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Russian Arsenal REVISED

   (19 reviews)
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5 Screenshots

About This File

The REVISED version of RA presents 4 times better sprites, revised weapons, realistic automatic fire and several tweaks in terms of firespeed, accuracy and firepower. Check WHAT'S NEW IN REVISED section below 'What is included' section.

This mod is COMPATIBLE WITH BEAUTIFUL DOOM v. 5.0 (or newer, NOT OLDER), but it doesn't require it, Russian Arsenal can work standalone as well. As the title implies, it's just a set of Russian firearms. And they don't look too hot. But they work. But note, that weapons with low accuracy CAN NOT be used for sniping, because low accuracy applies to each and every shot, including the first one (unlike usually in Doom), except AK-74 (its single shots are accurate). Check weapdesc.txt for more information. There's also detailed description of the guns inside DECORATE lump in the wad.


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Guest

  
It needs some new sounds for enemies such as "CHEEKI BREEKI I V DAMKE" and "MASLINU POIMAL"

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Unknown date

  
The lack of widescreen support is unfortunate. Inconsistent quality -- some reloads have a smooth transition but others don’t; some animations have white outlines appearing. I'm disappointed that you left some issues which could’ve easily been fixed with some more time and effort because I think the sprites look good. Including a semiautomatic or bolt-action rifle would’ve been nice because the weapons feel samey. Including grenades and ironsights too. It's a shame to put good sprite rips to waste.

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Unknown date

  
Why do you keep making things "COMPATIBLE WITH BEAUTIFUL DOOM"? It certainly isn't your magnum opus. Besides, I don't think 4 times better sprites is making them 35 frames per second. The models aren't very good looking either. Actually, it's rather ugly and you admitted it too in the readme. To me it's more like a generic weapons mod that is really only played once and then ripped apart for resources like a lego set.

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Unknown date

  
Nice weapons but a poorly executed modification that leaves a lot to be desired i.e.: 1) Widescreen support. 2) Sprites (mainly the reload ones) need to have the edges cleaned up. 3) High resolution pick-up sprites that look out of place.

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Unknown date

  
Pretty cool. The main thing that kept me away from the previous version was the unsightly sprite work; these ones are much better, and by extension, much more fun to use.

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Unknown date

  
Realistic and modern-based, cool. 5/5

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Unknown date

  
Whatever you say, I make my mods the way I like them :) And I'll let your brains figure out why I put "compatible with Beautiful Doom" (hint: probably because it's considered to be a great mod by many and many want to use it everywhere). If the hint is not enough, don't bother :) - Jekyll Grim Payne

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Unknown date

  
Hey these are from Stalker! Sweet weapon pack, the Saiga and Toz were good choices for the shotties. The sprites look quite nice except when you do the seconday attack with the knife there is slight white outline. Also if you press reload (even when gun is full) it makes all enemies aware that you are there. Nice job.

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Unknown date

  
really fun

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Unknown date

  
Fun mod! pretty well done, I figured they were taken from Stalker but the transition to doom is pretty good!

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Unknown date

  
Jesus, this is a good example of why things should be removed after they reach a certain rating. And i agree with pretty much everything the guy above the author (nice one, rating your own wad just to comment on someone elses rating).

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Unknown date

  
I always did enjoy this weapon set, despite it's often clashing gameplay mechanics when compared to standard Doom, but it's pretty fun for a change of pace.

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Unknown date

  
A decent weapons mod, some faults but fun overall 3/5

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  • File Reviews

    • By Chipchase · Posted
      I guess this was meant to be a serious wad, just using a trick to make the C-Demon hard to see. I don't think it was a deliberate troll of the style that caught on later, eg Sand Chain and the Terry wads. IMHO it nowhere near holds the record for "worst wad ever" (even if it did once) so it is now "over-rated" in that respect. There are wads where you die quicker (eg "Stupid Benchmark #1"), and wads with worse graphics( eg "Sand Chain").  TBH, after all the hype I was a bit disappointed, I was expecting worse LoL.  
    • By NuMetalManiak · Posted
      Doomers these days have varying levels of patience. I know I have some of the worst when it comes to quickly finishing areas and moving on, which is why I prefer shorter levels most of the time. this particular map, a Maximum Doom map by the way, is one that completely tested my patience.   this is 8 levels long, from E1M1 to E1M8, and is sort of a proto-slaughtermap episode replacement. every map here has at least 200 monsters, and the layouts of each say that they are compact in size. so the action would be pretty good and fun right?   WRONG   while it's fun to kill all these enemies, this is honestly horribly balanced. on the first level, you only really get a shotgun and a chaingun, and it took me a while to get just one armor too. is that the worst part? I can actually enjoy the challenge of such a gameplay scenario so no. what's problematic about each and every level in this wad is that when you're not killing enemies, you're just sort of fucking around. in other words, you're switch hunting. but this is the worst kind due to lifts that have zero indications that they are lifts, as well as switches that have zero indication of what they did. not to mention some walls are triggers, when they really don't have any indication that they really do anything. oh yes, and mandatory secrets and backtracking. I would like the combat more if it gave more weapons too, not one plasma gun or BFG in sight, and all that backtracking just...fucking...headdesk. there's no reliable way to even speedrun this, to the point where I wonder if the author ever realized that other's would tire the fuck out over it. "these are the easy ones" this has all the hallmarks of a bad Maximum Doom map.   it's amazing how varied my Maximum Doom experience is so far. there are some really fun maps, mediocre but quick maps, and some long and nasty ones. I'm honestly trying to avoid reviewing any maps from there but i'll make an exception for this particular one since it's just unbelievably bad.
    • By Chipchase · Posted
      Pointless crap.  A small yard, empty except for a futuristic shotgun. No monsters and no exit. See my screenshot and you've seen it all.  
    • By Doomkid · Posted
      Classic funny little skin, still used in servers to this day so I think it deserves some love.   I like that the voice clip says “WHERE ARE A MY PANTS?”
    • By Chipchase · Posted
      More an exercise in 3-d artwork than a game. Just someone's bedroom with a HK in a tiny lobby outside the door, and a Caco in a tiny yard outside the window. A BFG and Invisibilty Sphere are also in the yard but you can't get out there. I think the name is a clue - maybe this was the start of a bigger level, then abandoned. He ought to have allowed it as a base for development.
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