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Phil's Infested Compound

   (20 reviews)
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A map originaly made for the Plutonia Revisited


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Guest

Unknown date

  
Nice homage to Plutonia's map17. 4/5

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Guest

Unknown date

  
Interesting Plutonia map! The homages are nice re-look. But small things were bad plutonic look. It is sad that it was cut out. -C30N9 (3/5)

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Unknown date

  
A good challenge and lots of fun. ~Valkiriforce

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Guest

Unknown date

  
Gameplay feels more like Hell Revealed than Plutonia but it was a fun map to play so I'll let it slide. 5/5

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Unknown date

  
Way too similar to the original.

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Unknown date

  
WAY to homagy, but I love Plutonia so it was very fun!

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Unknown date

  
Pretty good but perhaps too similar to it's replacement in some areas. Very challenging on UV that's for sure. 4/5 -TRRobin.

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Unknown date

  
Really fun to play. With less homages this one would have been very very good! Still a 4* from me

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Unknown date

  
I really enjoy this re-imagining of Compound and it is one of two levels I can think of, that I really feel were improperly rejected from the PRCP project. The other is a level by valkiriforce in his REJECTS wad (and Doom Core). Sure both maps are homages but why reject good homages like these when many were accepted into the project to boot?, and despite being overall very good there are easily at least two maps in PRCP that aren't superb to such a level that kicking them out instead would have been a sin.

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Unknown date

  
Very nice Plutonia-style level; recommended for everyone who likes Plutonia, and even those that don't. Note that it runs on MAP17. 4/5 - ZZ

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Unknown date

  
great homage!

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Unknown date

  
Really fun. Too much ammo in some places, and a couple of callbacks to Plutonia MAP 17, but I liked it. Decent challenge, worth the download.

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Unknown date

  
5/5 just for the swastika. Jk. Still a very VERY good map with great gameplay and a great tribute to the original map. 5/5. -Aenima

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  • File Reviews

    • By Darman Macray · Posted
      These levels are short, sweet, and pack a lot of punch. Complete with a humorous end-text-screen containing a healthy dose of silly shock-humor, this a masterful triumph of Heretic map-making, and most certainly a must-play wad.
    • By Walter confetti · Posted
      A really frantic and fun DM map with pretty neat stuff like invisible pillar in the middle of the arena, doesn't have anything to do with the title but the level can become a BFG spamming fest soon, especially with bots. Less fun in SP but the arch-ville+bunch of nazi combo is a nice feat.
    • By Fireseth · Posted
      Only six enemies (played on UV) and no working exit. Other than that, it is a pretty detailed map for 1995. I enjoyed the general design and the poisonous vats of acid. Very cool, but not practical for good gameplay.   EDIT: Just discovered this is a ideally a DM wad… haha, for that purpose, it seems good. My original rating was 2/5, will change it now.
    • By CravenCoyote · Posted
      Lots of traps and monster closets. Some switches are activated by shooting but there's nothing to really tell you about this because they look the same as other switches.   Texturing is good and enemy placement proved rather difficult at times. There aren't may health pickups on UV so it was a fight to get through.
    • By costadevale · Posted
      It's pretty good for 1994. If you don't mind having no health items at all (except in a few maps) and the outrageous amounts of cyberdemons per map, you should give it a try. It's pretty challenging and I like it. E2M3 is a bit 'eh...' though.
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