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DOOM 2 UNLEASHED (Pcorf community project)

   (59 reviews)

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7 Screenshots

About This File

Welcome to DOOM 2: UNLEASHED - An all new 32 level megawad for DOOM 2 put together by various authors in the community. Known as the Pcorf Community Project at the Doomworld forums. After the release of Whispers of Satan I wanted to make a community megawad.

The aim of this project was simple and it was to create a level for DOOM 2 using only stock DOOM 2 textures. 15 months later I received 40 levels divided into two episodes, the first DOOM 2 UNLEASHED which contains the 32 main levels and the second NO HOPE FOR PEACE which contains 8 additional levels. This megawad also contains a seperate music wad with mostly original music. The main wad contains the sumbitted songs + songs from Doom 1, Doom 2 and TNT hand picked by me.

* Must be for Doom 2. * Make it as good as your abilities can allow you to. * Limit Removing, so add as much detail as you like. * Any theme or style. * Use any enemies. * Difficulty Settings yes or no, it doesn't matter.


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Guest

Unknown date

  
Contrary to this statement in the included text file ... May Not Run With... : risen3d, this is pure crap. Runs just fine with Risen3D. I wish they'd checked first ... The lack of fixing the issues in the second episode lowers my rating slightly.

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Guest

Unknown date

  
Some levels absolutly blow. A couple base levels Are ok, but its not til you start getting to about level 20 the the maps get good. i give it a 3/5

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Guest

Unknown date

  
It's got some standout, amazing maps, and the No Hope for Peace episode is a very fun little experience. There are quite a few weaker maps though, and, with a few exceptions, I didn't enjoy the final third of the main episode. 4* -Phobus

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Unknown date

  
There are some bad maps but being such a "for fun" projects warrants this more than a 3. So 4/5 I am giving. In the earlier maps: 11, 16, and 17 are certainly better than just "Ok". Along with a few others. (Note that the map numbers correspond to v2, NOT the version first uploaded.) i.e. Map17 is darkreaver's and 11 is DD's.

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Guest

Unknown date

  
Map27 was really cool. Overall well done, mix of great maps with not-so-great maps. Overall fun play though.

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Guest

Unknown date

  
To add to the review above, if you were to pick five priority maps, pick these: 11, 16, 17, 25, 27. However, there were many more maps I personally found worthwhile, so this gets a strong rating from me even though it clearly was done with less concern for quality input compared to other community projects. I think a lot of people should find at least half of these levels worthwhile and collectively at least 3/4 or so of the maps will have their likers. An interesting grab bag.

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Unknown date

  
Some really cool maps 4*

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Unknown date

  
Good effort. ~vf

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  • File Reviews

    • By Darman Macray · Posted
      These levels are short, sweet, and pack a lot of punch. Complete with a humorous end-text-screen containing a healthy dose of silly shock-humor, this a masterful triumph of Heretic map-making, and most certainly a must-play wad.
    • By Walter confetti · Posted
      A really frantic and fun DM map with pretty neat stuff like invisible pillar in the middle of the arena, doesn't have anything to do with the title but the level can become a BFG spamming fest soon, especially with bots. Less fun in SP but the arch-ville+bunch of nazi combo is a nice feat.
    • By Fireseth · Posted
      Only six enemies (played on UV) and no working exit. Other than that, it is a pretty detailed map for 1995. I enjoyed the general design and the poisonous vats of acid. Very cool, but not practical for good gameplay.   EDIT: Just discovered this is a ideally a DM wad… haha, for that purpose, it seems good. My original rating was 2/5, will change it now.
    • By CravenCoyote · Posted
      Lots of traps and monster closets. Some switches are activated by shooting but there's nothing to really tell you about this because they look the same as other switches.   Texturing is good and enemy placement proved rather difficult at times. There aren't may health pickups on UV so it was a fight to get through.
    • By costadevale · Posted
      It's pretty good for 1994. If you don't mind having no health items at all (except in a few maps) and the outrageous amounts of cyberdemons per map, you should give it a try. It's pretty challenging and I like it. E2M3 is a bit 'eh...' though.
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