Jump to content
Search In
  • More options...
Find results that contain...
Find results in...
  • NOTE: There is a known issue with the most recent entries having screwed-up information and links. Some databases are out of sync and we haven't been able to fix it yet.

DOOM 2 UNLEASHED (Pcorf community project)

   (59 reviews)

Guest

7 Screenshots

About This File

Welcome to DOOM 2: UNLEASHED - An all new 32 level megawad for DOOM 2 put together by various authors in the community. Known as the Pcorf Community Project at the Doomworld forums. After the release of Whispers of Satan I wanted to make a community megawad.

The aim of this project was simple and it was to create a level for DOOM 2 using only stock DOOM 2 textures. 15 months later I received 40 levels divided into two episodes, the first DOOM 2 UNLEASHED which contains the 32 main levels and the second NO HOPE FOR PEACE which contains 8 additional levels. This megawad also contains a seperate music wad with mostly original music. The main wad contains the sumbitted songs + songs from Doom 1, Doom 2 and TNT hand picked by me.

* Must be for Doom 2. * Make it as good as your abilities can allow you to. * Limit Removing, so add as much detail as you like. * Any theme or style. * Use any enemies. * Difficulty Settings yes or no, it doesn't matter.


User Feedback

Create an account or sign in to leave a review

You need to be a member in order to leave a review

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now

SilverMiner

  

Played it around 2018

Good wad

Share this review


Link to review
MuratMikal

  

Great megawad! There're 40 maps on this megawad and almost all are very good to play, balanced gameplay in UV (with exception of 2 or so maps) and interesting traps. MAP 17 along with 26 are the hardests maps of the set. Any doomer will probably enjoy this in lower difficulties. Favorite maps = 04, 06, 11, 13, 32, 19, 20, 22, 25, 27, 29, 39 and 40.
 

Share this review


Link to review
NuMetalManiak

  
lots of levels, lots of fun. don't like MAP17 and MAP38 is broken though.

Share this review


Link to review
Guest

  
A little harder to describe, compared to its sequel. I think there are about half a dozen maps that are all out very good, a handful that don't look that great but play well, a handful of the opposite, and then some that are just not very good. So a real mixed bag, but since each level can be played from scratch, I recommend it for the good levels - 02, 10, 11, 14, 16, 17, 25, and 27 would be some of my top overall recommendations.

Share this review


Link to review
Guest

Unknown date

  
Requires Boom features, despite the maps apparently being intended (judging from the text-file) as limit-removing only.

Share this review


Link to review
Guest

Unknown date

  
Nice meagwad, yeah, this isn't perfect but many maps are awesome and fun. But some maps like map20 and later "just killing a lot of monsters with some keys/switches hunting" levels ruins whole megawad a little. Map33-40 not too bad, they're looking like not final products or something else...(MAP38 is unable on my end, an area just blocked with weird lines/sectors...) 3.5/5 -playerlin

Share this review


Link to review
Guest

Unknown date

  
Some good maps. I wish I could give this 4, but sifting through the many, many meh maps to get to the good ones rather ruins the experience. 3/5

Share this review


Link to review
Guest

Unknown date

  
^I tend to disagree, there are not enough meh maps to knock it down to a 3. I more agree with the 4 rating Phobus and the review two above that gave it. And to ^^, that minority isn't worth rating a whole project low because of.

Share this review


Link to review
Guest

Unknown date

  
3.5/5 Cool stuff overall. Mixed quality though-

Share this review


Link to review
damned

Unknown date

  
I am little bit dissapointed. I expected something more. There are many mediocre map, some slightly below average, some above average. Unfortunately there isn't any map or any moment, that gives me wow. I played through it, but nothing stayed with me. 3/5 - Damned

Share this review


Link to review
Guest

Unknown date

  
^Not many, but Levels 11, 16, 17, 25, and 27 are quite great.

Share this review


Link to review
Guest

Unknown date

  
some maps are awesome, some other not.But it's a good product, overall. I had fun working on this 4/5 Daimon

Share this review


Link to review
Guest

Unknown date

  
Many great maps. Some outstanding and some less memorable ones, but good in anyway :-) . Nothing poor here for me since there was some rich and brilliant ideas with some nice graphics, diversity, fun, a bunch of challenging moments, even a progressive match ... and 40 maps :-O Considering this, giving it a 3 is STUPID. 4 is an overall more logical result for such good work. pfl

Share this review


Link to review
Guest

Unknown date

  
Learn to spell the word "separate".

Share this review


Link to review
CyberBaron

Unknown date

  
Only about ten levels in, but so far this has been amazing. Have some usual complaints about switch hunts, but those seem to apply to most modern maps so it's not really the mappers' faults.

