Advanced engine needed : Boom compatible ports
Primary purpose : single Player
Title : Ultimate Vines Docking Flesh Temple
Filename : dai-badt.wad
Release date :
Author : Walter "Daimon" Confalonieri
Email Address : email@example.com
Other Files By Author : A lot, some good, some bad
Misc. Author Info : I love spamming stupid videos on zdoom forums.
I build doom maps just for fun...
Description : Random short maps originally based upon "daily
bite size mapping" speed mapping sessions by
fuzzballfox made in zdoom forums some months ago,
and also posted inside doomworld forums after 3\4
days of inactivity...
Enchanted the outdoors and erased the titlepic,
i think it couldn't need that for just one level,
Additional Credits to : ID, for the fancy game!
Fuzzballfox for original idea
Rise of the triad for music
* What is included *
New levels : 1
Sounds : No
Music : Yes (from ROTT)
Graphics : Yes (Lava Falls)
Dehacked/BEX Patch : No
Demos : No
Other : No
Other files required : None
* Play Information *
Game : DOOM 2
Map # : MAP01
Single Player : Yes
Cooperative 2-4 Player : No
Deathmatch 2-4 Player : No
Other game styles : No
Difficulty Settings : Yes
* Construction *
Base : New from Scratch
Build Time : 6/7 hours
Editor(s) used : Doombuilder 2, Wintex 4.3
Known Bugs : none, i think
May Not Run With... : not boom-compatible ports
Tested Whit : prboom 2.5.0
* Copyright / Permissions *
Authors MAY use the contents of this file as a base for
modification or reuse. Permissions have been obtained from original
authors for any of their resources modified or included in this file.
You MAY distribute this file, provided you include this text file, with
NO modifications. You may distribute this file in any electronic
format (BBS, Diskette, CD, etc) as long as you include this file
intact. I have received permission from the original authors of any
modified or included content in this file to allow further distribution.
* Where to get the file that this text file describes *
You've got this files, you've got the game.