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Chris's Hangar

   (12 reviews)
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2 Screenshots

About This File

A level created late last night (Dec 28th) out of boredom in the vein of E1M1, but enough difference that it's not an exact clone.


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Guest

Unknown date

  
good map..plz make more

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Guest

Unknown date

  
The beginning is pretty good, but after a while it seems you ran out of steam and went pretty simple. The map lacks fun, though... nothing very exciting about it. 2/5

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Unknown date

  
Plays like... well, E1M1. Not much to say about this one, other than it does what it aims to do. Not bad.

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Unknown date

  
A good E1M1, feel like fresh new of starting level...well, not too bad, a little fun but it's still OK. 3/5 -playerlin

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Unknown date

  
A tad longer than E1M1, good speedmap but the theme wanders too much, feels more like E2M1 towards the end ***

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Unknown date

  
A vast improvement on previous efforts, but still a very poor attempt.

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Unknown date

  
I didn't expect much from this, but it actually turned out to be a decent E1-style level. The author's not a seasoned mapper yet, and it shows, but nevertheless, this was enjoyable. 3/5, ZZ

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  • File Reviews

    • By Walter confetti · Posted
      Conceptually a pretty cool map, have a nice retextures of wall using the ice floor, giving more context to the main theme of icy cavern present here, the layout is good, some room design are pretty good for the age it was done (especially the starting area) but it's unfortunately ruined by two things: excessive slippery floors and a no exit lava pit, as well as the random nature of switches placement that activates something... somewhere. Where is not given to you to known, the same things happens for a secret (mandatory) corridors areas that connect the said grave. But despite this, is not that bad, actually! 
    • By Walter confetti · Posted
      Meh, conceptually is not a bad map but in reality is really boring. Lots of squares and platforms, lacks of powerful guns and a boring gameplay. Also how the exit can be activated? The teleports are shitty as well.
    • By Walter confetti · Posted
      Not a bad DM map, have a nice layout with many height variation but no textures variations unluckily, even the end is set on a random unmarked wall that is not even in the exit room. Gameplay is pretty neat, i like it even playing with the bots.
    • By E.M. · Posted
      This right here is one of the oldest joke wads ever made, and its parodies of bad map design are still relevant to this day.
    • By SilverMiner · Posted
      The soundtrack is coherent thruout the whole
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