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Doom Guns Amplified

   (11 reviews)
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About This File

Sometimes we just want Doom guns to be more... POWERFUL, dammit! This simple little mod takes all of the standard guns and amplifies their performance to make them much more deadly (this is obviously cheating and intended for fun).


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Guest

Unknown date

  
That was actually better than I expected with doom weaps. Ok, fast punch is fun, quad shotgun with graphics replacement lol, plasma riffle that follows enemies, bfg that shoots rays (like in later doom 3 I think). 4/5 - Optimus

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Guest

Unknown date

  
This was already done officially and (in)famously 4 times before: P0wer Weap0ns(id=12394), 0verp0wer Weap0ns (id=12792), Extra 0verpowered Weapons (id=13434), and the Sopmod series (id=16295 & id=16312); god knows how many people have done this without uploading the disaster to the archives. So, we can all tell that your modding career is waning dangerously fast. There's hardly anything new anyway. I'm sick of intentionally overpowered weapons. 1/5

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Guest

Unknown date

  
^Agreed. I was bored ages ago...

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Guest

Unknown date

  
weapons are powerful..but not charming..

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Guest

Unknown date

  
3 stars for the quad shotty alone, otherwise...meh

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Guest

Unknown date

  
boring. been there done that.

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Guest

Unknown date

  
What I do I do for myself. As if I care about what you think of my 'modding career' or what other mods other people have made :) And idgames is nice place to store wads :) So don't waste time. -Jekyll Grim Payne

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Guest

Unknown date

  
LOL FOUR BARRELS

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Guest

Unknown date

  
You sure do like perkristian's graphics a little too much. You've basically used them into the oblivion of dullness because of this mod and bdoom. And here I used to like the gfx.

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  • File Reviews

    • By CravenCoyote · Posted
      Lots of traps and monster closets. Some switches are activated by shooting but there's nothing to really tell you about this because they look the same as other switches.   Texturing is good and enemy placement proved rather difficult at times. There aren't may health pickups on UV so it was a fight to get through.
    • By costadevale · Posted
      It's pretty good for 1994. If you don't mind having no health items at all (except in a few maps) and the outrageous amounts of cyberdemons per map, you should give it a try. It's pretty challenging and I like it. E2M3 is a bit 'eh...' though.
    • By entropy122 · Posted
      What the actual f*ck is this map. I love having 4 rockets, a shit ton of bullets and like 10 shotgun shells to take out a revenant, and whatever was in that cage. Doesn't look too bad, maybe this negativity is cus im no expert, also rather unskilled at the game?
    • By Pepo · Posted
      thank god Underhalls was the map that followed this mod as that level was able to remind me what actually competent level design looks like.
    • By Walter confetti · Posted
      Not that bad, even kind of interesting find the secrets in the map! But yeah, that switches jungle is a awful choice really.
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