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PURPOSE.WAD

   (8 reviews)
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5 Screenshots

About This File

This is an E2M1 level that could just as easily be an E1M1 version but to keep it out of shareware hands I made it an E2. (really guys, you should go ahead and register. You won't be disappointed.) The idea here wasn't to create a huge level but instead this is to be used as a launching point for additional levels/missions. The puzzles are basic and the shootouts (IMHO) are fun rather than always being cut-throat.


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Guest

Unknown date

  
Surprisingly good... for a 1994 WAD. Sure, I'll give it some credit for being from back in the day, but for sure this didn't need a re-upload. There is a blue key and a yellow key which you don't even need to get to flip the exit switch. The bosses are not even bosses because they are not manditory to fight. ** + * for being a blast from the past. ***

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Unknown date

  
0/5 not for the wad, but for the uploader. You've included nothing from the author giving permission to reupload (even though such a txt exists), and apparently didn't care. The text-file you have made is farcical. Apparently, this wad was on D!Zone 2 (including txt).

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Unknown date

  
This is an actual 1994 WAD, larger than average and as a result very sparsely populated, with a grand total of 51 monsters (on UV). There's exactly one Cacodemon and one Baron of Hell as "bosses", but you literally have to go out of your way to find them, as you can just flick the exit switch 30 seconds into the level. Detail and layout are crude but with clever use of lighting, and the SFX replacements are corny most of the time, but a few are actually decent. A good blast into the past. 2.5/5 -Maes

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Unknown date

  
A classic shitty 1994 wad, lighting is cool, but it's only. Put exit switch too early without any reason so you can just finish it in some seconds if you want. Those SFX replacements want me say "WTF?" or just feel funny. Music is good but...just a waste for a shitty wad. But it made on 1994 so who care? :p Nah...this wad just shitty but well, not bad for a old-school maps lover. :p 2.5/5 -playerlin

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Unknown date

  
The level's a typical example of a 1994 WAD, and a *bad* 1994 WAD for that matter, and the new sound effects are just as stupid. I did like the music, admittedly (not that it really fit the level), so I'll give it one star for that at least. 1/5 - ZZ

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Unknown date

  
The author of this map is Ken Cheek. The zip with the text file can be found at Mr. Rocket Database.

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  • File Reviews

    • By Chipchase · Posted
      Superb firework display of thousands of fireballs seeming in slow motion because of the vastness - mostly avoidable as they land where you were ages ago; but worth playing just to see it. A HUGE square surrounded by tiers with hundreds of imps and a few others, plus a blockhouse you can enter first to collect ammo.  Fighting through the hundreds of monsters when you get onto the tiers is another matter, overwhelming at UV. I cheated to finish so at least I could review.  Some HOM bugs.
    • By CountArchvile · Posted
      Terrence For fucks sake...
    • By Yura04kizel · Posted
      Laggy hell with 32k monsters and too much invulnerability spheres. Just... total vomit.
    • By Chipchase · Posted
      Insanity, with voodoo dolls (see second screenshot).  I get the idea of a shooting gallery if that rocks your boat, but 6000 monsters behind railings- as far as the eye can see, FFS! My PC crawled when I looked towards the invuln spheres (someone said 32 k of them and you can't avoid picking up thousands at a time). In the end I cheated with god mode and no-clipping, and waded in among the chaingunners until I got bored.  
    • By Chipchase · Posted
      Simple, clearly a first wad.  All on the flat with big, brightly lit, and architecturally implausible rooms. The first map has two rooms, the second map one, and the third map one plus a kind of exit lobby. You can do one of two things - just run past the monsters and finish (I did it in 35 seconds), or have a bit of fun killing the monsters first. No noticable bugs. I hope the author will go on (or went on) to greater things.
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