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Plut1

   (16 reviews)
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4 Screenshots

About This File

Single map for Plutonia. Not meant to be detailed, mainly focused on making Plutonia atmosphere.


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Guest

Unknown date

  
Faithful stylistically and game play wise to the source material. Solid all around, but way to short.

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Guest

Unknown date

  
Quite short indeed (a bit more than 2:30 minutes), but nevertheless, a solid Plutonia map. 3/5 - ZZ

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Guest

Unknown date

  
Awesome. And it's fun to UV-Max on this WAD :D

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Guest

Unknown date

  
Just as the /newstuff review said...a fun, bite sized level. Could easily just take the place of the actual Plutonia Map01, and feel perfectly fine.

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Guest

Unknown date

  
This was short, but offers some delicious gameplay as well as nice level design.

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Guest

Unknown date

  
It's small and quickly done, but it's fun so it's all good. Would do well for speed runs. 4/5. -TRRobin.

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Guest

Unknown date

  
3 min play on UV

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Guest

Unknown date

  
Nice map. Not sure if the above comment is meant to be criticism, but 3 minutes of good gameplay (esp. with good replayability) is better than an hour of tediously going through the motions.

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Guest

Unknown date

  
Blink and you'll miss it. Not bad, but linear and rather easy. Also, a baron doesn't rise up quick enough so I got death from below'd

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Guest

Unknown date

  
I played once and it took me like 5 minutes, actually, mainly because I got hurt badly near the start and had to advance carefully. That made it rather tense, so I enjoyed it, even if it seemed a bit too linear in retrospect. [3/5] ~Chain Mail (03/2011)

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Guest

Unknown date

  
is short, but very cool map 5/5

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Guest

Unknown date

  
Nice map for Map01, nice traps but not all of them are nice. :p Yeah, due it Plutonia map so I guess it's normally, and it plays good, REALLY. :) 3.5/5 -playerlin

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Unknown date

  
Nice little map with a bit more sting than you'd expect given the initial monster count of 34 on UV. The Baron of Hell definitely rose too slow and is much more lethal than you'd expect as a result, which is a detractor as is the very obvious linearity. 3* -Phobus

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  • File Reviews

    • By Walter confetti · Posted
      Conceptually a pretty cool map, have a nice retextures of wall using the ice floor, giving more context to the main theme of icy cavern present here, the layout is good, some room design are pretty good for the age it was done (especially the starting area) but it's unfortunately ruined by two things: excessive slippery floors and a no exit lava pit, as well as the random nature of switches placement that activates something... somewhere. Where is not given to you to known, the same things happens for a secret (mandatory) corridors areas that connect the said grave. But despite this, is not that bad, actually! 
    • By Walter confetti · Posted
      Meh, conceptually is not a bad map but in reality is really boring. Lots of squares and platforms, lacks of powerful guns and a boring gameplay. Also how the exit can be activated? The teleports are shitty as well.
    • By Walter confetti · Posted
      Not a bad DM map, have a nice layout with many height variation but no textures variations unluckily, even the end is set on a random unmarked wall that is not even in the exit room. Gameplay is pretty neat, i like it even playing with the bots.
    • By E.M. · Posted
      This right here is one of the oldest joke wads ever made, and its parodies of bad map design are still relevant to this day.
    • By SilverMiner · Posted
      The soundtrack is coherent thruout the whole
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