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Doom I & II - Edge Magazine reviews (1994)

   (13 reviews)
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About This File

Reviews of Doom I and II featured in the April and November 1994 issues of Edge Magazine, scanned and compiled into a searchable PDF file.


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Unknown date

  
very attractive..

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Unknown date

  
I disagree with the above comments. The review may have some inconsistencies (yes, green/black berserk packs; okay, an editor would've helped) but it is an objective one. It IS a game of mindless slaughter (one of the reasons I dig it, but it seems repititious to him) and since at the time the 1st person shooter wasn't the dominant force it is now, his critique seems fair.

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Unknown date

  
A very interesting review, for its time. Be forewarned that it's a -relatively- negative review , and the terms used -e.g. calling it "Doom - Evil Unleashed" and Medikits "Medipacks" suggests that the reviewer mish-mashed half-facts and previous, early reviews of the betas/press releases. There's a constant theme of lamenting vs "poor interactivity", suggesting that the reviewer was an adventure game junkie. An interesting read, though -Maes

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Unknown date

  
This is dated April / November 1994. From Edge, the highbrow, serious-minded British gaming magazine. If you're the kind of bore who rates Dexys Midnight Runners' third album you'll love the first review, which pooh-poohs Doom for being an action game. It gets 7/10, the same score that Edge gave Doom III. In contrast, the Doom II review is pretty much spot-on. Sadly, both reviews are uncredited.

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Unknown date

  
There were people in 1994 that didn't like Doom, believe it or it. The PC was known in the early 90's as boosting lots of Strategy, Simulation, Adventure type games - and great ones. Doom wasn't about that, obviously. But there were veteran PC gamers that only wanted 'thinking' games and scoffed at "mindless" shooters and such. The screenshots in this review are absolutely stellar, which makes this worth a download.

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Unknown date

  
Interesting read, it's good to have copies of things like this. That being said the reviewer was gravely misinformed and is not viable as any sort of real review and is just there for entertainment/novelt y purposes

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Unknown date

  
While the review itself wasn't the best, this is an important piece of DOOM history. -Marnetmar

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  • File Reviews

    • By stevenaaus · Posted
      Awesome megawad. Great gameplay and visuals. New monsters... super coherent. Cheers :)
    • By Walter confetti · Posted
      Not that crazy as you can think from the title, it's a interesting map with some cool design choices and some nice small puzzles as well. Fun to play and run swell.
    • By Walter confetti · Posted
      Conceptually a pretty cool map, have a nice retextures of wall using the ice floor, giving more context to the main theme of icy cavern present here, the layout is good, some room design are pretty good for the age it was done (especially the starting area) but it's unfortunately ruined by two things: excessive slippery floors and a no exit lava pit, as well as the random nature of switches placement that activates something... somewhere. Where is not given to you to known, the same things happens for a secret (mandatory) corridors areas that connect the said grave. But despite this, is not that bad, actually! 
    • By Walter confetti · Posted
      Meh, conceptually is not a bad map but in reality is really boring. Lots of squares and platforms, lacks of powerful guns and a boring gameplay. Also how the exit can be activated? The teleports are shitty as well.
    • By Walter confetti · Posted
      Not a bad DM map, have a nice layout with many height variation but no textures variations unluckily, even the end is set on a random unmarked wall that is not even in the exit room. Gameplay is pretty neat, i like it even playing with the bots.
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