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Firestorm

   (9 reviews)
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Guest

10 Screenshots

About This File

You start, barely armed, in the holding cell of a military base massively infiltrated by demons. You'll need to move fast and think even faster to make it out of there and onto the subway train leading out from the hellhole. Good luck.


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Guest

Unknown date

  
Boring.

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Guest

Unknown date

  
nice!

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Guest

Unknown date

  
I think this one's underrated. Texture usage is very creative, both in architecture and in VERY creative details. Gameplay is very original. I had to solve a few puzzles, but I was still able to proceed at a good clip. The layout was complex, but the themes changed just enough so I knew when I was making progress. Far from perfect - crammed, and you can get stuck. But still one of the best I've played in a long while. 4/5 NT

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Guest

Unknown date

  
This wad is pretty claustrophobic and there are too much hidden passages and switches that are essential to use. Could be better. 3/5 P.S. And this spambot check is HELL.

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Guest

Unknown date

  
Too easy get boring when finding way and switch hunting... Good on detail but too easy to get lost. I like it but hate its complex... 3.5/5 -playerlin

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Guest

Unknown date

  
At the start, it's mildly interesting - claustrophobic, done in a realistic rather than a stylized fashion, but it quickly gets frustrating when you run through the entire map the umpteenth time desperately trying to figure out what happened after THIS switch. Avoid. 0/5 - ZZ

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Guest

Unknown date

  
One too many doors opened by hidden switches for me. More hunt and peck than run and shoot.

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  • File Reviews

    • By stevenaaus · Posted
      Awesome megawad. Great gameplay and visuals. New monsters... super coherent. Cheers :)
    • By Walter confetti · Posted
      Not that crazy as you can think from the title, it's a interesting map with some cool design choices and some nice small puzzles as well. Fun to play and run swell.
    • By Walter confetti · Posted
      Conceptually a pretty cool map, have a nice retextures of wall using the ice floor, giving more context to the main theme of icy cavern present here, the layout is good, some room design are pretty good for the age it was done (especially the starting area) but it's unfortunately ruined by two things: excessive slippery floors and a no exit lava pit, as well as the random nature of switches placement that activates something... somewhere. Where is not given to you to known, the same things happens for a secret (mandatory) corridors areas that connect the said grave. But despite this, is not that bad, actually! 
    • By Walter confetti · Posted
      Meh, conceptually is not a bad map but in reality is really boring. Lots of squares and platforms, lacks of powerful guns and a boring gameplay. Also how the exit can be activated? The teleports are shitty as well.
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