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Whisper In Time

   (12 reviews)
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5 Screenshots

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One simple "strange" map.


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Guest

Unknown date

  
Hmm...this is not a puzzle map at all, just a "Finding secret switches and skipping all of shit for actives switches to next area". The maze battle is not bad but annoying if you're using ports allow more lostsouls spawning(they love to hitting you when you're busy on other monsters in maze), the last battle is good(still, lostsouls problem annoying me). Overall, it's not really bad, but I guess it just failed on some point... 3/5 -playerlin

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Guest

Unknown date

  
An interesting puzzle/trap WAD. It's not my thing (I prefer good ol' monster-shootin'), but the WAD was well-executed, and the soundtrack's great. 3/5 taking into account it's not my kind of WAD (4/5 otherwise). - ZZ

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Guest

Unknown date

  
There aren't as much puzzles in this map as I expected and the few ones that are in it aren't really complex or stunning. I spend quite a lot of time figuring out how to enter the temple and how to get out of the demon room because it's not clear what the player has to do to proceed(really frustrating). The enemy filled maze and the boss fight at the end are quite good and provided a fair challenge. Another strenght this map has is it's mysterious atmosphere. It's worth a play despite it's flaws. 3/5

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Guest

Unknown date

  
Wad with a "second sense". For adepts only =)

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Guest

Unknown date

  
Retarded level that has absolutely no point whatsoever. It doesn't look awful but the architecture and gameplay does not make any sense. Avoid at all costs.

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Guest

Unknown date

  
great psychological philosophical wad about the modern world. abstraction, the prism of perception

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Guest

Unknown date

  
Rooms full of deadly traps where the switch you need to press is actually right next to the entrance so you can ignore the room completely. Cunning puzzles where the key you can see is a red herring and instead you press use on an unmarked wall. A maze where the walls around you raise and lower when you're not looking but only has one linear path to follow. The whole map screams potential but ultimately lacks any meaningful content.

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  • File Reviews

    • By Doomkid · Posted
      Why the hell have I not been using this. Incredible, 5 stars.
    • By wolfmcbeard · Posted
      It was difficult for me, but I enjoyed it, a few more ammo pick ups and maybe some health too, but other than that it's a good level.
    • By wolfmcbeard · Posted
      I should've heeded the warnings from the other reviews...
    • By Gato606 · Posted
      Horrible and unenjoyable, it's what I can say about this megawad.  Does it really need to be archviles and cyberdemons in every corner and tight corridors, ambushing with nowhere to go?  Yes, textures are very monotonous, and you got corridor after corridor with same floor/ceiling height.  It's extremely annoying to hunt for that switch that will let you continue, and, surprise!  They're hidden inside the walls without being secrets and no hints where to look for, even with ALLMAP cheat you get lost very easily
    • By Chipchase · Posted
      Not quite as bad as some other comments said, for an old wad anyway. Playable but easy at UV. Some poor texture alignments, nearly all brightly lit, no atmosphere. New sounds are mostly cranky but I liked the machine gun. The voice sounds the same as in "Wild West Of The North" - WEST.WAD which was by Mike Lasota and which also has cranky (but different again) sounds.          
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