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Camp Or Underground

   (5 reviews)
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7 maps for you to enjoy. (I hope so) Also, the rocket wes edited to not damage a player. And weapons were edited so player could change weapons he holds faster. Few tips: - Don't save! For some reason the loading saved game on some maps gives an error. - Don't waste ammo. - The ammos in the beggining of Map05 are given for the whole level. - Yea, and on Map07 you don't need to kill anybody. Just run. And now for story: Geron is your name and you dooon't care. Grom is your brother and he think that everybody are losers. You were camping together in your favourite place near the dangerous forest. One day Grom found that there is some interesting (What means that it's actually a boring looking one) building. So you decided to go chech that building tomorrow...


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While this is a great set of maps,the other reviewers are right.PLEASE,Foxysen ,fix this or remake this set of maps.And please make this wad for GZ or Zdoom.Don't expect you to read this,but hope you do.

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It starts out a little claustrophobic, but opens up. It's a decent set of levels, though the "plot" seems forced. It's like a mini-van: solid, decent handling but with no real surprises. -GreazyShorts

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Unknown date

  
Well that bug you listed there is not too helpful if you die... you have to start all over again. Not very helpful at all! Decent design but... 3/5

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The worst bug ever, die once, start all over from beginning, unless you using resurrect console cheat to back to life or just god mode forever. :p Scary feel in those maps are good but ammo-lackage is annoying even I guess it's intend by author. Overall, it's fun to play with good design but, uh...FIX THE GODDAMN SAVED GAME BUG, IT'S PAIN MY ASS WHEN I DIE AND MUST START ALL OVER FORM BEGINNING!! :p 3.5/5 -playerlin

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  • File Reviews

    • By NuMetalManiak · Posted
      this is a strange wad, with assets similar to Darkest Hour and other Star Wars-themed wads, many of the maps focus on small killings, as most of the maps are actually small. Pinchy's finale sure makes this worth it. oh yeah, quite a few custom stuff was done. the flamethrower marines were quite annoying, while other monsters gained multiple attacks, new ones, it's all so zany. the maps are pretty well done overall and this is worth a try.
    • By Doomkid · Posted
      Okay, I get it, it's a megawad mainly for speedrunners who are intricately familiar with the mechanics of the game down to the nitty-gritty. A series of challenges/obstacles that, for the most part, seem to be possible but are generally ludicrous (and sometimes outright laughable, in a good way).   This was is not a "pile of junk" as a few have said however it's really, really lacking in a lot of ways. I get that the wad is meant to have a fun-and-not-serious tone despite it's overall extreme difficulty but the texturing looks like the insides of a toilet bowl after a Taco Bell buffet. Seriously, these maps are jealous of how beautiful and futuristic maps like UAC_DEAD look. The DWANGO series looks like fucking Ancient Aliens compared to this.   The MIDIs are lighthearted, silly and fun, which adds a layer of appeal for me personally. I loved seeing Patrick Stewart at the intermission too, rofl   I had some fun with this IDCLEVing through the whole wad and giving each map a try or 2 before moving on to the next but I seriously doubt I'll ever be back. The same idea with better texturing and overall taking itself just a tiny bit more seriously would warrant a higher rating. Ass-ugly texturing, silly MIDIs and a silly titlepic/interpic are fun in their own right so don't take me the wrong way but a lot of it crossed into "looks like the authors gave 0 fucks" category and I just have to take points away for that.   Also,   lol wtf is this bullshit is this a terrywad or somethin i mean jeeeezus   Overall, this is worth a peek just for some fun but unless you're a highly skilled speedrunner that also doesn't mind looking into a crapchute map after map, this probably doesn't really have much for you.
    • By mArt1And00m3r11339 · Posted
      If it were renamed "Garbage Dump," I would have given it a better rating.
    • By StormCatcher.77 · Posted
      A large, but not very prolong map, which is interesting to explore. I liked the author's strategy to place strong weapons in well-protected places. To get them the player need to pass a kind of test. The difficulty depends on the player's luck. It is important not to miss the shotgun at the very beginning, otherwise entangled corridors can lead the player to a situation in which he will be easy prey, left without ammo. Visually, the map looks neat, another good example of using standard textures.
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