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Intersection

   (12 reviews)
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4 Screenshots

About This File

You'll start in a computer control center, and eventually make your way to the crossroads. Each path you take may seem worse than the last. You'll encounter some roadblocks along your way, which means that you will have to find a switch. This map includes an exit to the secret level which is very hard to find. Soon after you begin, you'll find a device useful for crushing enemies or other players.


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Zahid

  
A brilliant map it is...very interactive design...olschool fun

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Unknown date

  
Another enjoyable wad from this author but man are those secrets well hidden! 4/5

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Unknown date

  
First commentor is definitely asshead filled with what he said. It's very good ultimate doom map. Only reason why I voted this only for 4 stars is nonsensical main secret sequence: it is impossible to find it fair and max route is seriously backtracked by it.

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Unknown date

  
Rather good for a wad from 1996. I was surprised, it was worth the playthrough. -Lawstiker

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Unknown date

  
This level is really quite somthing for 1996, and what a shame it was missing for the archive for so long! This might be the best map RL has uploaded to date, even though TMP.wad is probably best for its time. It's a mainly E1 style map but with some Barons and a few E2 textures here and there. Throughly enjoyable. Small spoiler: To get started on the hunt for the secret exit, make sure you pay attention to the flashing light in the room of eight switches. Too bad no secret level is included.

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Unknown date

  
Not bad.

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Unknown date

  
This is really a very good old-shitty wad! I like it. It gives me about id's E1M4 and some E1M3 feels, so nostalgic and plays so fun(except killing some hell of barons with shotgun only...well, it's id's fault. :p) ! The secret exit really tricky, needed some switch work, I only know how to get it by load it with SLADE 2 and I feels wow...WTH!? :p Everyone that like old-school maps should try this good shit! :D 4/5 -playerlin

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Unknown date

  
Good map. Featured complex layout, many secrets (hiding too much well on my taste) and quite challenging gameplay (forget about to fda it on -fast). /hth

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  • File Reviews

    • By guitardz · Posted
      Some very cool techbases with a nice texture set and pallette.  The music is pretty epic.  And it all runs in vanilla! (Or so it is said, I played it in GZDoom)
    • By Philnemba · Posted
      I honestly can't believe that this whole megawad is 100% vanilla compatible and its only the first of THREE episodic megawads! Esselfortium and her team of creative energetic mappers has done an amazing job from the unique texture set, the music, the maps & even the tweaked color palette that fits the mood of the whole thing.    100% highly recommended! 5/5 
    • By Erick · Posted
      A pretty straightforward map to run through, packing in tons of enemies in rooms both big and small. Most of the monsters you'll be killing are E1 monsters such as Zombiemen and Imps, so while there isn't much in monster variety, there are plenty of ways to get them to fight each other which I like. It might be better to try and get as many monsters to start attacking at the same time since once you get the Chaingun, not even the groups of Spectres are much of a threat. Overall though, the map is still fun to blast through if you just want to kill tons of monsters in packs.
    • By NuMetalManiak · Posted
      this is a strange wad, with assets similar to Darkest Hour and other Star Wars-themed wads, many of the maps focus on small killings, as most of the maps are actually small. Pinchy's finale sure makes this worth it. oh yeah, quite a few custom stuff was done. the flamethrower marines were quite annoying, while other monsters gained multiple attacks, new ones, it's all so zany. the maps are pretty well done overall and this is worth a try.
    • By Doomkid · Posted
      Okay, I get it, it's a megawad mainly for speedrunners who are intricately familiar with the mechanics of the game down to the nitty-gritty. A series of challenges/obstacles that, for the most part, seem to be possible but are generally ludicrous (and sometimes outright laughable, in a good way).   This was is not a "pile of junk" as a few have said however it's really, really lacking in a lot of ways. I get that the wad is meant to have a fun-and-not-serious tone despite it's overall extreme difficulty but the texturing looks like the insides of a toilet bowl after a Taco Bell buffet. Seriously, these maps are jealous of how beautiful and futuristic maps like UAC_DEAD look. The DWANGO series looks like fucking Ancient Aliens compared to this.   The MIDIs are lighthearted, silly and fun, which adds a layer of appeal for me personally. I loved seeing Patrick Stewart at the intermission too, rofl   I had some fun with this IDCLEVing through the whole wad and giving each map a try or 2 before moving on to the next but I seriously doubt I'll ever be back. The same idea with better texturing and overall taking itself just a tiny bit more seriously would warrant a higher rating. Ass-ugly texturing, silly MIDIs and a silly titlepic/interpic are fun in their own right so don't take me the wrong way but a lot of it crossed into "looks like the authors gave 0 fucks" category and I just have to take points away for that.   Also,   lol wtf is this bullshit is this a terrywad or somethin i mean jeeeezus   Overall, this is worth a peek just for some fun but unless you're a highly skilled speedrunner that also doesn't mind looking into a crapchute map after map, this probably doesn't really have much for you.
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