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Morpheus Arms

   (6 reviews)
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About This File

The barrier between reality and dreams has fallen. And you have volunteered to venture into the fray, wary of the unintended consequences of such a frightful marriage. Fight your way through a decaying military industrial complex that has merged all too seamlessly with the nightmarescapes of Hell itself. And hope against hope that the dream doesn't suck you in for good... You'll need freelook and jumps activated to beat the odds.


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Guest

Unknown date

  
cool weapons...but very strange map. I can't play without cheat.

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Guest

Unknown date

  
Pretty nice map. The traps work for me, and I only felt lost and didn't know where to go once (after the blue key door). 3.5/5 - ZZ

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Guest

Unknown date

  
Cool concept but much toooo much traps!!! Its very easy but otherwise its very frustrating and there are lots of moments where you think WHERE SHOULD I GO? So sorry but only a 2\5 -Omegamer

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Unknown date

  
In my opinion the traps are well placed, and the wad is actually quite fun. The only problem I found was two cacodemons that were stuck to each other in a monster closet that opens if you find the chainsaw secret. I don't think the map deserves such a low score. 4/5 -Lupinx-Kassman

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Unknown date

  
Traps in this map are fair, so I don't think it's problem. The problem is...some ammo placements will let you ran out of ammo without reasons... :\ And I got lost easily... The map shouldn't failed like this. :p 2.5/5 -playerlin

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  • File Reviews

    • By Darman Macray · Posted
      These levels are short, sweet, and pack a lot of punch. Complete with a humorous end-text-screen containing a healthy dose of silly shock-humor, this a masterful triumph of Heretic map-making, and most certainly a must-play wad.
    • By Walter confetti · Posted
      A really frantic and fun DM map with pretty neat stuff like invisible pillar in the middle of the arena, doesn't have anything to do with the title but the level can become a BFG spamming fest soon, especially with bots. Less fun in SP but the arch-ville+bunch of nazi combo is a nice feat.
    • By Fireseth · Posted
      Only six enemies (played on UV) and no working exit. Other than that, it is a pretty detailed map for 1995. I enjoyed the general design and the poisonous vats of acid. Very cool, but not practical for good gameplay.   EDIT: Just discovered this is a ideally a DM wad… haha, for that purpose, it seems good. My original rating was 2/5, will change it now.
    • By CravenCoyote · Posted
      Lots of traps and monster closets. Some switches are activated by shooting but there's nothing to really tell you about this because they look the same as other switches.   Texturing is good and enemy placement proved rather difficult at times. There aren't may health pickups on UV so it was a fight to get through.
    • By costadevale · Posted
      It's pretty good for 1994. If you don't mind having no health items at all (except in a few maps) and the outrageous amounts of cyberdemons per map, you should give it a try. It's pretty challenging and I like it. E2M3 is a bit 'eh...' though.
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