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Rest In Pieces part VII

   (4 reviews)
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2 Screenshots

About This File

Another deathmatch-only board, this one is a good bit bigger than some of the others. More-less it was a bunch of small ideas put into one. You have a BIG lift on the far left side of the board, a maze in the center (can you figure out how to get on the ledges?), and a rocket pit on the bottom. Frag 'em!


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Guest

Unknown date

  
15 hours sounds right (mapping is slow in DEU). This map has no monsters, so it's useless in SP. May be ok in DM (nice music), but very boring texturing, and mediocre architecture. 1/5

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Unknown date

  
Slightly better than rip3.wad that i reviewed before but still garbage. There is an ok choice of music i suppose tho and it is not all one texture and we have three proper sections in this map although as a deathmatch wad this is poor and as there is no single player then this along with rip3.wad (id=16346) should be relocated to levels/doom/deathmat ch oh well, 0/5 (still hoping that the missing rip wads are uploaded one day though)

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Unknown date

  
To e person above, people can really run out of air just by reading what you wrote... C'mon, you stated music is ok but why still 0? I think this wad worth more than that~!! I givin a 1... Ok, this wad is bad. Are you sure its made in 15 hours? I seriously doubt so.

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Guest

Unknown date

  
too simple map...no rate

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  • File Reviews

    • By Doomkid · Posted
      Classic funny little skin, still used in servers to this day so I think it deserves some love.   I like that the voice clip says “WHERE ARE A MY PANTS?”
    • By Chipchase · Posted
      More an exercise in 3-d artwork than a game. Just someone's bedroom with a HK in a tiny lobby outside the door, and a Caco in a tiny yard outside the window. A BFG and Invisibilty Sphere are also in the yard but you can't get out there. I think the name is a clue - maybe this was the start of a bigger level, then abandoned. He ought to have allowed it as a base for development.
    • By Chipchase · Posted
      Starts with all monsters with their backs to you, and you might as well leave it that way and just listen to the music. One big rectangular room with no finish switch. They couldn't even make the rectangle properly - freehand I guess. Kill the monsters if you want, it's easy.    
    • By Chipchase · Posted
      Superb firework display of thousands of fireballs seeming in slow motion because of the vastness - mostly avoidable as they land where you were ages ago; but worth playing just to see it. A HUGE square surrounded by tiers with hundreds of imps and a few others, plus a blockhouse you can enter first to collect ammo.  Fighting through the hundreds of monsters when you get onto the tiers is another matter, overwhelming at UV. I cheated to finish so at least I could review.  Some HOM bugs.
    • By CountArchvile · Posted
      Terrence For fucks sake...
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