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Intersection

   (12 reviews)
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4 Screenshots

About This File

You'll start in a computer control center, and eventually make your way to the crossroads. Each path you take may seem worse than the last. You'll encounter some roadblocks along your way, which means that you will have to find a switch. This map includes an exit to the secret level which is very hard to find. Soon after you begin, you'll find a device useful for crushing enemies or other players.


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Zahid

  
A brilliant map it is...very interactive design...olschool fun

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Unknown date

  
Another enjoyable wad from this author but man are those secrets well hidden! 4/5

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Unknown date

  
First commentor is definitely asshead filled with what he said. It's very good ultimate doom map. Only reason why I voted this only for 4 stars is nonsensical main secret sequence: it is impossible to find it fair and max route is seriously backtracked by it.

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Unknown date

  
Rather good for a wad from 1996. I was surprised, it was worth the playthrough. -Lawstiker

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Unknown date

  
This level is really quite somthing for 1996, and what a shame it was missing for the archive for so long! This might be the best map RL has uploaded to date, even though TMP.wad is probably best for its time. It's a mainly E1 style map but with some Barons and a few E2 textures here and there. Throughly enjoyable. Small spoiler: To get started on the hunt for the secret exit, make sure you pay attention to the flashing light in the room of eight switches. Too bad no secret level is included.

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Unknown date

  
Not bad.

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Unknown date

  
This is really a very good old-shitty wad! I like it. It gives me about id's E1M4 and some E1M3 feels, so nostalgic and plays so fun(except killing some hell of barons with shotgun only...well, it's id's fault. :p) ! The secret exit really tricky, needed some switch work, I only know how to get it by load it with SLADE 2 and I feels wow...WTH!? :p Everyone that like old-school maps should try this good shit! :D 4/5 -playerlin

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Unknown date

  
Good map. Featured complex layout, many secrets (hiding too much well on my taste) and quite challenging gameplay (forget about to fda it on -fast). /hth

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  • File Reviews

    • By Endless · Posted
      With only 7 maps, this WAD delivers excellent quality and at least 1 hour of top notch quality in terms of gameplay, design and presentation. Intense, fast and fun. The challenge it presents is complicated enough to spice it up without being extremely tedious/difficult. It's not easy, but it's not extreme either, and in that balance you find quite a lot of fun. Considering that the WAD is themed on Mars, this is probably one of the best I've seen in terms of adhering to its theme. Great and fantastic. I would like to thank the Cacoawards for introducing me to this beautiful collection of maps that are on my roster of exciting and fantastic WADs.  
    • By Gato606 · Posted
      It's an enjoyable and decent megawad, nice texture placement, nice level design overall.  My only complain would be a little couple of secrets doesn't have clear hints to find them
    • By Juza · Posted
      Levels 1 to 4 were great: beautiful, somewhat open maps with lots of exploration, challenge, and smart monster placement which renders a lot of replayability. 9/10 As for levels 5 to 7, their gameplay can be described with 'bite-sized arena fights' as the main loop, and 'mazey nonlinearity' for the layout design, and for me, that's boring. 6/10
    • By elend · Posted
      Great megawad that re-imagines Doom 2 how it should have been: With recognizably earth like settings. The maps look generally very realistic with some really good Doom cute furniture and the occasional funny vignette. Gameplay stays classic and imho on the easier side, which is a welcome treat in times of slaughtermaps and too much actual mapping, thus not having enough times to actually play Doom. This is no Sandy Peterson or overly hellish WAD mind you. You do get some hellish hellscapes in later maps, but the majority is earth-like and rather corridor focused. Enemy encounters are on the traditional side as well, with almost nothing standout, except that weird "Warehouse Siege" map that features what felt like 1,000 Archviles. I did not know how to progress there and had to cheat in the end, other than that you can pretty traditional encounters which means a shotgunner around the corner, and a pinky in the sewer, etc.   Even so, the really great design and occasional custom textures make this a standout WAD that traditionalists definitely want to check out.
    • By funduke · Posted
      This turns the game into a third-person shooter with a fox as the main actor. It also adds cool sound clips.   I give it five stars, because turning the game into a third person shooter by just exchanging the weapon graphics is cool and works very good. It's not that i stay with it for a longer time, but it has my intellectual respect!   Greetings Funduke
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