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EPIC 2

   (144 reviews)
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25 Screenshots

About This File

All levels are designed for vanilla Doom2. Recommended engines: prBoom-plus with "-complevel 2" and (G)ZDoom in "DOOM (strict)" compatibility mode. Jumping should be disabled.

For OpenGL ports like GZDoom and GLBoom-Plus you can add EPIC2GL.WAD after EPIC2.WAD for HI-RES skies: glboom-plus -file epic2.wad epic2gl.wad


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Guest

Unknown date

  
One of the very very best mega WADs I've seen so far, and I've played hundreds of levels at least. All new textured, the egyptian and alien themes make the feeling within the levels so different. And the author used some cool tweaks within the DOOM engine to create wonderful architecture. Only the last 2 levels (#29 + #30) are too monster loaded so I skipped them.

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Unknown date

  
I got bored. The gameplay is boring and the texture usage is bland. The adventure/puzzle elements only make it more boring.

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Unknown date

  
Very good. Enjoying it quite a bit so far :) - Blue Devil

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Unknown date

  
Atmospheric, kept me playing more than most.

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Guest

Unknown date

  
oh yeah, played UV with prboom-gl -turbo 255. It is probably very much more lethal without the turbo, what with all the rockets, revenant and vile blasts...

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Unknown date

  
play this!!!

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Guest

Unknown date

  
OMG, my favorite mapper delivers once again! The opening of level one Just says it all, doesn't it? The atmosphere is so incredible, the placement of everything - including the vases - is impeccable. The pacing is masterful - fast and slow - the battles are surprising, the rooms are varied. And I've only played the first two levels - can't wait to go further! Just wow, wow, wow, wow, and I'm a harder critic than most people. Thank you very much and best wishes. 6/5.

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Unknown date

  
Excellent - PFL

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Unknown date

  
Loved it. Absolutely one of my top five favorite megawads. If you're a seasoned doom veteran and know how to strafe you'll be fine. Just have quicksave handy. The level architecture is gorgeous, no lying. 5 out of 5 stars!

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Unknown date

  
a good megawad that kept me playing right till the end. 4/5

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Unknown date

  
In my opinion this is actually more fun if you use the ZDaemon survival server and maybe get another player or two to come along as regenerating items really does some work in fixing the frustrating gameplay elements. 3.5/5 in solo and 4.25/5 on ZDaemon Survival servers = 3.875/5 rounded up to 4/5 overall. BTW today's the 1 year anniversary of the first release and I wonder if Eternal will pump out his western themed project to mark it! Nov 23, 2011 - MegaDoomer

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Unknown date

  
amazing work 5/5

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Unknown date

  
Fuck yeah, this wad is an atmospheric masterpiece! Best DooM 2 wad released this year for sure. Gameplay is challenging as hell and starts getting insane on UV in the last few levels. So HMP is reccommended for casual DooMers. Anyway, 5/5 from me. - DeathevokatioN

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Unknown date

  
Well done. It'll surely take place in my collection of wads. 4/5, SKP.

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Unknown date

  
Interesting gameplay but a serious lack of ammo, at least in the first levels. I ran out at lvl 4 or 5.

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Unknown date

  
Pretty darn good.

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Unknown date

  
Wow! One of the best wads this year definitely. Up there with Speed of Doom. Atmosphere is great (which I was worried I wouldn't like), difficulty is high, plays a bit like plutonia (except for the last few maps, they're like Hell Revealed). Anyway, 5 stars from me for making me use actual strategy to get through fights. -DH85

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Unknown date

  
Not as good as his more abstract works (eden.wad or Thirty two inch nails...or Hellground) but still a great set.4/5

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Unknown date

  
Thanks man, I never get bored here!

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Unknown date

  
Single player can rub the wrong way sometimes, but coop is a masterpiece once you use some of the wads to optimize its play. Survival @ 2 or 3 lives is just killer, honestly, a real blast. There's no denying in any mode that the maps are designed well and look very nice.

