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TurboCharged ARCADE! - The Sequel Episode!

   (52 reviews)
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After a loooooooooooooooooooooooooooooooooooooooong delay, the second episode (sorta) of the long- awaited (sorta) TurboCharged ARCADE! is here (sorta)! Venture across the mountainous realms of the Himalayas and the lava fields of Hell. Witness epic spectacles such as massive exploding barrel structures and semi-monumental wedding chapels. In The Sequel Episode, you do it all, from raiding a Museum to smashing yourself against rockets to bounce them into colored (and often deadly) blocks. And before it's all said and done, better prepare yourself for an epic showdown with The Man himself, (an acronym of) Satan.

For those not in the know, TcA is a humorous adventure revolving around short, wacky levels where everything operates at 200% speed. Enemies, weapons, you name it! It's quicker, faster, deadlier and funnier.

The Sequel Episode sports eight more maps of awesome from insanity masterminds Xaser and Jimmy, which may or may not be fit for human consumption (not that it matters to most humans anyway).


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Guest

  
This was pretty good am playing again.

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sheridan

  
This wad is wonderful. Also to the dipshit who got stuck in museum, you have to shoot the switch ON THE BARS first or you will get stuck. Don't trash the wad just because you're too lazy to look for the actual solution.

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Guest

Unknown date

  
Do you really need to pull in old internet memes for a cheap laugh (i.e. Merry Shitmas)? I'm not against the use of some memes that can be used or altered for different occasions or as a response that actually has something to do with the story, but I hate it when somebody shoves in some random crap through an overblown reference like Family Guy does to try to instantly gain a laugh. As a jokewad, this wasn't funny and as an actual set of levels, 2x speed just isn't interesting anymore.

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Kay Raiden

Unknown date

  
2x speed action = FUCK!

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Guest

Unknown date

  
This may be a jokewad, but you're still supposed to give proper credit for the stuff you ripped >:(

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Guest

Unknown date

  
It actually wasn't as entertaining as the last one. I think it's because Jimmy isn't as funny as Xaser.

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Guest

Unknown date

  
I loved every moment of it. Even better than the first.

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Guest

Unknown date

  
Fuck the other wads, THIS WAD DESERVES ALL THE FUCKING CACOWARDS OF THIS YEAR!!!!!!!!!!!!!!!!

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Guest

Unknown date

  
I love dat Christmas level. 5/5. - Conmon

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Guest

Unknown date

  
The museum map sucks shit. Even if I do everything right from the start, it still tells me "stuck much?" like an irritating 16-year-old girl and then spontaneously kills me like at the end of every map. Even if I use the resurrect ccmd, there are still bars that haven't lowered to one of the rooms. That map is broken to hell and the project shouldn't have been released like that.

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Guest

Unknown date

  
Even better than the first. I really enjoyed it, from start to end. Frickin' nuts!

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Guest

Unknown date

  
Dying at the end of every episode is like what terry does with his wads. The crappy voice acting, annoying bold onscreen messages, overpowered monsters, and nigh-impossible challenges only augments that.

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Guest

Unknown date

  
2x speed action = FAIL

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Guest

Unknown date

  
The Arkanoid part was the best! 5/5 -Tomiklesz

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Guest

Unknown date

  
Even it has some very small flaws, but it still a epic joke wad ever. As good as the first one TcA! 5/5 -playerlin

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Guest

Unknown date

  
This is great. The Jokewad that saved Christmas (but killed santa)

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Guest

Unknown date

  
This one was a bit more playable than its predecessor. However, it's still not great, as most of the fun-to-play parts ear on too long (Balls of Steel, Blocks of Doom and the Town Defense ones being the main culprits). The museum was pretty excellent, I felt. 4* -Phobus

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Guest

Unknown date

  
OMG you killed me with the WTF BOOM XD 5/5

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  • File Reviews

    • By MajorRawne · Posted
      The map author left the words "how not" out of his description, I'll let you figure out where.
    • By Chipchase · Posted
      More tripe.  Huge badly designed and featureless rooms that give you leg ache just watching going through them. The opposition from monsters is pitiful. 
    • By Chipchase · Posted
      A busted crock of shit. The map is random scribble, it's insane.  Why do they upload this tripe?  The third screenshot above gives an idea what to expect.
    • By Chipchase · Posted
      Consists of some rooms to be opened in key sequence from a central area. Doors are narrow and each reveals a row of monsters waiting for you, and you don't have enough ammo (I had to cheat). No atmosphere, bright lighting, and mostly Wolfenstein-ish cuboid rooms. Technically OK, with minor texture mis-matches. At least his own summary was modest.   Give it a miss.
    • By NuMetalManiak · Posted
      cannonball is yet another mapper who will probably take some getting used to when it comes to his maps. I remember hating on Return to Hadron when I first played it, but after subsequent plays it got easier. the same can be said for a lot of his other wads.   while this is my first time playing through Sparta 2, I easily got into cannonball's playstyle. his architecture style is always the same, as are his usage of monsters, basically you'll be running around often in the heat of monsters; the space is wide enough to accomodate this kind of playstyle and you just gotta be quite wary of where projectiles are flying. even if the monster count is low the layouts make things rough. but overall, what I like most about cannonball's maps is how well they can be run through. sure, you're gonna be dealing with a fuckload of carnage in these maps, but they all are very speedrun-friendly which is a plus. notable maps include:   MAP08, which is probably the roughest start in the wad MAP12, which has a false sense of security with its monster count. the two slaughter finales which are both well done.
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