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Bubba.zip

   (6 reviews)
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7 Screenshots

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Only one way to find out, must play.


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Guest

Unknown date

  
This is just bad. The music is fitting an elevator rather than Doom. The gameplay wasn't too confusing, because I accidentally ran through a wall and found the blue key. Beyond that it's just mediocre. Architecture is aweful. Overall 2/5 MEH

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Guest

Unknown date

  
The totally badass elevator music made me laugh :D Level is not too good... better keep practicing! 2/5

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Guest

Unknown date

  
This is actually a 1994 WAD (as if the DEU editor wasn't a dead giveaway). The beginning reminded me of UNDERSEA.WAD, of which I hoped it was a sequel/imitation, but the rest of the map is not quite up to that early masterpiece. Still fun and cheesy as only a raw 1994 map can be. 2/5 -Maes

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Unknown date

  
The music...well, weird for DooM but I think it's OK. A so-so 1994 map and just for killing fun with it.(But the music may ruins that) 3/5 -playerlin

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Unknown date

  
With fastmonsters the start can prove tricky, and I guess the author intended the relaxed lounge music as a contrast to the raw manly slaughter gameplay(tm), but it didn't quite work out. Cute. Tres estrellas.

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  • File Reviews

    • By Doomkid · Posted
      Classic funny little skin, still used in servers to this day so I think it deserves some love.
    • By Chipchase · Posted
      More an exercise in 3-d artwork than a game. Just someone's bedroom with a HK in a tiny lobby outside the door, and a Caco in a tiny yard outside the window. A BFG and Invisibilty Sphere are also in the yard but you can't get out there. I think the name is a clue - maybe this was the start of a bigger level, then abandoned. He ought to have allowed it as a base for development.
    • By Chipchase · Posted
      Starts with all monsters with their backs to you, and you might as well leave it that way and just listen to the music. One big rectangular room with no finish switch. They couldn't even make the rectangle properly - freehand I guess. Kill the monsters if you want, it's easy.    
    • By Chipchase · Posted
      Superb firework display of thousands of fireballs seeming in slow motion because of the vastness - mostly avoidable as they land where you were ages ago; but worth playing just to see it. A HUGE square surrounded by tiers with hundreds of imps and a few others, plus a blockhouse you can enter first to collect ammo.  Fighting through the hundreds of monsters when you get onto the tiers is another matter, overwhelming at UV. I cheated to finish so at least I could review.  Some HOM bugs.
    • By CountArchvile · Posted
      Terrence For fucks sake...
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