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Fusion Mapping

   (10 reviews)
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2 Screenshots

About This File

The couple submissions made to the Fusion Mapping Project. The goal was to combine 2 classic maps into one while still maintaining a coherent and original style.


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Guest

Unknown date

  
Hey, there's rooms from maps I know, this is cool!... I don't know, the whole thing seems stitched together randomly, and there isn't any flow to the sum of these parts. It's not *bad*, but it fails to impress. 3/5

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Guest

Unknown date

  
i like the new demons, and the maps are great

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Guest

Unknown date

  
Both maps were excellent. E1M4_Map02 was a nice mix up of it's base with new areas and these cool sniper revenants! 4/5. E3M2_MAP08 was a compact area similar enough to it's base but with different monsters and effects giving it a good atmosphere. 3.5/5. Overall it gets a 4 from me. -TRRobin.

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Unknown date

  
E1M4_Map02.wad : A Good map with fun gameplay, but I can't find the goddamned Rocket Launcher in UV...make later of this level is goddamn hard. E3M2_MAP08.pk3 : Awesome as hell, good BOSS battle. Just more fun with E1M4_Map02.wad. Both maps are good so must try it, everyone. :p 4.5/5 -playerlin

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Unknown date

  
Quite great. The idea itself is very great. The E1M4_Map02 is really great. The E3M2_Map08 is quite fun, with FX and stuff.

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  • File Reviews

    • By CravenCoyote · Posted
      Lots of traps and monster closets. Some switches are activated by shooting but there's nothing to really tell you about this because they look the same as other switches.   Texturing is good and enemy placement proved rather difficult at times. There aren't may health pickups on UV so it was a fight to get through.
    • By costadevale · Posted
      It's pretty good for 1994. If you don't mind having no health items at all (except in a few maps) and the outrageous amounts of cyberdemons per map, you should give it a try. It's pretty challenging and I like it. E2M3 is a bit 'eh...' though.
    • By entropy122 · Posted
      What the actual f*ck is this map. I love having 4 rockets, a shit ton of bullets and like 10 shotgun shells to take out a revenant, and whatever was in that cage. Doesn't look too bad, maybe this negativity is cus im no expert, also rather unskilled at the game?
    • By Pepo · Posted
      thank god Underhalls was the map that followed this mod as that level was able to remind me what actually competent level design looks like.
    • By Walter confetti · Posted
      Not that bad, even kind of interesting find the secrets in the map! But yeah, that switches jungle is a awful choice really.
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