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Unknown date

  
I loved Map 27 (Luxor) with it's 100's of Revenants but NOT Map 28 due to 100's of Revenants!! I got past the first huge 'circle strafe' only to find there was a LOT more to come - To be honest it was TOO MUCH and did my head in. 'Hell Revealed' did a better job of throwing loads at you and the Balance was better. For example, there is nothing worse then battling through Hell with just 6 percent health left only to find there's a blue health orb...But it's not (easily) possible to get too.

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Unknown date

  
eternall is already a seal of awesomeness.

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Unknown date

  
Great work from Eternal, as usual. 5/5

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Unknown date

  
Pretty amazing, atmosphere is awesome and difficulty is right on the money.

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Unknown date

  
Best wad I have ever played. An example of wad making perfection. The title is apt. 5/5

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  • File Reviews

    • By vdgg · Posted
      This mapper did create good stuff, pazuzu, diabolos and odyssey. This is way, way below these WADs. I am the first reviewer to mention massive (but massive) HOMs on MAP10! 2 stars for: - awesome grey blocks area in motion in the middle of MAP08 - some occasional decent moments, I guess MAP03 is fine, MAP04 is okayish. - visually it is not bad for 1996. But come on. One motif is: "press switch A to lower a lift, press switch B that opens a door somewhere far, but press it a bit later, just to get in time to the lift, not too early as the door will shut". After that door you often have a wall of monsters, so sometimes you retreat and repeat. This motif is used over and over and over again. You also experience cramped mazy hallways quite a lot and lots of damaging floors. Some of these damaging floors are used for extra spice during combat, but most of them are there to make you think faster about the puzzle solution :) It is not easy for me to pick the worst map, MAP05, 07 and 09 set the bar quite high. And it is me who is writing this, I enjoy cleim20, odessas, some cryptic stuff, but I just can't stand >80% of this creation.
    • By chlef · Posted
      Not the prettiest maps, but very nice to play. Old school goodness.  
    • By chlef · Posted
      Yeah, this is what Doom is supposed to be. Basic and enjoyable, no gimmicks or stupid sound/graphic mods. Just pure Doom. This is a keeper.
    • By Never_Again · Posted
      Another day, another stolen map.   E2M1 of IMMLEV is a ripoff of ARENA, a tutorial WAD David Bruni designed and wrote detailed tutorials for in the 3D Alchemy book. Walbert's edit of it was so incompetent that four times out of five it will crash vanilla seconds into the level with a "P_CrossSubsector" error. Crispy and prboom-plus crash every time.   Oddly enough, Choco loads the map without complaints but you get stuck early on due to the "author" apparently using a paper bag over the head as a map-editing tool.   The second map is largely a barebones crate maze. A secret door next to the first key leads to an unmarked exit that dumps you on the stock secret level. Too bad, as the third level finally shows a glimpse of promise, albeit somewhat marred by HOM and mislabeled key doors. This, too, is apt to an abrupt end with another unmarked exit switch.
    • By MuratMikal · Posted
      The difficult of some maps (mainly after MAP 20) is rather extreme in UV if you aren't an experienced/very good player. For others I recommend playing in HMP or even HTNR if you don't want many frustating moments. Best maps = 04, 06, 07, 08, 11, 15, 32, 18, 20, 22, 28, 29 and 30. Bad Maps = 05, 31, 23, 25 and 26. All other maps are OK. Now, some considerations: MAP 24 is very good until the archvile spam, after that it's almost impossible to beat if you don't get the secret invulnerability sphere. MAP 26 is a gimmick map with a lot of archviles, I didn't enjoy the gameplay because if you shoot in some parts you die right away due to the sheer numbers of viles. MAP 29 at first seem very hard and frustating but its doable if played with persistance. The only bad thing about it is the mandatory archvile jump which I didn't aprove (if you play it you'll see what I'm talking about). UV maxing this MAP would be a nightmare since the red key area is very hard; I've yet to see anyone at youtube or twitch UV maxing this map without saves. As I think only 5 MAPS out of 32 are bad it deserves at least 4 stars.
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