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Icebound

   (45 reviews)
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8 Screenshots

About This File

Clear the heretical forces from the frozen caverns


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NuMetalManiak

  

Lutz sure makes some intriguing detailed work. This might actually be my favorite of his maps in all honesty, as it is laid out rather well and isn't confusing at all.

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JudgeDeadd

  

A pretty, fun map with a lot of fiendish traps. Heretic's features are used very well.

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Rem

  
A stunning level that provides all the answers to life.

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Guest

  
Great and awesome, congratulations

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Guest

Unknown date

  
Very-very beatifull map, but diffilcuty extrem hard (ice...). 4 stars.

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Guest

Unknown date

  
You, my good sir, made one hell of a map here. Well done! 5/5

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Guest

Unknown date

  
للل ;ل

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Guest

Unknown date

  
Nah, it's SURE be a awesome work of Heretic map, even I feel it's hard and easily to get lost for some reasons but well, it just fucking great. It's worth for 7 years works, good job, Christopher Lutz. :D 5/5 -playerlin

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rsl

Unknown date

  
This has only one specific defect: it's too short. Otherwise... Wow. Just Wow. 5*

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Guest

Unknown date

  
Stunningly good looking level!

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Guest

Unknown date

  
Nah, it plays well too. This is one of the best Heretic maps out there!

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Guest

Unknown date

  
Make another map!

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Guest

Unknown date

  
it was so awesome that my computer crashed.XD

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Guest

Unknown date

  
Some texture alignment needs work, but overall - a must play Heretic map! As a single map I pretty much enjoyed it as much as Curse or the best map (E3M7 IMO) in HTC. Very recommended! 5/5

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Guest

Unknown date

  
5 stars for making heretic wad for PrBoom.

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Guest

Unknown date

  
Most fun I've had with Heretic in a while. 5.

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Guest

Unknown date

  
5 perfect stars! -SSSFUGuy

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Guest

Unknown date

  
Damn good. Architecture, lighting, detail, traps, item and monster placement... everything is very well done here, and all that with stock Raven textures. Stunning job Mr. Lutz.

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Guest

Unknown date

  
Icebound is truly legendary. Every detail painstakingly ornate and intricate. Looking at the visuals alone, one can assume the game play suffers, but so rarely does a wad come out that looks so good, and plays so good! I rarely throw the phrases masterpiece and perfect out there, but Lutz's Icebound deserves are these things and more. 5/5 -FoH

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Guest

Unknown date

  
man, I couldn't run it... do I have to have any other WAD to run this game? I tried with Heretic 1 and 2 but nothing changed.

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Guest

Unknown date

  
Wow! Just played this wad and enthusiastically add my 5-star rating to the others. I hope Lutz doesn't make us wait another 7 years for the next one... -- Oldfukka

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Guest

Unknown date

  
A brilliant masterfully created unpretentious epic map, I really feel this one deserves a cacoward. This is a must own for Heretic fans! - DeathevokatioN

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Guest

Unknown date

  
outstanding level design and gameplay - 5/5

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Guest

Unknown date

  
legendary, very awesome detailing 5/5

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Guest

Unknown date

  
The most beautifully detailed map I have ever seen. And that's a hard task, because I think there is usually something in heretic (either original maps or patch wads) that makes it pretty dull compared to doom, or harder to make inspiring maps. This is one of the few time I really admired a heretic map. 5/5 - Optimus

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  • File Reviews

    • By Chipchase · Posted
      More tripe.  Huge badly designed and featureless rooms that give you leg ache just watching going through them. The opposition from monsters is pitiful. 
    • By Chipchase · Posted
      A busted crock of shit. The map is random scribble, it's insane.  Why do they upload this tripe?  The third screenshot above gives an idea what to expect.
    • By Chipchase · Posted
      Consists of some rooms to be opened in key sequence from a central area. Doors are narrow and each reveals a row of monsters waiting for you, and you don't have enough ammo (I had to cheat). No atmosphere, bright lighting, and mostly Wolfenstein-ish cuboid rooms. Technically OK, with minor texture mis-matches. At least his own summary was modest.   Give it a miss.
    • By NuMetalManiak · Posted
      cannonball is yet another mapper who will probably take some getting used to when it comes to his maps. I remember hating on Return to Hadron when I first played it, but after subsequent plays it got easier. the same can be said for a lot of his other wads.   while this is my first time playing through Sparta 2, I easily got into cannonball's playstyle. his architecture style is always the same, as are his usage of monsters, basically you'll be running around often in the heat of monsters; the space is wide enough to accomodate this kind of playstyle and you just gotta be quite wary of where projectiles are flying. even if the monster count is low the layouts make things rough. but overall, what I like most about cannonball's maps is how well they can be run through. sure, you're gonna be dealing with a fuckload of carnage in these maps, but they all are very speedrun-friendly which is a plus. notable maps include:   MAP08, which is probably the roughest start in the wad MAP12, which has a false sense of security with its monster count. the two slaughter finales which are both well done.
    • By Summer Deep · Posted
      I don't pretend to understand any of the promotional material accompanying this map, relating to wizards and the like, and it just seems like a typically unsubtle early offering, albeit on a grand scale. One of the reviews says you can't get out of the Cyberdemon arena once you've teleported into it near the start, but the bad news is that you can. The final room with the Spider Mastermind is quite lively and entertaining, if you persevere that far.   The version of this I played was a Doom 2 conversion, which ran in the MAP10 slot, with some Revenants, chaingunners and Pain Elementals, but if you download the one on this page you'll probably get the original wad.  
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