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DOOM 2 UNLEASHED (Pcorf community project)

   (57 reviews)
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About This File

Welcome to DOOM 2: UNLEASHED - An all new 32 level megawad for DOOM 2 put together by various authors in the community. Known as the Pcorf Community Project at the Doomworld forums. After the release of Whispers of Satan I wanted to make a community megawad.

The aim of this project was simple and it was to create a level for DOOM 2 using only stock DOOM 2 textures. 15 months later I received 40 levels divided into two episodes, the first DOOM 2 UNLEASHED which contains the 32 main levels and the second NO HOPE FOR PEACE which contains 8 additional levels. This megawad also contains a seperate music wad with mostly original music. The main wad contains the sumbitted songs + songs from Doom 1, Doom 2 and TNT hand picked by me.

* Must be for Doom 2. * Make it as good as your abilities can allow you to. * Limit Removing, so add as much detail as you like. * Any theme or style. * Use any enemies. * Difficulty Settings yes or no, it doesn't matter.


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NuMetalManiak

  
lots of levels, lots of fun. don't like MAP17 and MAP38 is broken though.

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Guest

  
A little harder to describe, compared to its sequel. I think there are about half a dozen maps that are all out very good, a handful that don't look that great but play well, a handful of the opposite, and then some that are just not very good. So a real mixed bag, but since each level can be played from scratch, I recommend it for the good levels - 02, 10, 11, 14, 16, 17, 25, and 27 would be some of my top overall recommendations.

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Guest

Unknown date

  
Requires Boom features, despite the maps apparently being intended (judging from the text-file) as limit-removing only.

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Guest

Unknown date

  
Nice meagwad, yeah, this isn't perfect but many maps are awesome and fun. But some maps like map20 and later "just killing a lot of monsters with some keys/switches hunting" levels ruins whole megawad a little. Map33-40 not too bad, they're looking like not final products or something else...(MAP38 is unable on my end, an area just blocked with weird lines/sectors...) 3.5/5 -playerlin

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Guest

Unknown date

  
Some good maps. I wish I could give this 4, but sifting through the many, many meh maps to get to the good ones rather ruins the experience. 3/5

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Guest

Unknown date

  
^I tend to disagree, there are not enough meh maps to knock it down to a 3. I more agree with the 4 rating Phobus and the review two above that gave it. And to ^^, that minority isn't worth rating a whole project low because of.

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Guest

Unknown date

  
3.5/5 Cool stuff overall. Mixed quality though-

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damned

Unknown date

  
I am little bit dissapointed. I expected something more. There are many mediocre map, some slightly below average, some above average. Unfortunately there isn't any map or any moment, that gives me wow. I played through it, but nothing stayed with me. 3/5 - Damned

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Guest

Unknown date

  
^Not many, but Levels 11, 16, 17, 25, and 27 are quite great.

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Guest

Unknown date

  
some maps are awesome, some other not.But it's a good product, overall. I had fun working on this 4/5 Daimon

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Guest

Unknown date

  
Many great maps. Some outstanding and some less memorable ones, but good in anyway :-) . Nothing poor here for me since there was some rich and brilliant ideas with some nice graphics, diversity, fun, a bunch of challenging moments, even a progressive match ... and 40 maps :-O Considering this, giving it a 3 is STUPID. 4 is an overall more logical result for such good work. pfl

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Guest

Unknown date

  
Learn to spell the word "separate".

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CyberBaron

Unknown date

  
Only about ten levels in, but so far this has been amazing. Have some usual complaints about switch hunts, but those seem to apply to most modern maps so it's not really the mappers' faults.

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Guest

Unknown date

  
first map is bad enough for me to not warrant looking at the rest

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Guest

Unknown date

  
I really enjoyed all the maps. Sure they are not of outstanding quality with loads of detail, but the important thing is that they are a lot of fun to play. It gets a 5 from me. -TRRobin.

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Guest

Unknown date

  
A mixed bag, to say it nicely. Some great maps in here though. It`s worth your time if you can stand all the worst maps, or just idclev to the good ones.

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Guest

Unknown date

  
A must have.

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Guest

Unknown date

  
Really, really nice. The levels have good flow and variety, but most of all, they make up for some peculiar scenarios and big, big fights. A bit too difficult towards the end, but otherwise perfect! -Maceo89

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Guest

Unknown date

  
So, finally this wad is released. Its a community project, so its pretty obvious that the maps varies in quality. There are lots of really great maps, even more good/mediocre, and some not that good ones. Personally I found many of the maps in the 4th episode to be alot better than many of the ones in the "main episodes". Pretty obviously a 4* release. 5 is too high, and 3 is too low.

