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Mobius

   (70 reviews)
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Guest

9 Screenshots

About This File

This mod adds very lot of almost all.


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Guest

Unknown date

  
This wad fails at existing. 0/5

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Guest

Unknown date

  
Terrible. That's all I need to say.

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Guest

Unknown date

  
You could be forgiven for thinking that stuff like this and similar wads are the Michael Moore of the Doom community.

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Guest

Unknown date

  
i don't what this :/

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Guest

Unknown date

  
compatible with sklltag to hard to believe LOTS of things need to be fixed

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Guest

Unknown date

  
OH GOD 10/10 BEST SHIT I'VE EVER PLAYED

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Guest

Unknown date

  
shit like this gives custom monsters a bad name... :/

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Guest

Unknown date

  
You can seriously imagine this. after 11 votes and still 0 stars? Here is one more vote, lets see if I can help u to pull it up a bit. 2 stars! Personally i find this wad ok but still below average. Looking forward to a better version, if there is!

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Guest

Unknown date

  
This isn't as horrible as people say, no, it's about twice as worse. And by the way, if you haven't suffered from Terry and his friends (fanboys or whatever.), then you are lucky. 1/5 -Ace of Spades

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Guest

Unknown date

  
That's downright EVIL! Don't steal a map from a man who dies in a car accident and not credit him. There's also the CONBACK for some *Ahem* "Forever Alone" guy to jack off to, i suppose. how awful this thing is. 0/5

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Guest

Unknown date

  
Worst. Wad. 2011. Nuff said.

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Guest

Unknown date

  
Dog shit.

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Guest

Unknown date

  
Big isn't good, this is the perfect example. Some of this mod isn't that bad but others just ruined them...Repacking always make whole mod shitty, try don't do that, even you want it appears on SkullTag servers and no one really care copyright shit in there. :p 1/5 -playerlin

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Guest

Unknown date

  
0 for stolen content and a lot of crap.

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Guest

Unknown date

  
I would review it.. but I think everythings already been said

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Guest

Unknown date

  
I don't really know what to say. UACMN2: Custom Resource Pack Gold Edition?

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Guest

Unknown date

  
Idea goooood realization baaaaaaaaaad.

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Guest

Unknown date

  
it may be bad, but don't give it this whole "shouldn't be here" crap. If you really feel this wad shouldn't exist, you haven't suffered the wrath of Terry... 1/5 deathknight

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Guest

Unknown date

  
DBZone maps? Fuck this shit

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Guest

Unknown date

  
This isn't a whole lot different from id=16453. As such, this still gets a low rating.

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Guest

Unknown date

  
This mod is quantity over quality - there's a LOT here, but it's not very good. Certainly I didn't find it worth the huge download.

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Guest

Unknown date

  
Wow mang... This Is Really One Of The Best..... better than BRutal Doom... abso5ute classic

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Guest

Unknown date

  
Judging from the rating, this is worse than terry's wads. GOOD GOD WTF IS WRONG WITH THE UPLOADER FOR MAKING THIS AND TY FOR LETTING THIS BE UPLOADED?! Seriously, this is the real definition of bad. I thought that one needed to take it up with Ty for uploading files larger than 50mb.

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Guest

Unknown date

  
absolutely dreadful.

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  • File Reviews

    • By Meril · Posted
      For 95' map is really ok. A bit "blocky" design, but not bad. Map is rather big, it takes me 40min but i get lost in one place. Some good traps, IMO kinda challanging at the begining, before you get ssg. Overall good classic wad.
    • By Erick · Posted
      Fun map that captures a nice TNT-ish feel with plenty of weird yet also nice looking rooms, groups of hitscanners and demons to blast through, and a sense of adventure to it. Taking the MAP14 slot, you would see the episode 2 skybox of TNT: Evilution and listen to the track "Cold Subtleness", both creating a nice atmosphere to the map. Worth checking out!
    • By Player Lin · Posted
      Doesn't like the layout and monster replacements, I didn't found RL until got the yellow key and found a lot of rockets, the location where RL is confusing me, and it also not fun when you get kicked down from the cliffs by Revenants, Mancubus and Archviles after the way to Blue key door, the way to the teleporter just far enough to kill you if not killed by monsters which kicked you down. Final timed puzzle room just nasty as the cyberdemon and archvile fights in the same place, not sure why make the level so big but can't make the fights with them also on bigger place too?   It's not bad level but I'm sure the frustration level is sky high, and not sure the slopes from ZDooM do anything good to this level too.
    • By Player Lin · Posted
      Normally, I don't like DooM (1 or UD) WADs because I tired shooting baddies with shotgun as most of them tend put a lot of shotgun guys/ammo and I have shot those full of shotty shit...well, this one can't escaped from that but I found author's tricky as I didn't found many of them(or they placed when I needed to use shotty), also the monster placements(with middle-tier ones) in this megawad helped too, even E1 doesn't suffers low-tier ammo-droping-fest unlike IWAD and most PWADs.   Level layouts and theme are interesting, some E3 levels just a little mazed but I feel okay, never get lost...many levels I feel plays like IWAD but better and larger, you'll found middle-tier monsters in E1 levels and it helps the gameplay, unlike the IWAD you'll have too much ammo in every level even pistol start, if you wasted too much and will out of ammo for sure(at least in UV).   All I can say about this megawad is...fun,  vanilla fun. Except E3M8, the yellow key area with platforming when all enemies + 4 cyberdemons are try to kill me and battles-of-deal-with-4-cyberdemons-or/and-other-powerful-monsters are nasty to me, on top of them, the final "BOSS"...I feel trolled...really? IoS-style?? IT'S ****ING DOOM, NOT DOOM 2 WHY USE IOS-STYLE AS FINAL BOSS?!  :P (At least there is no respawning monster cubes just annoying cyberdemons and barons...but they're still give me a lot of headaches as the battle area isn't very huge and a little cramped I think...)   But at least IDMUS11 helps me dealt with those problems all, for some reasons I feel the main theme of Power Ranger does fit DooM...don't know why but I keep switch to the theme with IDMUS11 cheat if I don't like the level's music, helps me blast through this megawad and the nasty E3M8. :P
    • By Doomkid · Posted
      Download the REAL file here (rd1.zip is NOT correct) https://www.doomworld.com/idgames/levels/doom2/megawads/d64d2   Shocked to see so many negative reviews. I had an absolute blast with this one, and I'm not sure what Nems was talking about with the Boom stuff as this runs in Doom2.exe with no trouble. In fact, there is a TON of impressive vanilla stuff going on here. I guess it was so well done that it tricked him.   This deserves a high score. It's a lot of fun.
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