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Castle of Combat for HERETIC, REG ONLY

   (6 reviews)
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5 Screenshots

About This File

This is level 7 of a ? level adventure originally designed as an AD&D game. Look for the other levels coming soon.


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Guest

Unknown date

  
Pretty nice work! I liked.

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Guest

Unknown date

  
This guy did an entire castle series. I've only found 2, 4, 5, 7, and 9 but everyone is pretty much forgettable. It's very "my first map" feel and I know this is 1995-1996, but they're still pretty shitty even by those standards. This guy really likes AD&D and it shows since all of his maps are essentially mazes and finding necessary secrets to finish these maps. If you're into MUDs, the Phantasy Star mazes, or the AD&D FPS crawlers this might do it for you if it wasn't so bland with repeating textures.

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Unknown date

  
Passable if you're hungry for more Heretic but there are much better maps out there. The design here is fairly oldschool and basic, with a lot of right angles, but not too unattractive. On the bad side, though, the titular "Combat" is lacking: the level is pretty easy, with a surplus of supplies even on the hardest level. The key doors lack key markers and finding secrets is mandatory.

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Unknown date

  
Annoying that so many secrets are necessary to finish it

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Unknown date

  
Classic good shitty 199x map, it's easy but feels like in Dungeons. Too many ammo for killing monsters, it's the only downside. Worth to play but don't except too many, it's just a oldschool shitty user map at all. :p 2.5/5 -playerlin

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  • File Reviews

    • By DarhKimmus · Posted
      I haven't tried this one yet. Just found it looking around. I will let you know after I play it and add a few mods to it.
    • By Argenteo · Posted
      Too many stations, amazing music and barrels.
    • By Denim Destroyer · Posted
      A puzzle focused wad that also contains action? Sign me up! That was close to my initial thoughts upon reading this file description. What this wad actually offers is long corridors and square rooms populated with enemies that are required to infight. That is the puzzle in every one of the five levels. How to cause infighting. This is more of a slaughter-lite level set than an actual puzzle wad so change your expectations accordingly.
    • By Walter confetti · Posted
      Not canonically beauty from layout and some monster placement, but this map was a big fun for me! A level with some pretty mesmerizing places like the starting point, the raising pits, the really abstract techbase feel, the room lighting up a little when the player crosses some hidden lines in the mazes, the weird "theater" room that reminded me of Icon of Sin for some reason, the overall spooky feel, the final throne room... Great stuff. Things i've kind of disliked are the maze section (especially the skull walls one), some lift that doesn't work (the one where the... blue skull key is iirc and the one that leads to the red door) and the switch puzzle is pretty dull to understand, at least for me... the one with the numbers in the sector, then after one day i get that the numbers are correct order to solve the puzzle lol. Also that horrible teleport maze-like room after the yellow key, damn! Also, this map doesn't screw you around with the difficulty, as the previous reviewer commented this map can be compared to Deus Vult in that terms of difficulty and epic exploration, really. Just a raw 1996 version of it, but the comparison is all here imo.   Overall, a big and fun map to play for me. Cool stuff
    • By Lebsrostla Halabala · Posted
      My fave Skillsaw wad. Quite short, not extra difficult and gorgeous. 
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