Share this review


Link to review
Guest

Unknown date

  
first map is bad enough for me to not warrant looking at the rest

Share this review


Link to review
Guest

Unknown date

  
I really enjoyed all the maps. Sure they are not of outstanding quality with loads of detail, but the important thing is that they are a lot of fun to play. It gets a 5 from me. -TRRobin.

Share this review


Link to review
Guest

Unknown date

  
A mixed bag, to say it nicely. Some great maps in here though. It`s worth your time if you can stand all the worst maps, or just idclev to the good ones.

Share this review


Link to review
Guest

Unknown date

  
A must have.

Share this review


Link to review
Guest

Unknown date

  
Really, really nice. The levels have good flow and variety, but most of all, they make up for some peculiar scenarios and big, big fights. A bit too difficult towards the end, but otherwise perfect! -Maceo89

Share this review


Link to review
Guest

Unknown date

  
So, finally this wad is released. Its a community project, so its pretty obvious that the maps varies in quality. There are lots of really great maps, even more good/mediocre, and some not that good ones. Personally I found many of the maps in the 4th episode to be alot better than many of the ones in the "main episodes". Pretty obviously a 4* release. 5 is too high, and 3 is too low.

Share this review


Link to review
Guest

Unknown date

  
Some genuinely excellent maps, a couple were meh, and the bonus episode was very nostalgic. Major Rawne's review of this megawad was awesome. - Major Rawne

Share this review


Link to review
Guest

Unknown date

  
While it is indeed not perfect, this megawad deserves more than 3.5 stars! All of the "main" levels are good, and some are outstanding. Props to everyone involved with this, especially PC! 4.5/5 - ZZ

Share this review


Link to review
Guest

Unknown date

  
Mixed quality in the maps, but I do like a more easy-going project on occasion. While design can be rough a lot, there's a lot of fun to be had. MAP11, MAP16, and MAP25 were probably the highlights.

Share this review


Link to review
Guest

Unknown date

  
I'm just so glad its out of the way - Paul

Share this review


Link to review
  • File Reviews

    • By yurikasupershotgun2311 · Posted
      i love fungus abortion thank you :) my girlfriend said i suck at doom and she lowkey kinda bullied me but its not ur fault i love ur level mr or ms or mx guest :)
    • By Lmao · Posted
      I like it, now we need an official quad-shotgun 
    • By Mizuki_Jun10 · Posted
      DOOM: Awesome, Episode 1. For me, it was worth playing this episode because I particularly like Episode Replacements!   Just now getting to know Giest118 thanks to this level design work, I realized that he is very talented in organizing symmetrical layouts in a consistent way, like well-placed and built rooms, which really makes you recognize good architectural work on the maps, and in my gameplay, that was what I noticed the most potential in overall.   However, this episode lacks a lot of elements in general, and they are quite specific, since this episode is not bad, but I would enjoy it more if it executed those specific elements better, such as: enemy positioning, texturing, charisma, etc.   The enemy positioning really isn't that pleasant, with them being placed repeatedly, thus making the combat monotonous and extremely predictable many times.   And although the texturing is far from being considered bad, it rarely reveals details and a very high quality positioning, we rarely have misaligned textures, but overall, we don't have something high level, however, being realistic, many of the details in the maps do justice to the quality, but not enough.   We had very good moments here and there most of the time, nothing incredible, the level that caught my attention the most was E1M6, this level is a classic! And it made me love the episode as a whole, however, it doesn't hold up to the quality of the entire episode alone.   The final battle was quite monotonous due to the layout, and too many heavy enemies without the player having better resources, and I dare say that it was quite disappointing to have a final fight like that, I wish it were better.   To recap more directly, the maps are good, but they are not that memorable, with many of them holding unimpressive moments, with E1M4 being a good example since it was the level that best describes what I said earlier. The enemy positioning could be better, the architecture is very good, the details are good, at times it is lacking, and it lacks more of the positive aspects that E1M6 has for example.   I can say that DOOM: Awesome, Episode 1, is an average episode, unfortunately.
    • By Daemonic Synergy · Posted
      Good stuff. A very pleasant surprise. I stumbled upon this by chance. Someone mentioned it and I realized it was something I had not played before. I dove right in completely blind and I'm glad I did. Not too complex or overwhelming, but with enough action to keep you consistently engaged. Right up my alley.  
    • By Alexandra · Posted
      Appreciate the maniacal level of attention paid to texture alignment in these lo-fi E2-styled spaces. An easy, gentle appetizer for the harder WAD you'll play next.
×