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Guest

Unknown date

  
Some genuinely excellent maps, a couple were meh, and the bonus episode was very nostalgic. Major Rawne's review of this megawad was awesome. - Major Rawne

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Guest

Unknown date

  
While it is indeed not perfect, this megawad deserves more than 3.5 stars! All of the "main" levels are good, and some are outstanding. Props to everyone involved with this, especially PC! 4.5/5 - ZZ

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Unknown date

  
Mixed quality in the maps, but I do like a more easy-going project on occasion. While design can be rough a lot, there's a lot of fun to be had. MAP11, MAP16, and MAP25 were probably the highlights.

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Guest

Unknown date

  
I'm just so glad its out of the way - Paul

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Guest

Unknown date

  
Contrary to this statement in the included text file ... May Not Run With... : risen3d, this is pure crap. Runs just fine with Risen3D. I wish they'd checked first ... The lack of fixing the issues in the second episode lowers my rating slightly.

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Guest

Unknown date

  
Some levels absolutly blow. A couple base levels Are ok, but its not til you start getting to about level 20 the the maps get good. i give it a 3/5

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  • File Reviews

    • By guitardz · Posted
      Some very cool techbases with a nice texture set and pallette.  The music is pretty epic.  And it all runs in vanilla! (Or so it is said, I played it in GZDoom)
    • By Philnemba · Posted
      I honestly can't believe that this whole megawad is 100% vanilla compatible and its only the first of THREE episodic megawads! Esselfortium and her team of creative energetic mappers has done an amazing job from the unique texture set, the music, the maps & even the tweaked color palette that fits the mood of the whole thing.    100% highly recommended! 5/5 
    • By Erick · Posted
      A pretty straightforward map to run through, packing in tons of enemies in rooms both big and small. Most of the monsters you'll be killing are E1 monsters such as Zombiemen and Imps, so while there isn't much in monster variety, there are plenty of ways to get them to fight each other which I like. It might be better to try and get as many monsters to start attacking at the same time since once you get the Chaingun, not even the groups of Spectres are much of a threat. Overall though, the map is still fun to blast through if you just want to kill tons of monsters in packs.
    • By NuMetalManiak · Posted
      this is a strange wad, with assets similar to Darkest Hour and other Star Wars-themed wads, many of the maps focus on small killings, as most of the maps are actually small. Pinchy's finale sure makes this worth it. oh yeah, quite a few custom stuff was done. the flamethrower marines were quite annoying, while other monsters gained multiple attacks, new ones, it's all so zany. the maps are pretty well done overall and this is worth a try.
    • By Doomkid · Posted
      Okay, I get it, it's a megawad mainly for speedrunners who are intricately familiar with the mechanics of the game down to the nitty-gritty. A series of challenges/obstacles that, for the most part, seem to be possible but are generally ludicrous (and sometimes outright laughable, in a good way).   This was is not a "pile of junk" as a few have said however it's really, really lacking in a lot of ways. I get that the wad is meant to have a fun-and-not-serious tone despite it's overall extreme difficulty but the texturing looks like the insides of a toilet bowl after a Taco Bell buffet. Seriously, these maps are jealous of how beautiful and futuristic maps like UAC_DEAD look. The DWANGO series looks like fucking Ancient Aliens compared to this.   The MIDIs are lighthearted, silly and fun, which adds a layer of appeal for me personally. I loved seeing Patrick Stewart at the intermission too, rofl   I had some fun with this IDCLEVing through the whole wad and giving each map a try or 2 before moving on to the next but I seriously doubt I'll ever be back. The same idea with better texturing and overall taking itself just a tiny bit more seriously would warrant a higher rating. Ass-ugly texturing, silly MIDIs and a silly titlepic/interpic are fun in their own right so don't take me the wrong way but a lot of it crossed into "looks like the authors gave 0 fucks" category and I just have to take points away for that.   Also,   lol wtf is this bullshit is this a terrywad or somethin i mean jeeeezus   Overall, this is worth a peek just for some fun but unless you're a highly skilled speedrunner that also doesn't mind looking into a crapchute map after map, this probably doesn't really have much for you.
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