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Playmasters

   (42 reviews)
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Quadraphonics

  

If The Room was a Doom .wad, it would be this.

 

This wad has some fucking horribly overscaled maps and has mostly flat areas. Most parts are best described as boxy and repetitive and it drowns the player in Cyberdemons commonly. Oh yeah, also there being a key required to continue by going in a basically 0 brightness corridor - that being in the first map alone. I'd probably mistake this for being a wad made in 1994, but no, it's made in 2011.

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Loud Silence

  

Better play Wolfenstein 3D with keyboard only, thousand times in a row.

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wolfmcbeard

  

I should've heeded the warnings from the other reviews...

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Gato606

  

Horrible and unenjoyable, it's what I can say about this megawad.  Does it really need to be archviles and cyberdemons in every corner and tight corridors, ambushing with nowhere to go?  Yes, textures are very monotonous, and you got corridor after corridor with same floor/ceiling height.  It's extremely annoying to hunt for that switch that will let you continue, and, surprise!  They're hidden inside the walls without being secrets and no hints where to look for, even with ALLMAP cheat you get lost very easily

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RonLivingston

  

Talk about too many cyberdemons, pretty much an intense wad to me

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NuMetalManiak

  
undeniably the worst wad I have ever played. at no time is this fun, full orthogonal structures with monotonous texturing and puzzle-like gameplay. even worse is the combat, where you often fight cyberdemons in very tight and unfair spaces. one of the maps even has invisible crushers. avoid this at all costs

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slowtorturepukechamber

  
His urge to use every style of enemy in every map makes for a difficult and unenjoyable experience. The texture work in this pile of shit is god awful. In one of the maps, he used a texture of a door as the wall. What the fuck? And there's little to no ceiling or floor height changes. Very monotone and boring. Sectors with simple enemies are huge, and sectors with huge enemies are tiny. Absolutely terrible. Not worth wasting the 466 KB on your computer.

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Guest

  
More like playwithmydickmaster s amirite guys?

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Guest

Unknown date

  
straight to the recycle bin, then I start to shiver at one corner of my room

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Guest

Unknown date

  
this is not 1994, stop making this kind of wads

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Guest

Unknown date

  
Looks like a shoo-in for Worst Wad of 2011. 22 votes, 0 stars... This should be all the evidence we need.

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Guest

Unknown date

  
seen worse

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Guest

Unknown date

  
There's not even a description! 0 stars just for that!

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MajorRawne

Unknown date

  
Anything which is uploaded by Perseus, who is clearly a spammer laughing at us all (does he ever post on the forums?), is like a golden poo with all the gold sucked out by a grimacing, horrified community. And what is left? Just the poo. Better upload that poo, it might be important!

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Guest

Unknown date

  
Please do something better with your time, this wad is absolutely dreadful.

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Guest

Unknown date

  
At least in the old days people made bad wads that were supposed to be good, instead of bad wads that are deliberately bad the way they do nowadays.

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Guest

Unknown date

  
Well the readme does say you CAN upload this as long as the text and wad aren't modded. But why would you waste your time in uploading something not of your works when the author can do it himself? That is very unconventional on this site and is looked down upon here and the Doom world. - General Mike

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Guest

Unknown date

  
^EVERYTHING is looked down upon here and on DoomWorld.

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Guest

Unknown date

  
I am pretty sure "general mike", whoever the hell that is, doesn't speak for the entirety of doomworld.

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Guest

Unknown date

  
Average of 12.64 cyberdemons/level. Bad monkey!

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Guest

Unknown date

  
Hmm. The wad is 1.4MB unzipped. 25 levels. See the problem here? Curiosity killed the cat. Boxy 1995 era levels, misaligned textures, redundancy. All around crap. This is awful quantity based crap. Please don't upload this. 0/5 Waste of my time.

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Guest

Unknown date

  
BLEH 1995 GO AWAY

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Guest

Unknown date

  
0. Shit.

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Guest

Unknown date

  
Stop making wads

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Guest

Unknown date

  
Boxy and boring, but I don't see why perseus is being blamed. He didn't make the wad. If you don't like something, you aren't obligated to play it.

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  • File Reviews

    • By Devalaous · Posted
      One of the classic megawads, and the successor to TNT Evilution. I've played this several times over the years, and its grown on me more with each play as my tastes mature.   Still has a bunch of maps that got me killed in 2024, after ive finished stuff like HR and AV, and plenty of maps are memorable. Only real downsides is some of the levels have little content, showing its age.
    • By Walter confetti · Posted
      One of the earliest Doom user maps and It shows. Despite the raw and empty design, the author take a good use of 3D space creating a small fortress surrounded by mountains, the level Is fun to play and not hard. A fancy escapade and a piece of modding history.
    • By Walter confetti · Posted
      Third and final released map of a WIP episode by David Rager, it's more long, complex and hard than the previous entries in the series. A well made map with pretty challenging parts with a mix of monster usage, envoirnmental hazards and some puzzle gameplay. Fun but pretty harsh.
    • By Walter confetti · Posted
      Two more misplaced DM maps without a exit like QUDOOM (that at least had a exit room, while not functional) that caught me by their file name and leave me for the bad experience in SP. Chicken is just a long bridge between a thundering abyss where cyberdemons wants to destroy you, meh. Gangstar is a more fun map sets in a big, abstract warehouse where a cyberdemon roam free trying to kill you, shotgunners and lost souls are here in this Hell corner adding more pain to the thing, enforced by semi-hidden mazes, my favorite.
    • By Walter confetti · Posted
      This is like the physical version of the "we have X at home" meme in DM map format for Quake E1M1. Very poorly made, broken exit and missing textures here and there but at least the level KINDA resembles the original source somehow.
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