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Firestorm

   (9 reviews)
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10 Screenshots

About This File

You start, barely armed, in the holding cell of a military base massively infiltrated by demons. You'll need to move fast and think even faster to make it out of there and onto the subway train leading out from the hellhole. Good luck.


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Guest

Unknown date

  
Boring.

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Guest

Unknown date

  
nice!

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Guest

Unknown date

  
I think this one's underrated. Texture usage is very creative, both in architecture and in VERY creative details. Gameplay is very original. I had to solve a few puzzles, but I was still able to proceed at a good clip. The layout was complex, but the themes changed just enough so I knew when I was making progress. Far from perfect - crammed, and you can get stuck. But still one of the best I've played in a long while. 4/5 NT

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Unknown date

  
This wad is pretty claustrophobic and there are too much hidden passages and switches that are essential to use. Could be better. 3/5 P.S. And this spambot check is HELL.

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Guest

Unknown date

  
Too easy get boring when finding way and switch hunting... Good on detail but too easy to get lost. I like it but hate its complex... 3.5/5 -playerlin

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Guest

Unknown date

  
At the start, it's mildly interesting - claustrophobic, done in a realistic rather than a stylized fashion, but it quickly gets frustrating when you run through the entire map the umpteenth time desperately trying to figure out what happened after THIS switch. Avoid. 0/5 - ZZ

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Guest

Unknown date

  
One too many doors opened by hidden switches for me. More hunt and peck than run and shoot.

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  • File Reviews

    • By Darman Macray · Posted
      These levels are short, sweet, and pack a lot of punch. Complete with a humorous end-text-screen containing a healthy dose of silly shock-humor, this is a masterful triumph of Heretic map-making, and most certainly a must-play wad.
    • By Walter confetti · Posted
      A really frantic and fun DM map with pretty neat stuff like invisible pillar in the middle of the arena, doesn't have anything to do with the title but the level can become a BFG spamming fest soon, especially with bots. Less fun in SP but the arch-ville+bunch of nazi combo is a nice feat.
    • By Fireseth · Posted
      Only six enemies (played on UV) and no working exit. Other than that, it is a pretty detailed map for 1995. I enjoyed the general design and the poisonous vats of acid. Very cool, but not practical for good gameplay.   EDIT: Just discovered this is a ideally a DM wad… haha, for that purpose, it seems good. My original rating was 2/5, will change it now.
    • By CravenCoyote · Posted
      Lots of traps and monster closets. Some switches are activated by shooting but there's nothing to really tell you about this because they look the same as other switches.   Texturing is good and enemy placement proved rather difficult at times. There aren't may health pickups on UV so it was a fight to get through.
    • By costadevale · Posted
      It's pretty good for 1994. If you don't mind having no health items at all (except in a few maps) and the outrageous amounts of cyberdemons per map, you should give it a try. It's pretty challenging and I like it. E2M3 is a bit 'eh...' though.
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