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The Shores of Phil

   (11 reviews)
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5 Screenshots

About This File

An episode 2 theme mapset in a somewhat classic


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Guest

Unknown date

  
Pretty good stuff here. ep2 needs more love :) 4/5

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Guest

Unknown date

  
I love this type of classic maps, mixing with E1,E2 and DooM 2 levels style and I'm very like E2M9, even it's weird for Spiderdemon appears, what a mess of old memory! XD Too bad, I hate E2M8 because I hate fighting 3/4 Cyberdemons(Yeah, UV has 4!) in a not-so-bigger area, and I expect more better shit than that... 4/5 -playerlin

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Unknown date

  
Sometimes it is not classic, but it is great. I liked E2M4 (E2M1), E2M5, E2M8 although it is tough for doom to fight 3 Cybers! E2M9 is bad, 2 bosses are here?! 4/5 -C30N9

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Unknown date

  
Some fun classic Dooming. The homages could be toned down (what's with the MAP13 homage, anyways?), but otherwise god stuff.

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Guest

Unknown date

  
4 stars. Pretty good, no more, no less.

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Unknown date

  
Fun mini-episode. Gameplay is good. Can't think of any real negatives.

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Guest

Unknown date

  
Pretty good. Not legendary, but way more worthwhile than some of the huge piles sitting in Doomworld's /newstuff queue...4/5

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Guest

Unknown date

  
Too many crushing ceilings, no enough secrets, decent id mimicking. Meh

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Unknown date

  
Decent, but not great. Many throwbacks to various old id levels, from both DOOM 1 (episodes 1 and 2) and DOOM 2. Recommended if you like E2-style; otherwise skippable. 3/5 - ZZ

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Unknown date

  
good map. but 4 cyberdemons are too easy.

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  • File Reviews

    • By Darman Macray · Posted
      These levels are short, sweet, and pack a lot of punch. Complete with a humorous end-text-screen containing a healthy dose of silly shock-humor, this a masterful triumph of Heretic map-making, and most certainly a must-play wad.
    • By Walter confetti · Posted
      A really frantic and fun DM map with pretty neat stuff like invisible pillar in the middle of the arena, doesn't have anything to do with the title but the level can become a BFG spamming fest soon, especially with bots. Less fun in SP but the arch-ville+bunch of nazi combo is a nice feat.
    • By Fireseth · Posted
      Only six enemies (played on UV) and no working exit. Other than that, it is a pretty detailed map for 1995. I enjoyed the general design and the poisonous vats of acid. Very cool, but not practical for good gameplay.   EDIT: Just discovered this is a ideally a DM wad… haha, for that purpose, it seems good. My original rating was 2/5, will change it now.
    • By CravenCoyote · Posted
      Lots of traps and monster closets. Some switches are activated by shooting but there's nothing to really tell you about this because they look the same as other switches.   Texturing is good and enemy placement proved rather difficult at times. There aren't may health pickups on UV so it was a fight to get through.
    • By costadevale · Posted
      It's pretty good for 1994. If you don't mind having no health items at all (except in a few maps) and the outrageous amounts of cyberdemons per map, you should give it a try. It's pretty challenging and I like it. E2M3 is a bit 'eh...' though.
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