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Outbreak

   (12 reviews)
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2 Screenshots

About This File

A doom2 map, wich is divided in two parts, the first one, is like futurstic with metallic textures, and the last one is like urban style. The map is quite difficult, although it wouldn't seem at the beggining.


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Guest

Unknown date

  
Average sums it up. There's little finesse either in the design or gameplay. But it's competently put together, and OK if you just want to blast some monsters.

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Guest

Unknown date

  
Not bad, but Wraith seems to have a thing about disabling whole sections of the automap in his levels that he kind of needs to stop. 3/5

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Unknown date

  
I would have rated it higher had the automap been used normally. **

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Unknown date

  
Well, not bad, boring layout, some fun but nothing more. It's better than put shitload of monsters but not enough of health. In this one, ammo is not enough in yellow key area unless you go exit and get shitload of rockets and rocket launcher...:\ 2.5/5 -playerlin

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Unknown date

  
A bit simple but enjoyable enough, only one thing why do you disable the map? It's not a fuckin rpg, it's doom. I am not used to this situation. 3.5/5 - Optimus

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Unknown date

  
Its simplistic but enjoyable 3.5/5 ~Joe Anderosn

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  • File Reviews

    • By Chipchase · Posted
      Superb firework display of thousands of fireballs seeming in slow motion because of the vastness - mostly avoidable as they land where you were ages ago; but worth playing just to see it. A HUGE square surrounded by tiers with hundreds of imps and a few others, plus a blockhouse you can enter first to collect ammo.  Fighting through the hundreds of monsters when you get onto the tiers is another matter, overwhelming at UV. I cheated to finish so at least I could review.  Some HOM bugs.
    • By CountArchvile · Posted
      Terrence For fucks sake...
    • By Yura04kizel · Posted
      Laggy hell with 32k monsters and too much invulnerability spheres. Just... total vomit.
    • By Chipchase · Posted
      Insanity, with voodoo dolls (see second screenshot).  I get the idea of a shooting gallery if that rocks your boat, but 6000 monsters behind railings- as far as the eye can see, FFS! My PC crawled when I looked towards the invuln spheres (someone said 32 k of them and you can't avoid picking up thousands at a time). In the end I cheated with god mode and no-clipping, and waded in among the chaingunners until I got bored.  
    • By Chipchase · Posted
      Simple, clearly a first wad.  All on the flat with big, brightly lit, and architecturally implausible rooms. The first map has two rooms, the second map one, and the third map one plus a kind of exit lobby. You can do one of two things - just run past the monsters and finish (I did it in 35 seconds), or have a bit of fun killing the monsters first. No noticable bugs. I hope the author will go on (or went on) to greater things.
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