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The Darkness and the Light

   (5 reviews)
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This is one of the first maps I created, but is still one worth playing. There are large outside areas, dark inside torture chambers, and a few nasty traps.


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Guest

Unknown date

  
This one is boring one...yeah, I guess it's not good as The Hall one by the same author. It's still have some good gameplay feels in most area but except the last area......still fun but would not that fun at all... 3/5 -playerlin

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Unknown date

  
Not as good as THEHALL.WAD (id=16380) but still a rather good effort. It is a fairly large but not massive, base themed map and in some places looks rather basic although this is probably because it was one of the authors first releases. However the texturing is not too bad and some areas have still had some work put into them. Near the end though there is a sudden increase in monster count. Personally I think it almost ruins the balance of this map that otherwise has good gameplay overall 3/5.

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Unknown date

  
have fun! but too easy

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Unknown date

  
This isn't bad as much as it is tedious - an old 90s WAD that's just a bunch of disjoint elements with no overarching theme to connect them and turn them into a coherent whole. It's never quite bad enough to make you stop playing it outright, but it does leave you with the feeling that you wasted your time when you're done. 1/5 - ZZ

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  • File Reviews

    • By Darman Macray · Posted
      These levels are short, sweet, and pack a lot of punch. Complete with a humorous end-text-screen containing a healthy dose of silly shock-humor, this is a masterful triumph of Heretic map-making, and most certainly a must-play wad.
    • By Walter confetti · Posted
      A really frantic and fun DM map with pretty neat stuff like invisible pillar in the middle of the arena, doesn't have anything to do with the title but the level can become a BFG spamming fest soon, especially with bots. Less fun in SP but the arch-ville+bunch of nazi combo is a nice feat.
    • By Fireseth · Posted
      Only six enemies (played on UV) and no working exit. Other than that, it is a pretty detailed map for 1995. I enjoyed the general design and the poisonous vats of acid. Very cool, but not practical for good gameplay.   EDIT: Just discovered this is a ideally a DM wad… haha, for that purpose, it seems good. My original rating was 2/5, will change it now.
    • By CravenCoyote · Posted
      Lots of traps and monster closets. Some switches are activated by shooting but there's nothing to really tell you about this because they look the same as other switches.   Texturing is good and enemy placement proved rather difficult at times. There aren't may health pickups on UV so it was a fight to get through.
    • By costadevale · Posted
      It's pretty good for 1994. If you don't mind having no health items at all (except in a few maps) and the outrageous amounts of cyberdemons per map, you should give it a try. It's pretty challenging and I like it. E2M3 is a bit 'eh...' though.
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