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Beyond Revivial

   (28 reviews)
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About This File

A 7-level episode for Doom 2 taking place in a South American UAC installation overrun by the legions of hell (obviously).


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Guest

  
A very fun and well-polished mapset for Doom 2. Pop it in and give it a shot - you'll be engrossed by simplistic yet elegant map design, with supplies to bail you out of sticky situations to fight the ever strategic forces against you. My favorite map was Excavation! Heavily inspired by these works!

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A superb and underrated mapset, great gameplay and great to look at, also the layouts were very well thought out. The individual fights still stand out in my head even 10 months after shooting my way through it. 5/5 - DeathevokatioN

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Unknown date

  
Astonishing, some of the idiots that post here. I've been playing Doom since 1994, I know a good wad when I see one. This is a good wad, and anyone who says it isn't either has an axe to grind or they don't know their anal outlet from a hole in the ground. Very enjoyable wad, well worth the download. 4/5

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Unknown date

  
It's from Fiend, author of NMD, so quality is assured. 5/5

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Unknown date

  
What's a revivial? Is that like a revival?

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Excellent mapset, only problem is there's not enough to it. Level 7 is a little anticlimactic, but only at the end.

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A perfect balance of blissful level design, with exquisite addictive gameplay. Hands down, one of the best level sets I've played in a long while. 5 stars. -TRRobin.

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Unknown date

  
map 6 still has the "bug" in the fact that sector 1240 ( teleporter ) does not work and even does the player damage and also the player dies at sector adjacent.

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Unknown date

  
Sucks the Spear Of Shlonginus in broad circular patterns. Oh yes there's 'detail' which makes DooM look like a joke and makes the transsexuals go ooh and aaah, that's about it. The stuff Adam and Steve from the cacoward jury are smoking turned out a tad too strong this year to make this a 'runner up'. Noll knulla stjärna.

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Unknown date

  
this wad was great, not to hard not to easy. can be very challenging on the last few levels tho

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Unknown date

  
Really good set of levels. The later levels are the best. Definately worth a DL!

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Unknown date

  
5/5 good

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Unknown date

  
Fix those fucking missing textures.

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Unknown date

  
nice set of levels 4/5, but ?? strange I used znode and it made it worse. I don't understand that , about the missing textures. Thoroughly enjoyed the set, though

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Unknown date

  
Very good work. :)

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Unknown date

  
Once again a great map by Fiend. Keep it up.

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Unknown date

  
^Version with fix for this bug just hit the archive. :)

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Unknown date

  
^^missing textures are in map04, inside the tunnel with lost souls. Just don't be lazy and find 'em all by yourself and before uploading do massive betatesting. TIA.

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Unknown date

  
Not bad levels, fun with monsters killing but a little hard, it's ok I think. (I'm not finished all levels because I'm tried on Map05...) 4/5 -playerlin

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I'm not finished yet, but I love it enough that I know I'll enjoy the rest. Great job using those Torm667 and Gothic textures--they really give this WAD an updated, polished, modern look all the while keeping it classic-style. UV isn't ball-bustingly hard, but it does provide a solid amount challenges, traps, and surprises. Pacing is intense, smooth, and fast--very pleasant. I definitely think you hit a homerun here. Wish there was new music, though. - 4.5/5 fullmetalvaran33

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Unknown date

  
pretty darn good

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Great gameplay and leveldesign - and i liked the optical layout very much. It belongs definitely to the best level-sets i played. Please more! 5/5

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Unknown date

  
Fiend here, Could you shoot me an email and be more specific about "those fucking missing textures"?

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  • File Reviews

    • By Chipchase · Posted
      Superb firework display of thousands of fireballs seeming in slow motion because of the vastness - mostly avoidable as they land where you were ages ago; but worth playing just to see it. A HUGE square surrounded by tiers with hundreds of imps and a few others, plus a blockhouse you can enter first to collect ammo.  Fighting through the hundreds of monsters when you get onto the tiers is another matter, overwhelming at UV. I cheated to finish so at least I could review.  Some HOM bugs.
    • By CountArchvile · Posted
      Terrence For fucks sake...
    • By Yura04kizel · Posted
      Laggy hell with 32k monsters and too much invulnerability spheres. Just... total vomit.
    • By Chipchase · Posted
      Insanity, with voodoo dolls (see second screenshot).  I get the idea of a shooting gallery if that rocks your boat, but 6000 monsters behind railings- as far as the eye can see, FFS! My PC crawled when I looked towards the invuln spheres (someone said 32 k of them and you can't avoid picking up thousands at a time). In the end I cheated with god mode and no-clipping, and waded in among the chaingunners until I got bored.  
    • By Chipchase · Posted
      Simple, clearly a first wad.  All on the flat with big, brightly lit, and architecturally implausible rooms. The first map has two rooms, the second map one, and the third map one plus a kind of exit lobby. You can do one of two things - just run past the monsters and finish (I did it in 35 seconds), or have a bit of fun killing the monsters first. No noticable bugs. I hope the author will go on (or went on) to greater things.
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