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Heretic: Contention

   (10 reviews)
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4 Screenshots

About This File

A map set designed for duels (1v1), with varying themes ranging from E1M1, to episode 2 themes, and anything I could pull out of my hat.

Note: E1M3 is actually a tribute to the duel map "ssl2", for those who were wondering.


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Combinebobnt

  
Pretty decent

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Unknown date

  
Very nicely done. I would love to see more.

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Unknown date

  
Nice bro

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Unknown date

  
Yea, any one can Autovote Dood ¬_¬+ 3/5

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Unknown date

  
WOW!!! Best DM-levelpakk. Map is beutifull! 5 stars

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Unknown date

  
Nice maps with sharp detailing and good use of space. Architecture is cool, but most importantly the maps play well as one-on-one levels. 5/5.

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Unknown date

  
great maps, good detail

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Unknown date

  
Seriously - no love for the Firemace at all? Not once in 9 deathmatch/dueling levels? You could have put it in levels that don't have Tomes if you didn't want to give any player the ability to instant-frag with the super-size balls.

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  • File Reviews

    • By Darman Macray · Posted
      These levels are short, sweet, and pack a lot of punch. Complete with a humorous end-text-screen containing a healthy dose of silly shock-humor, this a masterful triumph of Heretic map-making, and most certainly a must-play wad.
    • By Walter confetti · Posted
      A really frantic and fun DM map with pretty neat stuff like invisible pillar in the middle of the arena, doesn't have anything to do with the title but the level can become a BFG spamming fest soon, especially with bots. Less fun in SP but the arch-ville+bunch of nazi combo is a nice feat.
    • By Fireseth · Posted
      Only six enemies (played on UV) and no working exit. Other than that, it is a pretty detailed map for 1995. I enjoyed the general design and the poisonous vats of acid. Very cool, but not practical for good gameplay.   EDIT: Just discovered this is a ideally a DM wad… haha, for that purpose, it seems good. My original rating was 2/5, will change it now.
    • By CravenCoyote · Posted
      Lots of traps and monster closets. Some switches are activated by shooting but there's nothing to really tell you about this because they look the same as other switches.   Texturing is good and enemy placement proved rather difficult at times. There aren't may health pickups on UV so it was a fight to get through.
    • By costadevale · Posted
      It's pretty good for 1994. If you don't mind having no health items at all (except in a few maps) and the outrageous amounts of cyberdemons per map, you should give it a try. It's pretty challenging and I like it. E2M3 is a bit 'eh...' though.
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