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UAC Demon Invasion

   (6 reviews)
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2 Screenshots

About This File

Your just come back from vacation, and you overhear that the UAC staff "accidently" let some demons slip through there fingers.. The hell spawn start doing experiments of there own, wreaking havoc on the base.. Time to gear up and get the basee back!! (been messing with doom builder for a while now and I finally decided to upload a map hoping to get some positive feedback and constructive critisism.. let me know what you think)


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Guest

Unknown date

  
not bad start...make more plz

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Guest

Unknown date

  
Too short, but nice idea. do it bigger plz.

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Guest

Unknown date

  
This very much feels like a "first map", but nevertheless, it's not bad; it's obvious the author has not developed his own style yet, but he's got potential. The map's very short (you'll finish it in less than 2 minutes, probably), but if you're looking for a quick diversion, check it out. 3/5

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Unknown date

  
Too short, too easy, too bland and pointless for a ZDooM map. Well, it's should be a first map of megawad or something, and would be good if try working on it more. 2/5 -playerlin

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Unknown date

  
Bland. Underpolulated. For ZDoom (move to Ports/ plz.). Some beautiful fog. 2/5

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  • File Reviews

    • By Chipchase · Posted
      Superb firework display of thousands of fireballs seeming in slow motion because of the vastness - mostly avoidable as they land where you were ages ago; but worth playing just to see it. A HUGE square surrounded by tiers with hundreds of imps and a few others, plus a blockhouse you can enter first to collect ammo.  Fighting through the hundreds of monsters when you get onto the tiers is another matter, overwhelming at UV. I cheated to finish so at least I could review.  Some HOM bugs.
    • By CountArchvile · Posted
      Terrence For fucks sake...
    • By Yura04kizel · Posted
      Laggy hell with 32k monsters and too much invulnerability spheres. Just... total vomit.
    • By Chipchase · Posted
      Insanity, with voodoo dolls (see second screenshot).  I get the idea of a shooting gallery if that rocks your boat, but 6000 monsters behind railings- as far as the eye can see, FFS! My PC crawled when I looked towards the invuln spheres (someone said 32 k of them and you can't avoid picking up thousands at a time). In the end I cheated with god mode and no-clipping, and waded in among the chaingunners until I got bored.  
    • By Chipchase · Posted
      Simple, clearly a first wad.  All on the flat with big, brightly lit, and architecturally implausible rooms. The first map has two rooms, the second map one, and the third map one plus a kind of exit lobby. You can do one of two things - just run past the monsters and finish (I did it in 35 seconds), or have a bit of fun killing the monsters first. No noticable bugs. I hope the author will go on (or went on) to greater things.
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