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Dementarium

   (6 reviews)
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7 Screenshots

About This File

There aren't many maps that focus on the chaingun, so I made this. A small-ish key hunt in Hell, with scarce supplies and no shotguns or plasma weaponry. You don't need to grab them in any order. The final challenge is right in front of you when you start; don't waste your ammo, or be prepared to make a break for it. A note: this isn't Pacifist compatible.


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Guest

Unknown date

  
I totally agree with the third reviewer. When I met mancubi i had 150 bullets and 3 rockets. And I had to use IDCLIP to get in the archvile trap.

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Unknown date

  
For a "scrooge" type of map, this wasn't particularly hard. As long as you can spare 100 bullets for the end, it's perfectly winnable. I literally didn't fire a single bullet until I was in the archvile cage (used the chainsaw though) and then only because I didn't want to waste the pickup. The lava pit fight was just running and letting the baddies sort it out amon themselves. Also, it was possible to break the archvile fight by simply approaching too slowly. Anyway, it was a fun short map. 3/5 -Maes

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Unknown date

  
As somebody who's also made a map which focussed heavily on the chaingun and rocket launcher, I was quite intruiged to see how this one played. Quite tight, I thought. It seemed quite luck-based to me, however, as enemies like the Baron of Hell cause a wide range of damage, meaning I was once unfortunately two-shotted, but the rest of the playthrough seemed really easy. Nice effect with the subtle red light outside too! 3* -Phobus

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Unknown date

  
decent, but 5 stars if they have more ammo. I constantly ran out and had to chainsaw BOTH mancubi with 2 health points left. And on top of that, I had to chainsaw that damn revenant. If this is what you intended, pretty good, could be better though.

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Unknown date

  
To the first reviewer, you need better ammo management. I had enough rockets left over to take care of those mancubi. Short fun map, I liked how the keycards were dealt with. More mappers should do it like that.

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Unknown date

  
Cool, but the yellow key trap is bugged when I play it, it close too early before I go in and I'm outside of the trap, make I cannot get the yellow key(like Maes said, I go slowly and it blocked me). And it's not a good wad for shooting wildly, I don't like it but it's not bad. 4/5 -playerlin

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  • File Reviews

    • By Erick · Posted
      A pretty straightforward map to run through, packing in tons of enemies in rooms both big and small. Most of the monsters you'll be killing are E1 monsters such as Zombiemen and Imps, so while there isn't much in monster variety, there are plenty of ways to get them to fight each other which I like. It might be better to try and get as many monsters to start attacking at the same time since once you get the Chaingun, not even the groups of Spectres are much of a threat. Overall though, the map is still fun to blast through if you just want to kill tons of monsters in packs.
    • By NuMetalManiak · Posted
      this is a strange wad, with assets similar to Darkest Hour and other Star Wars-themed wads, many of the maps focus on small killings, as most of the maps are actually small. Pinchy's finale sure makes this worth it. oh yeah, quite a few custom stuff was done. the flamethrower marines were quite annoying, while other monsters gained multiple attacks, new ones, it's all so zany. the maps are pretty well done overall and this is worth a try.
    • By Doomkid · Posted
      Okay, I get it, it's a megawad mainly for speedrunners who are intricately familiar with the mechanics of the game down to the nitty-gritty. A series of challenges/obstacles that, for the most part, seem to be possible but are generally ludicrous (and sometimes outright laughable, in a good way).   This was is not a "pile of junk" as a few have said however it's really, really lacking in a lot of ways. I get that the wad is meant to have a fun-and-not-serious tone despite it's overall extreme difficulty but the texturing looks like the insides of a toilet bowl after a Taco Bell buffet. Seriously, these maps are jealous of how beautiful and futuristic maps like UAC_DEAD look. The DWANGO series looks like fucking Ancient Aliens compared to this.   The MIDIs are lighthearted, silly and fun, which adds a layer of appeal for me personally. I loved seeing Patrick Stewart at the intermission too, rofl   I had some fun with this IDCLEVing through the whole wad and giving each map a try or 2 before moving on to the next but I seriously doubt I'll ever be back. The same idea with better texturing and overall taking itself just a tiny bit more seriously would warrant a higher rating. Ass-ugly texturing, silly MIDIs and a silly titlepic/interpic are fun in their own right so don't take me the wrong way but a lot of it crossed into "looks like the authors gave 0 fucks" category and I just have to take points away for that.   Also,   lol wtf is this bullshit is this a terrywad or somethin i mean jeeeezus   Overall, this is worth a peek just for some fun but unless you're a highly skilled speedrunner that also doesn't mind looking into a crapchute map after map, this probably doesn't really have much for you.
    • By mArt1And00m3r11339 · Posted
      If it were renamed "Garbage Dump," I would have given it a better rating.
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