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MHS Doom II

   (11 reviews)
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5 Screenshots

About This File

After saving Phobos, destroying Hell,


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Guest

Unknown date

  
School map shouldn't THAT bad. This map is just piece of shit. Made in 1996? God I can't believe it. Looks like a 1994 shit with some weird custom textures. And no one want to use your shit, Liverwurst. Title screen is funny but still shitty. I was try to finding fun in it but... no, I can't found any. What a piece of ****ing shit. 1/5 -playerlin

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Unknown date

  
Awful, ugly looking level that looks like it came straight out of 1996. It's confusing to navigate and the textures are ugly. 1/5

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Guest

Unknown date

  
not fun..There are so many room only monster (no item in it) no meam..

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Guest

Unknown date

  
I don't wanna see a fucking guido when I boot doom up. The titlepic is the dumbest thing about this.

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Guest

Unknown date

  
Judging from the "Where to get this wad" section, it must be a 1994 - 1996 wad with all the references to BBS and cdrom.com and because of the continuous influx of that era wads under modern release dates. Overall, the 1996 quality shows throughout.

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Unknown date

  
Or you could just search the archive and see that this wad was re-uploaded, and that the original is from 1996. id=4321. Anyway as you would expect of a school wad, there are many single-entrance rooms that serve no purpose and contain a few monsters are items or such. It has the best titlepic ever conceived though. 2/5 -Lupinx-Kassman

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Guest

Unknown date

  
an insult for doom! a piece of shit

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Unknown date

  
the best

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Guest

Unknown date

  
retarded double-post of a retarded wad by a retarded re-uploader -- retarded/5

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Unknown date

  
Despite the filedate, this actually IS a 1996 level. Worse, it's one of those "look I recreated my school in DOOM" levels, and a bad one at that: I doubt that this'd be any fun even for someone who did go to the same school, and it certainly won't entertain anyone who did not. Avoid. 0/5 - ZZ

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  • File Reviews

    • By Rimantas · Posted
      It definitely makes Doom look darker, but also slightly changes colors (it reminds me PSX Doom). I prefer original Doom colors and miss how it looked on CRT (almost same colors as with modern monitors, but less brightness and maybe more contrast).
    • By Hypпotiк · Posted
      Great spirit/item placements, and also nice trap placements. Textures are georgeous and scream "1980's sci-fi action movie".
    • By guitardz · Posted
      Some very cool techbases with a nice texture set and pallette.  The music is pretty epic.  And it all runs in vanilla! (Or so it is said, I played it in GZDoom)
    • By Philnemba · Posted
      I honestly can't believe that this whole megawad is 100% vanilla compatible and its only the first of THREE episodic megawads! Esselfortium and her team of creative energetic mappers has done an amazing job from the unique texture set, the music, the maps & even the tweaked color palette that fits the mood of the whole thing.    100% highly recommended! 5/5 
    • By Erick · Posted
      A pretty straightforward map to run through, packing in tons of enemies in rooms both big and small. Most of the monsters you'll be killing are E1 monsters such as Zombiemen and Imps, so while there isn't much in monster variety, there are plenty of ways to get them to fight each other which I like. It might be better to try and get as many monsters to start attacking at the same time since once you get the Chaingun, not even the groups of Spectres are much of a threat. Overall though, the map is still fun to blast through if you just want to kill tons of monsters in packs.
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