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Rest In Pieces part III

   (3 reviews)
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How good are you at staying on ledges? Test your skill of such in this PWAD.


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Guest

Unknown date

  
Although this 1994 map claims to be suitable for single player action, it is in fact 3 plain silver rooms, full of 64x64 pillars, connected by a corridor (with exit sw.) and a staircase. The ammo and weapons placed on top of the pillars. There are no enemies or game-play. I guess the authors 'vision' was to test his accuracy at manoeuvring. He may have learnt running skills, but not how to build maps. Boringly pointless. 0.5/5

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Guest

Unknown date

  
Well well well, what a stinker this one is... it really is just metal boxes in some rooms and an exit switch on a wall. Personally I do not even think this map would be good for deathmatch as it is so mind-numbingly and utterly garbage. This could even be considered by some to be of almost equal quality to wow.wad I kid you not. Do yourself a favour and do not even bother trying this wad unless you want to review it or show your mates a truly trashy map 0/5

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  • File Reviews

    • By Walter confetti · Posted
      Conceptually a pretty cool map, have a nice retextures of wall using the ice floor, giving more context to the main theme of icy cavern present here, the layout is good, some room design are pretty good for the age it was done (especially the starting area) but it's unfortunately ruined by two things: excessive slippery floors and a no exit lava pit, as well as the random nature of switches placement that activates something... somewhere. Where is not given to you to known, the same things happens for a secret (mandatory) corridors areas that connect the said grave. But despite this, is not that bad, actually! 
    • By Walter confetti · Posted
      Meh, conceptually is not a bad map but in reality is really boring. Lots of squares and platforms, lacks of powerful guns and a boring gameplay. Also how the exit can be activated? The teleports are shitty as well.
    • By Walter confetti · Posted
      Not a bad DM map, have a nice layout with many height variation but no textures variations unluckily, even the end is set on a random unmarked wall that is not even in the exit room. Gameplay is pretty neat, i like it even playing with the bots.
    • By E.M. · Posted
      This right here is one of the oldest joke wads ever made, and its parodies of bad map design are still relevant to this day.
    • By SilverMiner · Posted
      The soundtrack is coherent thruout the whole
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