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Playmasters

   (42 reviews)
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Unknown date

  
Perseus is being blamed for uploading such a piece of shit that isn't his without the original creator's permission that didn't even need to be here in the first place.

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These maps reminds me of a dream where I was trapped in a tube and piles and piles of cow shit was being dropped on me.

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I just started this up, thought it did not look confidence-inspiring , decided to press on anyway, and gave up after 10 minutes because it indeed wasn't good, while still in the first level. Maybe the other 24 are better, but I doubt it, somehow. Sorry, 0/5. - ZZ

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18 votes, 0 stars... no doubt this wad is TERRIBLE.

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Yes this wad is very difficult by once you get a few maps in its supprising just how complicated the maps get. Very hard but I think well worth it.

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Stop making wads if you're not going to bother making a decent one.

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chit

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all these maps with these tons of cyberdemons are nowhere near possible to beat. these whole megawad is a piece of shit!

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  • File Reviews

    • By Darman Macray · Posted
      These levels are short, sweet, and pack a lot of punch. Complete with a humorous end-text-screen containing a healthy dose of silly shock-humor, this a masterful triumph of Heretic map-making, and most certainly a must-play wad.
    • By Walter confetti · Posted
      A really frantic and fun DM map with pretty neat stuff like invisible pillar in the middle of the arena, doesn't have anything to do with the title but the level can become a BFG spamming fest soon, especially with bots. Less fun in SP but the arch-ville+bunch of nazi combo is a nice feat.
    • By Fireseth · Posted
      Only six enemies (played on UV) and no working exit. Other than that, it is a pretty detailed map for 1995. I enjoyed the general design and the poisonous vats of acid. Very cool, but not practical for good gameplay.   EDIT: Just discovered this is a ideally a DM wad… haha, for that purpose, it seems good. My original rating was 2/5, will change it now.
    • By CravenCoyote · Posted
      Lots of traps and monster closets. Some switches are activated by shooting but there's nothing to really tell you about this because they look the same as other switches.   Texturing is good and enemy placement proved rather difficult at times. There aren't may health pickups on UV so it was a fight to get through.
    • By costadevale · Posted
      It's pretty good for 1994. If you don't mind having no health items at all (except in a few maps) and the outrageous amounts of cyberdemons per map, you should give it a try. It's pretty challenging and I like it. E2M3 is a bit 'eh...' though.
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