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REoL TOUGH: Total War

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About This File

CHAPTER 1: TOTAL WAR 1, First ever REoL TOUGH level.

This is a remake of WAR.WAD, the first ever DOOM level made by me. As you will see, the construction is very shoddy, and of poor quality. Your first mission is to destroy all the end bosses (and some regulars). In spite of lousy construction, the level is pretty tough to do, yet just about anyone could do it after some practice.

CHAPTER II: TOTAL WAR II (available as WAR2.WAD)

After kicking major butt in your first mission, the millitary forces in Hell were PO'd big time! They vowed to get even, and will increase resistance up to 200 TIMES! You start in a dark hallway. After grabbing your guns and ammo, you head to the first room. It's somewhat large, and there are (up to) HUNDEREDS of enemies waiting for you! Oh, Did I also mention that there are (up to) 16 barrons joining forces with them?????? You fight like hell through the first few areas of the game, then all of a sudden, in red letters, the word "WAR" was lit up on the floor. A loud voice is heard saying: "You survived the training, now it's onto the REAL THING!". All that work, and it wasn't the TOUGH part! You open the door, and you're greeted by (up to) 50 daemons, troopers, imps, and sargents, up to 200 enemies coming at you as soon as you open the door! In Deathmatch, you're all in the warfield. you have your own arsenal layed out in front of you.

CHAPTER III, Revenge Of the big suckers!

This level is ID SOFTWARE'S E1M8, with many additions added to it. At the "end", there's a red keycard and you'll have to retrace your steps working your way almost to the start, going through "hidden" passages to open up the way to the exit.


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subject_119

  
I think that

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Guest

  
Chuck Norris played this.

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Unknown date

  
ORIGINS OF NUTS.WAD LOL

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Unknown date

  
The word "bad" doesn't even begin to describe this turd. -uhbooh

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Unknown date

  
a 1994 piece of shit. I only want play E1M8 even it's a modified iD map. E1M1 and E1M2 are just shit at all. 2/5 -playerlin

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Unknown date

  
Meh. E1M1 is simply a large arena with a bunch of monsters that infight, and is only there to get some ammo for E1M2 where the real fray is. Nothing special, just a HR-like fragfest. I doubt that was playable in 1994 though.... and E1M8 is merely a modified E1M8, so this shouldn't even be in the archives. All in all, this defines "1994". 1/5 -Maes

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  • File Reviews

    • By CravenCoyote · Posted
      Lots of traps and monster closets. Some switches are activated by shooting but there's nothing to really tell you about this because they look the same as other switches.   Texturing is good and enemy placement proved rather difficult at times. There aren't may health pickups on UV so it was a fight to get through.
    • By costadevale · Posted
      It's pretty good for 1994. If you don't mind having no health items at all (except in a few maps) and the outrageous amounts of cyberdemons per map, you should give it a try. It's pretty challenging and I like it. E2M3 is a bit 'eh...' though.
    • By entropy122 · Posted
      What the actual f*ck is this map. I love having 4 rockets, a shit ton of bullets and like 10 shotgun shells to take out a revenant, and whatever was in that cage. Doesn't look too bad, maybe this negativity is cus im no expert, also rather unskilled at the game?
    • By Pepo · Posted
      thank god Underhalls was the map that followed this mod as that level was able to remind me what actually competent level design looks like.
    • By Walter confetti · Posted
      Not that bad, even kind of interesting find the secrets in the map! But yeah, that switches jungle is a awful choice really.
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