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REoL TOUGH: Total War

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CHAPTER 1: TOTAL WAR 1, First ever REoL TOUGH level.

This is a remake of WAR.WAD, the first ever DOOM level made by me. As you will see, the construction is very shoddy, and of poor quality. Your first mission is to destroy all the end bosses (and some regulars). In spite of lousy construction, the level is pretty tough to do, yet just about anyone could do it after some practice.

CHAPTER II: TOTAL WAR II (available as WAR2.WAD)

After kicking major butt in your first mission, the millitary forces in Hell were PO'd big time! They vowed to get even, and will increase resistance up to 200 TIMES! You start in a dark hallway. After grabbing your guns and ammo, you head to the first room. It's somewhat large, and there are (up to) HUNDEREDS of enemies waiting for you! Oh, Did I also mention that there are (up to) 16 barrons joining forces with them?????? You fight like hell through the first few areas of the game, then all of a sudden, in red letters, the word "WAR" was lit up on the floor. A loud voice is heard saying: "You survived the training, now it's onto the REAL THING!". All that work, and it wasn't the TOUGH part! You open the door, and you're greeted by (up to) 50 daemons, troopers, imps, and sargents, up to 200 enemies coming at you as soon as you open the door! In Deathmatch, you're all in the warfield. you have your own arsenal layed out in front of you.

CHAPTER III, Revenge Of the big suckers!

This level is ID SOFTWARE'S E1M8, with many additions added to it. At the "end", there's a red keycard and you'll have to retrace your steps working your way almost to the start, going through "hidden" passages to open up the way to the exit.


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subject_119

  
I think that

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Chuck Norris played this.

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Unknown date

  
ORIGINS OF NUTS.WAD LOL

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Unknown date

  
The word "bad" doesn't even begin to describe this turd. -uhbooh

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Unknown date

  
a 1994 piece of shit. I only want play E1M8 even it's a modified iD map. E1M1 and E1M2 are just shit at all. 2/5 -playerlin

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Unknown date

  
Meh. E1M1 is simply a large arena with a bunch of monsters that infight, and is only there to get some ammo for E1M2 where the real fray is. Nothing special, just a HR-like fragfest. I doubt that was playable in 1994 though.... and E1M8 is merely a modified E1M8, so this shouldn't even be in the archives. All in all, this defines "1994". 1/5 -Maes

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  • File Reviews

    • By guitardz · Posted
      Some very cool techbases with a nice texture set and pallette.  The music is pretty epic.  And it all runs in vanilla! (Or so it is said, I played it in GZDoom)
    • By Philnemba · Posted
      I honestly can't believe that this whole megawad is 100% vanilla compatible and its only the first of THREE episodic megawads! Esselfortium and her team of creative energetic mappers has done an amazing job from the unique texture set, the music, the maps & even the tweaked color palette that fits the mood of the whole thing.    100% highly recommended! 5/5 
    • By Erick · Posted
      A pretty straightforward map to run through, packing in tons of enemies in rooms both big and small. Most of the monsters you'll be killing are E1 monsters such as Zombiemen and Imps, so while there isn't much in monster variety, there are plenty of ways to get them to fight each other which I like. It might be better to try and get as many monsters to start attacking at the same time since once you get the Chaingun, not even the groups of Spectres are much of a threat. Overall though, the map is still fun to blast through if you just want to kill tons of monsters in packs.
    • By NuMetalManiak · Posted
      this is a strange wad, with assets similar to Darkest Hour and other Star Wars-themed wads, many of the maps focus on small killings, as most of the maps are actually small. Pinchy's finale sure makes this worth it. oh yeah, quite a few custom stuff was done. the flamethrower marines were quite annoying, while other monsters gained multiple attacks, new ones, it's all so zany. the maps are pretty well done overall and this is worth a try.
    • By Doomkid · Posted
      Okay, I get it, it's a megawad mainly for speedrunners who are intricately familiar with the mechanics of the game down to the nitty-gritty. A series of challenges/obstacles that, for the most part, seem to be possible but are generally ludicrous (and sometimes outright laughable, in a good way).   This was is not a "pile of junk" as a few have said however it's really, really lacking in a lot of ways. I get that the wad is meant to have a fun-and-not-serious tone despite it's overall extreme difficulty but the texturing looks like the insides of a toilet bowl after a Taco Bell buffet. Seriously, these maps are jealous of how beautiful and futuristic maps like UAC_DEAD look. The DWANGO series looks like fucking Ancient Aliens compared to this.   The MIDIs are lighthearted, silly and fun, which adds a layer of appeal for me personally. I loved seeing Patrick Stewart at the intermission too, rofl   I had some fun with this IDCLEVing through the whole wad and giving each map a try or 2 before moving on to the next but I seriously doubt I'll ever be back. The same idea with better texturing and overall taking itself just a tiny bit more seriously would warrant a higher rating. Ass-ugly texturing, silly MIDIs and a silly titlepic/interpic are fun in their own right so don't take me the wrong way but a lot of it crossed into "looks like the authors gave 0 fucks" category and I just have to take points away for that.   Also,   lol wtf is this bullshit is this a terrywad or somethin i mean jeeeezus   Overall, this is worth a peek just for some fun but unless you're a highly skilled speedrunner that also doesn't mind looking into a crapchute map after map, this probably doesn't really have much for you.
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