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COOLWAD1

   (2 reviews)
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About This File

Five of the most brutal deathmatch levels in existence. You'll spend hours and hundreds of frags on each one. Here's a hint of what's to come.

Map 01: "TINY" This first one is pretty much straightforward kill the other guy. Lots of dark corners, but beware the man with the light amps. He'll see you jacking off in the corner.

Map 02: "BFG" Lots of running in this one. Cyber-demon (aka Gordo) makes things interesting. Again the light amps are useful. There's a monumental secret area but no one can get there. TS.

Map 03: "GRIDIRON" This one will keep you going for hours trying to get one more kill before you quit. No secrets (except the exit). Don't stand on the green.

Map 04: "BALROG" aka Bridge of Death. Use secret elevators to get better weapons and primo attack spots. maybe.

Map 05: "MALL" Just a regular day at a Houston mall. Kill or be killed. Remember to stop by Sears to buy a BFG and other assorted hardware. Duke it out with your buddy in the food court.


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Doomkid

  
Man... This is 90's doom wad crap in a nutshell. Filled with terribly loud quotes from the simpsons and beavis&butthead, so you know it's gonna ROCK. Seriously though, the level design is just random and terrible, with some areas fullbright, some areas set to zero.. Map05 is apparently meant to be a mall, it's the only map of the bunch that isn't pure garbage... But it still sucks. This thing belongs in the past.

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  • File Reviews

    • By Darman Macray · Posted
      These levels are short, sweet, and pack a lot of punch. Complete with a humorous end-text-screen containing a healthy dose of silly shock-humor, this is a masterful triumph of Heretic map-making, and most certainly a must-play wad.
    • By Walter confetti · Posted
      A really frantic and fun DM map with pretty neat stuff like invisible pillar in the middle of the arena, doesn't have anything to do with the title but the level can become a BFG spamming fest soon, especially with bots. Less fun in SP but the arch-ville+bunch of nazi combo is a nice feat.
    • By Fireseth · Posted
      Only six enemies (played on UV) and no working exit. Other than that, it is a pretty detailed map for 1995. I enjoyed the general design and the poisonous vats of acid. Very cool, but not practical for good gameplay.   EDIT: Just discovered this is a ideally a DM wad… haha, for that purpose, it seems good. My original rating was 2/5, will change it now.
    • By CravenCoyote · Posted
      Lots of traps and monster closets. Some switches are activated by shooting but there's nothing to really tell you about this because they look the same as other switches.   Texturing is good and enemy placement proved rather difficult at times. There aren't may health pickups on UV so it was a fight to get through.
    • By costadevale · Posted
      It's pretty good for 1994. If you don't mind having no health items at all (except in a few maps) and the outrageous amounts of cyberdemons per map, you should give it a try. It's pretty challenging and I like it. E2M3 is a bit 'eh...' though.
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