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Paranoid

   (212 reviews)
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6 Screenshots

About This File

8-map hub set in the Black Mesa military-industrial facility within the Half-Life universe. The game is story-driven and features multiple objectives. It uses the excellent textures of Half-Life, sprite-based enemies and non-player characters from Half-Life, models (some of them interactive), true 3D environments and other features of GZDooM. Tested with GZDooM


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Combinebobnt

  
Good conversion

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Deeforce

  
It is better to get "Half Life 1" the original version than this "Half Life Doom"! The graphics are way better in "Half Life 1"!

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Guest

  
Bit on a difficult side, sadly for wrong reasons. Abundance of hitscan enemies and Doom just don't go together. Still pretty enjoyable...

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Guest

  
Surprisingly good and faithful to original HL1.

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Guest

  
Is this still Doom or is it Half-Life? NOBODY KNOWS! Seriously, if not for sprite-based enemies and weapons, this would look and feel exactly like HL.

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Guest

  
Fantastic stuff, maps are incredibly detailed and feel like they are taken straight out of Half Life engine. Work that was done in recreating HL's visuals, gameplay, weapon behavior... is just incredible. Also - this is pretty difficult stuff, for example soldiers might lack their famous AI but they hit as hard as ever (however I think that large numbers of highly damaging hitscan enemies might be a big turn-off for more conservative doomers).

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Guest

  
This is a well done wad,all around.

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Guest

  
Too hard. Enemies hit hard and too quickly, even at the easiest setting.

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dg93

Unknown date

  
Awesome mod 5/5 ... enough said

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Guest

Unknown date

  
Half-Life + DooM engine = This. Just awesome, even it's not 100% to original (GoldSource engine of) Half-Life but it's the best for DooM engine, damn! :D 5/5 -playerlin

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Guest

Unknown date

  
It works in Skulltag? D:

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Guest

Unknown date

  
Much better than paranoia, which was very good too. 5/5. I hope you do more Half-Life maps.

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Guest

Unknown date

  
A real professional work in Gzdoom. Best TC I've played, better than Batman or Zombies. Another candidate that deserves a cacoward along with Unloved and Dawn of reality, but I think that a TC should not compete in it. It's not Half-life, but it's equality funny. Models are bigger than sprites, for criticizing something. Almost perfect 10/5.

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Guest

Unknown date

  
Obviously 5/5

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Guest

Unknown date

  
nice conversion but you miss the crossbow man

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Guest

Unknown date

  
This excellently recreates half-life while still using doom-style run and gun gameplay. However, it also brings along with it the negatives of half-life gameplay. But, that is mostly overshadowed by the technical genius behind the recoil script, much better than that shitty one from Cold As Hell. It is about as long as the original Half-life and has the same strange level progression. My only complaint is no Gman, especially considering Thanatos was on the team.

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Guest

Unknown date

  
Really awesome TC one of the best I ever tried. Too bad the latest GZdoom is eating up 500Mb of memory and causing massive lag whenever I try and play. So I couldn't really play it that much. 5/5 -Bishop

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Guest

Unknown date

  
Not your typical Doom mod, but if you look beyond that you'll find a decent game experience

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Guest

Unknown date

  
This was fantastic. Very believable as an extension to the original (apart from the sprites of course.) Great job.

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Guest

Unknown date

  
It's Fucking AWESOME MOD! P.S. I want HL remake on GZDoom!

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Guest

Unknown date

  
legendary... 10/5 I see a cacoward coming up for this...

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Guest

Unknown date

  
WOW :O

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Guest

Unknown date

  
What's the deal with all the "FILE IS OVER 50MB" comments? Anyway, this is an excellent TC whether you are a fan of HL1 or not. Possibly the best Rex's work (certainly my personal favorite).

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  • File Reviews

    • By CravenCoyote · Posted
      Lots of traps and monster closets. Some switches are activated by shooting but there's nothing to really tell you about this because they look the same as other switches.   Texturing is good and enemy placement proved rather difficult at times. There aren't may health pickups on UV so it was a fight to get through.
    • By costadevale · Posted
      It's pretty good for 1994. If you don't mind having no health items at all (except in a few maps) and the outrageous amounts of cyberdemons per map, you should give it a try. It's pretty challenging and I like it. E2M3 is a bit 'eh...' though.
    • By entropy122 · Posted
      What the actual f*ck is this map. I love having 4 rockets, a shit ton of bullets and like 10 shotgun shells to take out a revenant, and whatever was in that cage. Doesn't look too bad, maybe this negativity is cus im no expert, also rather unskilled at the game?
    • By Pepo · Posted
      thank god Underhalls was the map that followed this mod as that level was able to remind me what actually competent level design looks like.
    • By Walter confetti · Posted
      Not that bad, even kind of interesting find the secrets in the map! But yeah, that switches jungle is a awful choice really.
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