool tweaks within the DOOM engine to create wonderful architecture. Only the last 2 levels (#29 + #30) are too monster loaded so I skipped them.

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Unknown date

  
I got bored. The gameplay is boring and the texture usage is bland. The adventure/puzzle elements only make it more boring.

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Unknown date

  
Very good. Enjoying it quite a bit so far :) - Blue Devil

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Unknown date

  
Atmospheric, kept me playing more than most.

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Guest

Unknown date

  
oh yeah, played UV with prboom-gl -turbo 255. It is probably very much more lethal without the turbo, what with all the rockets, revenant and vile blasts...

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Unknown date

  
play this!!!

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Guest

Unknown date

  
OMG, my favorite mapper delivers once again! The opening of level one Just says it all, doesn't it? The atmosphere is so incredible, the placement of everything - including the vases - is impeccable. The pacing is masterful - fast and slow - the battles are surprising, the rooms are varied. And I've only played the first two levels - can't wait to go further! Just wow, wow, wow, wow, and I'm a harder critic than most people. Thank you very much and best wishes. 6/5.

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Unknown date

  
Excellent - PFL

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Guest

Unknown date

  
Loved it. Absolutely one of my top five favorite megawads. If you're a seasoned doom veteran and know how to strafe you'll be fine. Just have quicksave handy. The level architecture is gorgeous, no lying. 5 out of 5 stars!

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Unknown date

  
a good megawad that kept me playing right till the end. 4/5

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Unknown date

  
In my opinion this is actually more fun if you use the ZDaemon survival server and maybe get another player or two to come along as regenerating items really does some work in fixing the frustrating gameplay elements. 3.5/5 in solo and 4.25/5 on ZDaemon Survival servers = 3.875/5 rounded up to 4/5 overall. BTW today's the 1 year anniversary of the first release and I wonder if Eternal will pump out his western themed project to mark it! Nov 23, 2011 - MegaDoomer

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Unknown date

  
amazing work 5/5

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Unknown date

  
Fuck yeah, this wad is an atmospheric masterpiece! Best DooM 2 wad released this year for sure. Gameplay is challenging as hell and starts getting insane on UV in the last few levels. So HMP is reccommended for casual DooMers. Anyway, 5/5 from me. - DeathevokatioN

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Unknown date

  
Well done. It'll surely take place in my collection of wads. 4/5, SKP.

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Unknown date

  
Interesting gameplay but a serious lack of ammo, at least in the first levels. I ran out at lvl 4 or 5.

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Guest

Unknown date

  
Pretty darn good.

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Guest

Unknown date

  
Wow! One of the best wads this year definitely. Up there with Speed of Doom. Atmosphere is great (which I was worried I wouldn't like), difficulty is high, plays a bit like plutonia (except for the last few maps, they're like Hell Revealed). Anyway, 5 stars from me for making me use actual strategy to get through fights. -DH85

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Guest

Unknown date

  
Not as good as his more abstract works (eden.wad or Thirty two inch nails...or Hellground) but still a great set.4/5

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Unknown date

  
Thanks man, I never get bored here!

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  • File Reviews

    • By Darman Macray · Posted
      These levels are short, sweet, and pack a lot of punch. Complete with a humorous end-text-screen containing a healthy dose of silly shock-humor, this is a masterful triumph of Heretic map-making, and most certainly a must-play wad.
    • By Walter confetti · Posted
      A really frantic and fun DM map with pretty neat stuff like invisible pillar in the middle of the arena, doesn't have anything to do with the title but the level can become a BFG spamming fest soon, especially with bots. Less fun in SP but the arch-ville+bunch of nazi combo is a nice feat.
    • By Fireseth · Posted
      Only six enemies (played on UV) and no working exit. Other than that, it is a pretty detailed map for 1995. I enjoyed the general design and the poisonous vats of acid. Very cool, but not practical for good gameplay.   EDIT: Just discovered this is a ideally a DM wad… haha, for that purpose, it seems good. My original rating was 2/5, will change it now.
    • By CravenCoyote · Posted
      Lots of traps and monster closets. Some switches are activated by shooting but there's nothing to really tell you about this because they look the same as other switches.   Texturing is good and enemy placement proved rather difficult at times. There aren't may health pickups on UV so it was a fight to get through.
    • By costadevale · Posted
      It's pretty good for 1994. If you don't mind having no health items at all (except in a few maps) and the outrageous amounts of cyberdemons per map, you should give it a try. It's pretty challenging and I like it. E2M3 is a bit 'eh...' though.
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