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RustPoint Map2

   (12 reviews)
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4 Screenshots

About This File

Just the map after the first Rustpoint. It is uploaded due that it needs a different Engine then the first map and the time that map 3 will take to build.


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Zalewa

  
Large, open layout, difficulty that makes you pay attention. Good action, good music pick, good visuals. All is well with this map.

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Guest

Unknown date

  
Not bad, it's hard because ammo isn't enough. I killed ~120 of monsters and ran out ammo. Then I just make them infighting and skip them to exit switch. Ruined this wad totally, but it still fun, and looking good, I still like it. 3.5/5 -playerlin

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Guest

Unknown date

  
Quite nice. Ammo seems a bit tight at times, but maybe that's just me. Obvious bug (missing lower texture) on a linedef right after the red key. Teleporter from the nukage pool with the caco doesn't work in GZDoom. No secrets. Looks good (and appropriately rusty). 3.5/5. - ZZ

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Guest

Unknown date

  
Plays good, just like the other rustpoint map(I assume this one is inspired by it). However, the fast-paced action is kinda ruined by the low ammount of ammo that is placed on the map. It's difficult not to waste some shells and bullets fighting lots of monsters in semi-big areas. 3/5

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Guest

Unknown date

  
come on man no ammo. punched my way through half the map. thanks for the berserk pack though. I want this level to be fun because it looks cool but its not that fun so damn. 2/6/12

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Memfis

Unknown date

  
Similar to map1: still not enough ammo, still you are given too much space. It's nice to be able to move freely but it shouldn't give the player such big advantage, many monsters become just harmless.

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Guest

Unknown date

  
Best wad ever.

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Guest

Unknown date

  
Really good

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Guest

Unknown date

  
Very well designed level with rusty theme. The gameplay is very challenging, in the good way. Though, I had to play in the easiest difficulty because the ammo are spare. There are no secrets currently and few bugs, maybe it's unfinished but still it's very good despite the bugs. 4/5 - Optimus

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Guest

Unknown date

  
This map owns hard. I guess it's fairly small but I enjoyed it a lot. Great architecture, great music, great textures but best of all great layout, great balance and great gameplay. Ding ding jackpot we have a winner.

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  • File Reviews

    • By Meril · Posted
      It's large 1995 map. Starting area is looking nice, but later author lost creativity and made mazy corridors. Very challenging because of overuse of chaingunners. It's extremely annoying. Lots of traps, Some clever, some not fair.
    • By HUGEkidsY2K · Posted
      Too linear in my tastes looking back now, will do better with my next projects!
    • By Meril · Posted
      For 95' map is really ok. A bit "blocky" design, but not bad. Map is rather big, it takes me 40min but i get lost in one place. Some good traps, IMO kinda challanging at the begining, before you get ssg. Overall good classic wad.
    • By Erick · Posted
      Fun map that captures a nice TNT-ish feel with plenty of weird yet also nice looking rooms, groups of hitscanners and demons to blast through, and a sense of adventure to it. Taking the MAP14 slot, you would see the episode 2 skybox of TNT: Evilution and listen to the track "Cold Subtleness", both creating a nice atmosphere to the map. Worth checking out!
    • By Player Lin · Posted
      Doesn't like the layout and monster replacements, I didn't found RL until got the yellow key and found a lot of rockets, the location where RL is confusing me, and it also not fun when you get kicked down from the cliffs by Revenants, Mancubus and Archviles after the way to Blue key door, the way to the teleporter just far enough to kill you if not killed by monsters which kicked you down. Final timed puzzle room just nasty as the cyberdemon and archvile fights in the same place, not sure why make the level so big but can't make the fights with them also on bigger place too?   It's not bad level but I'm sure the frustration level is sky high, and not sure the slopes from ZDooM do anything good to this level too.
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