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Ultimate Vines Docking Flesh Temple

   (7 reviews)
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1 Screenshot

About This File

Random short maps originally based upon "daily bite size mapping" speed mapping sessions by fuzzballfox made in zdoom forums some months ago, and also posted inside doomworld forums after 3\4 days of inactivity...

Enchanted the outdoors and erased the titlepic, i think it couldn't need that for just one level, isn't?


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Guest

  
Very short and simple layout, spare 1994 style texture use, almost no decoration, quite dark, and simplistic and unattractive gameplay. Some red slime kills, some doesn't. Overall not awful, but also not interesting enough for earning meh, so 1.5/5

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Memfis

  
Extremely short green marble\vines map, not much particularly interesting or memorable happens and it's very easy. You can spend about 90 seconds on it, it's not much.

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Guest

Unknown date

  
easy map...good start map makiing

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Guest

Unknown date

  
An okay map. Looks good.

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Guest

Unknown date

  
A good map, just a good map. Easy and fun with some minutes of boring shit. 2.5/5 -playerlin

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  • File Reviews

    • By Darman Macray · Posted
      These levels are short, sweet, and pack a lot of punch. Complete with a humorous end-text-screen containing a healthy dose of silly shock-humor, this a masterful triumph of Heretic map-making, and most certainly a must-play wad.
    • By Walter confetti · Posted
      A really frantic and fun DM map with pretty neat stuff like invisible pillar in the middle of the arena, doesn't have anything to do with the title but the level can become a BFG spamming fest soon, especially with bots. Less fun in SP but the arch-ville+bunch of nazi combo is a nice feat.
    • By Fireseth · Posted
      Only six enemies (played on UV) and no working exit. Other than that, it is a pretty detailed map for 1995. I enjoyed the general design and the poisonous vats of acid. Very cool, but not practical for good gameplay.   EDIT: Just discovered this is a ideally a DM wad… haha, for that purpose, it seems good. My original rating was 2/5, will change it now.
    • By CravenCoyote · Posted
      Lots of traps and monster closets. Some switches are activated by shooting but there's nothing to really tell you about this because they look the same as other switches.   Texturing is good and enemy placement proved rather difficult at times. There aren't may health pickups on UV so it was a fight to get through.
    • By costadevale · Posted
      It's pretty good for 1994. If you don't mind having no health items at all (except in a few maps) and the outrageous amounts of cyberdemons per map, you should give it a try. It's pretty challenging and I like it. E2M3 is a bit 'eh...' though.
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