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Outbreak

   (12 reviews)
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2 Screenshots

About This File

A doom2 map, wich is divided in two parts, the first one, is like futurstic with metallic textures, and the last one is like urban style. The map is quite difficult, although it wouldn't seem at the beggining.


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Guest

Unknown date

  
Average sums it up. There's little finesse either in the design or gameplay. But it's competently put together, and OK if you just want to blast some monsters.

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Guest

Unknown date

  
Not bad, but Wraith seems to have a thing about disabling whole sections of the automap in his levels that he kind of needs to stop. 3/5

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Guest

Unknown date

  
I would have rated it higher had the automap been used normally. **

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Unknown date

  
Well, not bad, boring layout, some fun but nothing more. It's better than put shitload of monsters but not enough of health. In this one, ammo is not enough in yellow key area unless you go exit and get shitload of rockets and rocket launcher...:\ 2.5/5 -playerlin

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Unknown date

  
A bit simple but enjoyable enough, only one thing why do you disable the map? It's not a fuckin rpg, it's doom. I am not used to this situation. 3.5/5 - Optimus

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Unknown date

  
Its simplistic but enjoyable 3.5/5 ~Joe Anderosn

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  • File Reviews

    • By Darman Macray · Posted
      These levels are short, sweet, and pack a lot of punch. Complete with a humorous end-text-screen containing a healthy dose of silly shock-humor, this is a masterful triumph of Heretic map-making, and most certainly a must-play wad.
    • By Walter confetti · Posted
      A really frantic and fun DM map with pretty neat stuff like invisible pillar in the middle of the arena, doesn't have anything to do with the title but the level can become a BFG spamming fest soon, especially with bots. Less fun in SP but the arch-ville+bunch of nazi combo is a nice feat.
    • By Fireseth · Posted
      Only six enemies (played on UV) and no working exit. Other than that, it is a pretty detailed map for 1995. I enjoyed the general design and the poisonous vats of acid. Very cool, but not practical for good gameplay.   EDIT: Just discovered this is a ideally a DM wad… haha, for that purpose, it seems good. My original rating was 2/5, will change it now.
    • By CravenCoyote · Posted
      Lots of traps and monster closets. Some switches are activated by shooting but there's nothing to really tell you about this because they look the same as other switches.   Texturing is good and enemy placement proved rather difficult at times. There aren't may health pickups on UV so it was a fight to get through.
    • By costadevale · Posted
      It's pretty good for 1994. If you don't mind having no health items at all (except in a few maps) and the outrageous amounts of cyberdemons per map, you should give it a try. It's pretty challenging and I like it. E2M3 is a bit 'eh...' though.
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