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"METZ" - alternative title "METZ CATHEDRAL"

   (19 reviews)
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Guest

4 Screenshots

About This File

More than a simple arena, a detailled historical monument in a Doom/Doom2 compliant unique WAD file using compliant patches and textures. Monument is St Etienne Cathedral, the widest tainted glass surface of Europe, located in Metz, France. Outdoor part is purely fictionnal and represents the sculpture of "Venus De Milo" from Louvre Museum in Paris, France.


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Guest

Unknown date

  
Not that good. Weapons and items are badly placed for deathmatch. Also the map does not work with the intended port(TM). Still, textures are cool, if only a bit repetitive.

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Guest

Unknown date

  
Back in 1994-1995 this will be fantastic looking wad. 5/5 Reinchard

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Guest

Unknown date

  
Not really playable, but fun to look at. 4/5

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Guest

Unknown date

  
Looks very good, just made this a art map. (I guess it may fun if players just shooting around in DM.) Too bad it's DM only map. But I must say it's awesome!(Just looking only. :p) 4/5 -playerlin

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Guest

Unknown date

  
lol. i had to study this building in one of my art history class. too bad my teacher didn't use this wad.

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Guest

Unknown date

  
You have to admit, this map is really neat to look at and walk around in. But as far being a suitable Deathmatch map goes, it's not that fun. 4/5

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Guest

Unknown date

  
It works with Chocolate Doom. Use -merge instead of -file.

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Guest

Unknown date

  
Looks awesome, good work.

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Guest

Unknown date

  
Underwelming. 3/5

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Guest

Unknown date

  
Really unique project. The Cathedral looks great. I havent tried DM here but I believe that this could be great bossfight map, despite the real environment is worse for gameplay. ;) 4/5 - Damned

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Unknown date

  
I hugely recommend to read author's comments on http://www.wadsinpro gress.info/?a=listwa ds&wad=1053 It's like an art project.

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Unknown date

  
Deathmatch isn't my thing, but worth downloading just to have a look. It doesn't run with vanilla or chocolate Doom.

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  • File Reviews

    • By Chipchase · Posted
      Superb firework display of thousands of fireballs seeming in slow motion because of the vastness - mostly avoidable as they land where you were ages ago; but worth playing just to see it. A HUGE square surrounded by tiers with hundreds of imps and a few others, plus a blockhouse you can enter first to collect ammo.  Fighting through the hundreds of monsters when you get onto the tiers is another matter, overwhelming at UV. I cheated to finish so at least I could review.  Some HOM bugs.
    • By CountArchvile · Posted
      Terrence For fucks sake...
    • By Yura04kizel · Posted
      Laggy hell with 32k monsters and too much invulnerability spheres. Just... total vomit.
    • By Chipchase · Posted
      Insanity, with voodoo dolls (see second screenshot).  I get the idea of a shooting gallery if that rocks your boat, but 6000 monsters behind railings- as far as the eye can see, FFS! My PC crawled when I looked towards the invuln spheres (someone said 32 k of them and you can't avoid picking up thousands at a time). In the end I cheated with god mode and no-clipping, and waded in among the chaingunners until I got bored.  
    • By Chipchase · Posted
      Simple, clearly a first wad.  All on the flat with big, brightly lit, and architecturally implausible rooms. The first map has two rooms, the second map one, and the third map one plus a kind of exit lobby. You can do one of two things - just run past the monsters and finish (I did it in 35 seconds), or have a bit of fun killing the monsters first. No noticable bugs. I hope the author will go on (or went on) to greater things.
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