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Starbase

   (10 reviews)
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About This File

First wad I ever made. If you find any errors or bugs please email me immediately so I can fix them.


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Chipchase

  

Would not play with PRBoom, with errors about missing files : FluidR3_GM.sf2 and STARTAN2.  These were not provided in the zip file.

 

 

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Unknown date

  
Terry, I hereby mail you your whole level back so that you can work on the errors. Sincerely, Bert Glanstron.

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Unknown date

  
It seems as if the author was experimenting with various level features such as building stairs, using switches, revealing traps etc. and as such it's a deceivingly intricate level, with good use of height differences and traps, which show good mapping potential and perhaps even talent. However, this particular level lacks challenge and polish, and is a mere mapmaking exercise. I'd rate this higher, but I'll await the author's first complete level. 2/5 -Maes

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Unknown date

  
Tried to run with chocdoom and I get a STARTAN2 not found error, works fine in ZDoom. Looks basic, plays basic feels like something you would play in the 90's rather than the 21st century. Using only one texture does not help either, considering this is your first I will give you leeway, but try and use more textures and make the map longer or people will just relegate this to the confines of history. As it is right now I can only give 1/5, but if you fix the bugs and improve on it you could make it good.

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Unknown date

  
You should learn to make decent levels before you start uploading.

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Unknown date

  
It's not bad, but easy and looks bland. The map has some good points like traps and layout, but textures use and monsters/ammo placement make this wad feels boring and plays way too easy. Try hard to make a full completed map, you have potency to do a great map. :D 2/5 -playerlin

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Unknown date

  
This is a typical first map. There's nothing majorly bad about it, and it does have a couple of interesting twists and turns, but at the same time, it's not a compelling level yet. On the other hand, the author clearly has potential, so I'll say "it's a good start". 2/5 for the map itself. - ZZ

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  • File Reviews

    • By guitardz · Posted
      Some very cool techbases with a nice texture set and pallette.  The music is pretty epic.  And it all runs in vanilla! (Or so it is said, I played it in GZDoom)
    • By Philnemba · Posted
      I honestly can't believe that this whole megawad is 100% vanilla compatible and its only the first of THREE episodic megawads! Esselfortium and her team of creative energetic mappers has done an amazing job from the unique texture set, the music, the maps & even the tweaked color palette that fits the mood of the whole thing.    100% highly recommended! 5/5 
    • By Erick · Posted
      A pretty straightforward map to run through, packing in tons of enemies in rooms both big and small. Most of the monsters you'll be killing are E1 monsters such as Zombiemen and Imps, so while there isn't much in monster variety, there are plenty of ways to get them to fight each other which I like. It might be better to try and get as many monsters to start attacking at the same time since once you get the Chaingun, not even the groups of Spectres are much of a threat. Overall though, the map is still fun to blast through if you just want to kill tons of monsters in packs.
    • By NuMetalManiak · Posted
      this is a strange wad, with assets similar to Darkest Hour and other Star Wars-themed wads, many of the maps focus on small killings, as most of the maps are actually small. Pinchy's finale sure makes this worth it. oh yeah, quite a few custom stuff was done. the flamethrower marines were quite annoying, while other monsters gained multiple attacks, new ones, it's all so zany. the maps are pretty well done overall and this is worth a try.
    • By Doomkid · Posted
      Okay, I get it, it's a megawad mainly for speedrunners who are intricately familiar with the mechanics of the game down to the nitty-gritty. A series of challenges/obstacles that, for the most part, seem to be possible but are generally ludicrous (and sometimes outright laughable, in a good way).   This was is not a "pile of junk" as a few have said however it's really, really lacking in a lot of ways. I get that the wad is meant to have a fun-and-not-serious tone despite it's overall extreme difficulty but the texturing looks like the insides of a toilet bowl after a Taco Bell buffet. Seriously, these maps are jealous of how beautiful and futuristic maps like UAC_DEAD look. The DWANGO series looks like fucking Ancient Aliens compared to this.   The MIDIs are lighthearted, silly and fun, which adds a layer of appeal for me personally. I loved seeing Patrick Stewart at the intermission too, rofl   I had some fun with this IDCLEVing through the whole wad and giving each map a try or 2 before moving on to the next but I seriously doubt I'll ever be back. The same idea with better texturing and overall taking itself just a tiny bit more seriously would warrant a higher rating. Ass-ugly texturing, silly MIDIs and a silly titlepic/interpic are fun in their own right so don't take me the wrong way but a lot of it crossed into "looks like the authors gave 0 fucks" category and I just have to take points away for that.   Also,   lol wtf is this bullshit is this a terrywad or somethin i mean jeeeezus   Overall, this is worth a peek just for some fun but unless you're a highly skilled speedrunner that also doesn't mind looking into a crapchute map after map, this probably doesn't really have much for you.
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