Jump to content
Search In
  • More options...
Find results that contain...
Find results in...
  • NOTE: There is a known issue with the most recent entries having screwed-up information and links. Some databases are out of sync and we haven't been able to fix it yet.

Darkening Episode 2 Texture Wad

   (16 reviews)
Sign in to follow this  

Guest

About This File

When we released the Darkening Episode 2 waaaaay back, we sorta promised a standalone texture wad so you could create your own Darkening E2 Levels. For various reasons we never got around to releasing this texture wad, but by popular demand, here it finally is.

The only change between this release and the 2011 release, is that I've gotten in touch with Ola and obtained his approval to relax the permissions. It is now allowed to incorporate these textures in other projects, all we ask is that, in the spirit of good manners, credit is given to the Darkening E2 team.

I hope that this resolves any issues anyone had with the initial release.


User Feedback

Create an account or sign in to leave a review

You need to be a member in order to leave a review

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now

Guest

Unknown date

  
Thanx alot for uploading these textures. - DeathevokatioN

Share this review


Link to review
Guest

Unknown date

  
@comment above: that's not the point, of course you can always rip whatever you damn well please. The thing is, now there is a *correct* way of using these textures, so you really don't have an excuse to rip them anymore. - Jan

Share this review


Link to review
Guest

Unknown date

  
great resource, greatly appreciated

Share this review


Link to review
Guest

Unknown date

  
It's about damn time! Anyway, even by 2000, there were plenty of wad editing programs that we could use to rip the textures out and so this is basically useless. The textures are nice though.

Share this review


Link to review
Guest

Unknown date

  
I agree with the first guy's comment. Darken2 is great but the distribution conditions of this pack are lame. You can already use darken2.wad as a resource WAD with -file darken2 mywad. I personally don't condone ripping and won't use this WAD myself in a project, but this has about the same flaw as the level set if you want to use the textures, and should pretty much incite the same rationalizations for ripping select resources from some people wanting select textures from the set.

Share this review


Link to review
Guest

Unknown date

  
I'm a bit surprised at all the hate this release is getting. I know the textures have been copied to death, and personally I don't care all that much, but I'm not Ola so I can't change the terms and conditions as he is the legitimate copyright holder of 90% of the textures in this wad. Even so, before this release there was no way to legitimately use these textures for a level and now there is, so it's a net gain for everyone. - Jan

Share this review


Link to review
Guest

Unknown date

  
Jan: In 2001 the Darken2 site stated that authors could use the textures as long as credit was given. It doesn't get much more legitimate than that. The backlash is due to the usage rights changing a decade later: authors were allowed to freely use them before, but now they're more restricted. Lots of wads used them under the original rule, but I haven't seen a single wad requiring dark2tex.zip as a separate addon; they'd probably have gotten more use otherwise.

Share this review


Link to review
Jan

Unknown date

  
@the unknown poster above: that post on the de2 website was by Anthony, who is not the author of any of the textures... Ola always felt strongly about not having his textures ripped. Fortunately though, I managed to get in contact with Ola, and he agreed with me on relaxing the permissions. A zip with a new txt is being uploaded, and as of now, you will be allowed to use these textures in other projects, provided that some credit is given, as a matter of good manners. - Jan

Share this review


Link to review
Guest

Unknown date

  
I Don't understand the description, can I use this texture as a base for new levels or not?

Share this review


Link to review
Guest

Unknown date

  
Make our own Darkening E2 levels but not being able to use them? I guess you want them all to be labeled "Darkening E2 extra fan levels." Seriously? We can't use it for anything but? Bullshit. Don't upload it then.

Share this review


Link to review
Guest

Unknown date

  
@Jan Thank you so much for finally relaxing the restrictions on these textures.

Share this review


Link to review
Guest

Unknown date

  
and what exactly is the point of making users "refer to this file as a requisite" rather than being allowed to incorporate the textures into their own wad? darken2 textures are well known and easy to recognize; nobody would be stupid enough to try to "steal" them. it's also just an unnecessary nuisance to make the user download two files when it could just as easily be one.

Share this review


Link to review
Guest

Unknown date

  
There is no way for an average player to tell if a level author used the textures from this wad in his level or just ripped them from the original Darken2 if the he doesn't say so, so this wad is a moot point. Besides, how many people have actually downloaded this wad instead of the wad that these textures are from anyway? 2/5

Share this review


Link to review
  • File Reviews

    • By chlef · Posted
      Not the prettiest maps, but very nice to play. Old school goodness.  
    • By chlef · Posted
      Yeah, this is what Doom is supposed to be. Basic and enjoyable, no gimmicks or stupid sound/graphic mods. Just pure Doom. This is a keeper.
    • By Never_Again · Posted
      Another day, another stolen map.   E2M1 of IMMLEV is a ripoff of ARENA, a tutorial WAD David Bruni designed and wrote detailed tutorials for in the 3D Alchemy book. Walbert's edit of it was so incompetent that four times out of five it will crash vanilla seconds into the level with a "P_CrossSubsector" error. Crispy and prboom-plus crash every time.   Oddly enough, Choco loads the map without complaints but you get stuck early on due to the "author" apparently using a paper bag over the head as a map-editing tool.   The second map is largely a barebones crate maze. A secret door next to the first key leads to an unmarked exit that dumps you on the stock secret level. Too bad, as the third level finally shows a glimpse of promise, albeit somewhat marred by HOM and mislabeled key doors. This, too, is apt to an abrupt end with another unmarked exit switch.
    • By MuratMikal · Posted
      The difficult of some maps (mainly after MAP 20) is rather extreme in UV if you aren't an experienced/very good player. For others I recommend playing in HMP or even HTNR if you don't want many frustating moments. Best maps = 04, 06, 07, 08, 11, 15, 32, 18, 20, 22, 28, 29 and 30. Bad Maps = 05, 31, 23, 25 and 26. All other maps are OK. Now, some considerations: MAP 24 is very good until the archvile spam, after that it's almost impossible to beat if you don't get the secret invulnerability sphere. MAP 26 is a gimmick map with a lot of archviles, I didn't enjoy the gameplay because if you shoot in some parts you die right away due to the sheer numbers of viles. MAP 29 at first seem very hard and frustating but its doable if played with persistance. The only bad thing about it is the mandatory archvile jump which I didn't aprove (if you play it you'll see what I'm talking about). UV maxing this MAP would be a nightmare since the red key area is very hard; I've yet to see anyone at youtube or twitch UV maxing this map without saves. As I think only 5 MAPS out of 32 are bad it deserves at least 4 stars.
    • By Triloguy · Posted
      Great. Best Wad ever.
×